The server appeared to be running great, but any time a player attempts to sleep in a bed, it allows the player to sleep and goes to morning, but as soon as you click to get out of bed, the following errors are thrown and the server crashes:
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2021-02-06 13:02:06: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'beds' in callback on_playerReceiveFields(): ...t/bin/../games/minetest_game/mods/beds/functions.lua:74: attempt to index field '?' (a nil value) 2021-02-06 13:02:06: ERROR[Main]: stack traceback: 2021-02-06 13:02:06: ERROR[Main]: ...t/bin/../games/minetest_game/mods/beds/functions.lua:74: in function 'lay_down' 2021-02-06 13:02:06: ERROR[Main]: ...t/bin/../games/minetest_game/mods/beds/functions.lua:277: in function '?' 2021-02-06 13:02:06: ERROR[Main]: /minetest/bin/../builtin/game/register.lua:426: in function </minetest/bin/../builtin/game/register.lua:410>
SOLVED: I have figured out how to wget the Minetest 5.3.0 version, using the addresses:
https://github.com/minetest/minetest/ar ... e-5.tar.gz
https://github.com/minetest/minetest_ga ... e-5.tar.gz
After creating a new Docker file, building a new container and running it, the bed sleep crash is gone, and the server reports version 5.3.0. All is well now.