I only closed and re-started the client and opened the same world. Shadows look different on pretty much every restart.
Short video containing some more screenshots than attached (changed every 3 seconds: https://imgur.com/a/9aaaDbX
(Screenshots and video are of low resolution so save bandwidth but the effect is clearly visible)
Shadow-related settings in minetest.conf:
Code: Select all
enable_dynamic_shadows = true
shadow_filters = 2
shadow_map_texture_32bit = true
shadow_map_color = true
shadow_map_max_distance = 210
shadow_map_texture_size = 4096
shadow_soft_radius = 10.0
shadow_map_color = true
Code: Select all
$ minetest --version
Minetest 5.6.0 (Linux)
Using Irrlicht 1.9.0mt7
Using LuaJIT 2.1.0-beta3
BUILD_TYPE=Release
RUN_IN_PLACE=0
USE_CURL=1
USE_GETTEXT=1
USE_SOUND=1
STATIC_SHAREDIR="/usr/share/minetest"
STATIC_LOCALEDIR="/usr/share/locale"
$ uname -rms
Linux 5.18.16-arch1-1 x86_64
$ nvidia-smi -L
GPU 0: NVIDIA GeForce GTX 1080 (UUID: …)
$ nvidia-smi --query-gpu=driver_version --format=csv --id=0
driver_version
515.65.01
$ X -version 2>&1 | grep Server
X.Org X Server 1.21.1.4