Automatically mod-reset

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Posts: 8
Joined: Sun Nov 17, 2019 16:05
GitHub: testperson-offiziell
In-game: Testperson

Automatically mod-reset

by Testperson » Fri Dec 13, 2019 20:08


I start with a new server and try to use lots of different mods. But when I will choose new mods old mods, for example unified_inventory or moreblocks
are automatically deactivated and I have to click on them again.

How can I solve this?

Version: 5.0.1
by Testperson

Ingame: Testperson ; Github: testperson-offiziell ; YouTube: TESTPERSON

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Posts: 4469
Joined: Thu Oct 03, 2013 07:48
Location: Switzerland
GitHub: SmallJoker

Re: Automatically mod-reset

by Krock » Sat Dec 14, 2019 09:45

Default troubleshooting procedure.

Open "debug.txt" within the execution path.
If there is an error close to the end of the file: Please paste it here.
Are there non-ASCII letters in the path to the world (such as /home/àbcdë/minetest/worlds/mywörld) ? Yes? Try another path
Does Minetest 5.1.0 fix your issue?
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>

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