Why can I run faster north and west than south and east? (No joke)
How can I fix the problem?
Version: 5.5.0-dev
Operating system: Ubuntu 20.04 LTS 64bit (Server)
Why can't the player run equally fast in all directions?
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- LMD
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Re: Why can't the player run equally fast in all directions?
Can't confirm with 5.5.0, using the same OS, and debugging by periodically outputting the length of get_velocity.
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Re: Why can't the player run equally fast in all directions?
Did you always restart (relog after new start client) the test ?esel4alles wrote: ↑Sat Dec 25, 2021 06:00Why can I run faster north and west than south and east? (No joke)
How can I fix the problem?
Does the 'road' you run have same view aoptions, mean better you make this test in a tunnel, where NO GPU work for different distance view might be the cause ?
Did you do every direction test minimum 5 times = 20 tests ?
As I know what you mean, I remember that this distance view is a problem at all, so make sure it is not the cause.
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