message: Trying to store id = 0 statically but block...

Post Reply
User avatar
Hume2
Member
Posts: 709
Joined: Tue Jun 19, 2018 08:24
GitHub: Hume2
In-game: Hume2
Location: Czech Republic

message: Trying to store id = 0 statically but block...

by Hume2 » Post

My server logs are full of messages such as:
2019-10-17 06:04:20: WARNING[Server]: ServerEnv: Trying to store id = 0 statically but block (-233,0,349) already contains 64 objects.
I have tens of thousands of these in my logs. Does anyone have an idea what it actually means and what it is caused by?
If you lack the reality, go on a trip or find a job.

User avatar
duane
Member
Posts: 1715
Joined: Wed Aug 19, 2015 19:11
GitHub: duane-r
Location: Oklahoma City
Contact:

Re: message: Trying to store id = 0 statically but block...

by duane » Post

Hume2 wrote:My server logs are full of messages such as:
2019-10-17 06:04:20: WARNING[Server]: ServerEnv: Trying to store id = 0 statically but block (-233,0,349) already contains 64 objects.
I have tens of thousands of these in my logs. Does anyone have an idea what it actually means and what it is caused by?
https://github.com/minetest/minetest/bl ... .cpp#L2058

There are too many loose objects in that block. I generally get these from falling objects, usually because I made a chunk full of unsupported sand. : )
Believe in people and you don't need to believe anything else.

User avatar
Festus1965
Member
Posts: 4181
Joined: Sun Jan 03, 2016 11:58
GitHub: Festus1965
In-game: Festus1965 Thomas Thailand Explorer
Location: Thailand ChiangMai
Contact:

Re: message: Trying to store id = 0 statically but block...

by Festus1965 » Post

too options aout of ...
* higher settings in minetest.conf
* use /clearobjects quick (but also loose als animals)
Human has no future (climate change)
If urgend, you find me in Roblox (as CNXThomas)

Sokomine
Member
Posts: 4276
Joined: Sun Sep 09, 2012 17:31
GitHub: Sokomine
IRC: Sokomine
In-game: Sokomine

Re: message: Trying to store id = 0 statically but block...

by Sokomine » Post

There are a number of candidates: People breeding petz (some can multiply fast), shops (each up to 4 entities afaik), item frames..falling nodes like sand and gravel (as duane mentioned) are also possible. Mining is fast on Tunnelers Abyss. Some of those sand and gravel nodes never turn back into nodes and are not picked up by players either.
A list of my mods can be found here.

User avatar
Hume2
Member
Posts: 709
Joined: Tue Jun 19, 2018 08:24
GitHub: Hume2
In-game: Hume2
Location: Czech Republic

Re: message: Trying to store id = 0 statically but block...

by Hume2 » Post

Thank you all for ideas. At least I'm sure what it means.
If you lack the reality, go on a trip or find a job.

Post Reply

Who is online

Users browsing this forum: No registered users and 6 guests