[SOLVED]unable to enter world - animated node causes crash?

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firefox
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[SOLVED]unable to enter world - animated node causes crash?

by firefox » Post

this post was edited, the original post is here:
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so i installed minetest version 0.4.16(stable) and put my self-made game into the games folder.
i used all the default stuff from minetest_game that was included in this (0.4.16) version, so everything should be up to date and compatible.
yet, i can't enter any world i create (tetsted with all mapgens). the game just crashes.

this is what shows up in "debug.txt":

Code: Select all

018-04-09 12:06:53: WARNING[Main]: BanManager: creating /home/john/.minetest/worlds/solaureus5/ipban.txt
2018-04-09 12:06:53: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition
2018-04-09 12:06:53: WARNING[Main]: WARNING: minetest.setting_* functions are deprecated.  Use methods on the minetest.settings object.
2018-04-09 12:06:53: ACTION[Main]:         .__               __                   __   
2018-04-09 12:06:53: ACTION[Main]:   _____ |__| ____   _____/  |_  ____   _______/  |_ 
2018-04-09 12:06:53: ACTION[Main]:  /     \|  |/    \_/ __ \   __\/ __ \ /  ___/\   __\
2018-04-09 12:06:53: ACTION[Main]: |  Y Y  \  |   |  \  ___/|  | \  ___/ \___ \  |  |  
2018-04-09 12:06:53: ACTION[Main]: |__|_|  /__|___|  /\___  >__|  \___  >____  > |__|  
2018-04-09 12:06:53: ACTION[Main]:       \/        \/     \/          \/     \/        
2018-04-09 12:06:53: ACTION[Main]: World at [/home/john/.minetest/worlds/solaureus5]
2018-04-09 12:06:53: ACTION[Main]: Server for gameid="sol_aureus" listening on 0.0.0.0:49375.
and for comparison, this is what happens if i play the normal minetest_game:

Code: Select all

2018-04-09 12:07:38: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition
2018-04-09 12:07:38: ACTION[Main]:         .__               __                   __   
2018-04-09 12:07:38: ACTION[Main]:   _____ |__| ____   _____/  |_  ____   _______/  |_ 
2018-04-09 12:07:38: ACTION[Main]:  /     \|  |/    \_/ __ \   __\/ __ \ /  ___/\   __\
2018-04-09 12:07:38: ACTION[Main]: |  Y Y  \  |   |  \  ___/|  | \  ___/ \___ \  |  |  
2018-04-09 12:07:38: ACTION[Main]: |__|_|  /__|___|  /\___  >__|  \___  >____  > |__|  
2018-04-09 12:07:38: ACTION[Main]:       \/        \/     \/          \/     \/        
2018-04-09 12:07:38: ACTION[Main]: World at [/home/john/.minetest/worlds/mtg-v5]
2018-04-09 12:07:38: ACTION[Main]: Server for gameid="minetest" listening on 0.0.0.0:57172.
2018-04-09 12:07:40: ACTION[Server]: singleplayer [127.0.0.1] joins game. 
2018-04-09 12:07:40: ACTION[Server]: singleplayer joins game. List of players: singleplayer
i have no idea what causes this, as i can't find any "minetest.setting_" in any of my mods.
i found that the problem is caused by my Magma Block, since there are no problems when i remove it from the mod.
still, i get no error message that would explain why this happens...
here's the code:

Code: Select all

minetest.register_node("ground:magma", {
	description = "Magma Block",
	drawtype = "liquid",
	tiles = {
		{
			name = "ground_magma_animated.png",
			animation = {
				type = "vertical_frames",
				aspect_w = 16,
				aspect_h = 16,
				length = 12.0,
			},
		},
	},
	light_source = default.LIGHT_MAX - 4,
	sounds = default.node_sound_stone_defaults(),
	groups = {cracky = 1, level = 2, melts_ice = 1},
})
it's supposed to be a solid block that has an animated texture like lava does.

it used to work before (no idea which minetest version i had, i messed up and got stuck with some unknown dev version), but now with the newly installed 0.4.16 stable it causes a crash without error in the log.
Last edited by firefox on Wed May 16, 2018 08:48, edited 2 times in total.
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orwell
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Re: unable to enter world - animated node causes crash?

by orwell » Post

Please try this again when 0.4.17 gets released. If the crash still happens, report that on GitHub (or notify me to do it)
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paramat
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Re: unable to enter world - animated node causes crash?

by paramat » Post

Don't use the 'liquid' drawtype for this if you want a solid block that does not flow.
If you do want a flowing liquid you need more in your definition, see the lava node in MTGame as an example to edit.

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Re: unable to enter world - animated node causes crash?

by TumeniNodes » Post

this quick n goofy mod will help you out
https://github.com/TumeniNodes/bizzaro

you don't need to add the post_effect colour lines, those are just for liquid nodes when under their surface. I just did not remove or comment out those lines as an oversight
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firefox
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Re: unable to enter world - animated node causes crash?

by firefox » Post

paramat wrote:Don't use the 'liquid' drawtype for this if you want a solid block that does not flow.
makes sense...
thanks =(^.^)=
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