Can't join celeron.55.lt with v0.4

Post Reply
Bale
New member
Posts: 1
Joined: Thu Dec 01, 2011 15:00
Location: England

Can't join celeron.55.lt with v0.4

by Bale » Post

When trying to join, the application freezes while saying textures at 0% or 9%, and after a while either comes out with an error or I have to close it.
I've tried using both 0.4.dev-20111201-1-win32 and 0.4.dev-20111129-2-win32

Here's two debug.txt. One where I had to close it, one where it gave an error.

Code: Select all



-------------
  Separator  
-------------

Debug streams initialized, disable_stderr=1
15:09:33: ACTION[main]: minetest with SER_FMT_VER_HIGHEST=21, VER=0.4.dev-20111201-0 RUN_IN_PLACE=1 USE_GETTEXT=0 INSTALL_PREFIX=//Vboxsvr/home-celeron55/minetest_install_win32 BUILD_TYPE=Release
15:09:33: INFO[main]: Parsing configuration file: "C:\Users\Andrew\Downloads\minetest-0.4.dev-20111201-0-win32\bin\..\minetest.conf"
15:09:33: INFO[main]: Settings: Setting not found: "enable-unittests"
15:09:33: INFO[main]: Settings: Setting not found: "server"
15:09:33: INFO[main]: Settings: Setting not found: "speedtests"
15:09:33: INFO[main]: Settings: Setting not found: "random-input"
15:09:33: INFO[main]: text_height=18
15:09:33: INFO[main]: Created main menu
15:09:38: INFO[main]: Dropping main menu
15:09:38: INFO[main]: Updating configuration file: "C:\Users\Andrew\Downloads\minetest-0.4.dev-20111201-0-win32\bin\..\minetest.conf"
15:09:38: INFO[main]: Creating client
15:09:38: INFO[main]: TextureSource::buildMainAtlas()
15:09:38: INFO[main]: Creating texture atlas out of textures: "unknown_block.png" 
15:09:38: INFO[main]: SourceImageCache::getOrLoad(): Loading path "C:\Users\Andrew\Downloads\minetest-0.4.dev-20111201-0-win32\bin\..\data\clienttextures\unknown_block.png"
15:09:38: INFO[main]: CNodeDefManager::updateTextures(): Updating textures in node definitions
15:09:38: INFO[main]: Connecting to server at 91.155.45.98:30000
15:09:38: INFO[main]: Client packetcounter (20s):
15:09:38: INFO[main]: Client::peerAdded(): peer->id=1
15:09:42: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=36
15:09:42: INFO[main]: Client: TOCLIENT_INIT received with deployed=21
15:09:42: INFO[main]: Client: received map seed: 7098288212606341611
15:09:42: INFO[main]: Client got TOCLIENT_MOVE_PLAYER pos=(200,5,210) pitch=0 yaw=0
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=4)
15:09:42: INFO[main]: SourceImageCache::getOrLoad(): No path found for "rat.png"
15:09:42: ERROR[main]: generate_image(): Could not load image "rat.png" while building texture
15:09:42: ERROR[main]: generate_image(): Creating a dummy image for "rat.png"
15:09:42: INFO[main]: MobV2CAO::initialize(): got properties:
15:09:42: INFO[main]: age = 9469.46
15:09:42: INFO[main]: bright_shooting = true
15:09:42: INFO[main]: die_age = -1
15:09:42: INFO[main]: hp = 30
15:09:42: INFO[main]: looks = dungeon_master
15:09:42: INFO[main]: mindless_rage = false
15:09:42: INFO[main]: move_type = ground_nodes
15:09:42: INFO[main]: player_hit_damage = 1
15:09:42: INFO[main]: player_hit_distance = 1.0
15:09:42: INFO[main]: player_hit_interval = 0.5
15:09:42: INFO[main]: pos = (-140,-239.97,410.03)
15:09:42: INFO[main]: shoot_type = fireball
15:09:42: INFO[main]: shoot_y = 0.7
15:09:42: INFO[main]: size = (1,2)
15:09:42: INFO[main]: speed = (0,0,0)
15:09:42: INFO[main]: version = 0
15:09:42: INFO[main]: yaw = -90.0001
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=5)
15:09:42: INFO[main]: SourceImageCache::getOrLoad(): No path found for "dungeon_master.png"
15:09:42: ERROR[main]: generate_image(): Could not load image "dungeon_master.png" while building texture
15:09:42: ERROR[main]: generate_image(): Creating a dummy image for "dungeon_master.png"
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=10)
15:09:42: INFO[main]: MobV2CAO::initialize(): got properties:
15:09:42: INFO[main]: age = 31385.2
15:09:42: INFO[main]: bright_shooting = true
15:09:42: INFO[main]: die_age = -1
15:09:42: INFO[main]: hp = 30
15:09:42: INFO[main]: looks = dungeon_master
15:09:42: INFO[main]: mindless_rage = false
15:09:42: INFO[main]: move_type = ground_nodes
15:09:42: INFO[main]: player_hit_damage = 1
15:09:42: INFO[main]: player_hit_distance = 1.0
15:09:42: INFO[main]: player_hit_interval = 0.5
15:09:42: INFO[main]: pos = (-23.3403,-210,239.98)
15:09:42: INFO[main]: shoot_type = fireball
15:09:42: INFO[main]: shoot_y = 0.7
15:09:42: INFO[main]: size = (1,2)
15:09:42: INFO[main]: speed = (0,0,0)
15:09:42: INFO[main]: version = 0
15:09:42: INFO[main]: yaw = 0.345665
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=11)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=12)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=13)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=15)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=16)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=17)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=18)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=19)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=20)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=21)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=22)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=23)
15:09:42: INFO[main]: MobV2CAO::initialize(): got properties:
15:09:42: INFO[main]: age = 33183.4
15:09:42: INFO[main]: bright_shooting = true
15:09:42: INFO[main]: die_age = -1
15:09:42: INFO[main]: hp = 2
15:09:42: INFO[main]: looks = dungeon_master
15:09:42: INFO[main]: mindless_rage = false
15:09:42: INFO[main]: move_type = ground_nodes
15:09:42: INFO[main]: player_hit_damage = 1
15:09:42: INFO[main]: player_hit_distance = 1.0
15:09:42: INFO[main]: player_hit_interval = 0.5
15:09:42: INFO[main]: pos = (280.03,-150,-79.9705)
15:09:42: INFO[main]: shoot_type = fireball
15:09:42: INFO[main]: shoot_y = 0.7
15:09:42: INFO[main]: size = (1,2)
15:09:42: INFO[main]: speed = (0,0,0)
15:09:42: INFO[main]: version = 0
15:09:42: INFO[main]: yaw = -135.163
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=24)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=27)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=28)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=29)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=30)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=31)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=32)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=33)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=34)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=35)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=36)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=37)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=38)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=39)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=40)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=41)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=50)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=51)
15:09:42: INFO[main]: ClientEnvironment::addActiveObject(): added (id=56)
15:09:42: INFO[main]: Client: Received tool definitions: packet size: 996
15:09:43: INFO[main]: registerTool: registering tool ""
15:09:43: INFO[main]: registerTool: registering tool "MesePick"
15:09:43: INFO[main]: registerTool: registering tool "STAxe"
15:09:43: INFO[main]: registerTool: registering tool "STPick"
15:09:43: INFO[main]: registerTool: registering tool "STShovel"
15:09:43: INFO[main]: registerTool: registering tool "STSword"
15:09:43: INFO[main]: registerTool: registering tool "SteelAxe"
15:09:43: INFO[main]: registerTool: registering tool "SteelPick"
15:09:43: INFO[main]: registerTool: registering tool "SteelShovel"
15:09:43: INFO[main]: registerTool: registering tool "SteelSword"
15:09:43: INFO[main]: registerTool: registering tool "WAxe"
15:09:43: INFO[main]: registerTool: registering tool "WPick"
15:09:43: INFO[main]: registerTool: registering tool "WShovel"
15:09:43: INFO[main]: registerTool: registering tool "WSword"
15:09:43: INFO[main]: Client: Received node definitions: packet size: 15039
15:09:43: INFO[main]: Client: Received CraftItem definitions: packet size: 1142
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "Stick"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "apple"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "apple_iron"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "book"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "bottle"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "bottle_applejuice"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "bottle_cactusjuice"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "bottle_dirtywater"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "bottle_water"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "bucket"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "bucket_lava"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "bucket_water"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "clay_brick"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "cooked_rat"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "firefly"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "lump_of_clay"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "lump_of_coal"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "lump_of_iron"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "paper"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "rat"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "scorched_stuff"
15:09:43: INFO[main]: registerCraftItem: registering CraftItem "steel_ingot"
15:09:44: INFO[main]: Client: Received textures: bunch 0/12 textures=13 size=5412
15:09:44: INFO[main]: Client: Received textures: bunch 1/12 textures=7 size=5244
15:09:44: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:09:44: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:09:45: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:09:45: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:09:45: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:09:46: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:09:46: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:09:46: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:09:47: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:09:47: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:09:47: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:09:48: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:09:48: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:09:48: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:09:49: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:09:49: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:09:49: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:09:50: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:09:50: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:09:50: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:09:51: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:09:51: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:09:51: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:09:52: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:09:52: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:09:52: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:09:53: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:09:53: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:09:53: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:09:54: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:09:54: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:09:54: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:09:55: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:09:55: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:09:55: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:09:56: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:09:56: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:09:56: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:09:57: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:09:57: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:09:57: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:09:58: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:09:58: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:09:58: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:09:59: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:09:59: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:09:59: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:00: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:00: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:00: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:01: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:01: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:01: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:02: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:02: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:02: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:03: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:03: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:03: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:04: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:04: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:04: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:05: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:05: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:05: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:06: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:06: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:06: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:07: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:07: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:07: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:08: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:08: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:08: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:09: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:09: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:09: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:10: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:10: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:10: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:11: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:11: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:11: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:12: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:12: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:12: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:13: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:13: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:13: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:14: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:14: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:14: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:15: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:15: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:15: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:16: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:16: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:16: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:17: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:17: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:17: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:18: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:18: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:18: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:19: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:19: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:19: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:20: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:20: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:20: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:21: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:21: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:21: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:22: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:22: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:22: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:23: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:23: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:23: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:24: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:24: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:24: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:25: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:25: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:25: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:26: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:26: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:26: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:27: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:27: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:27: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:28: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:28: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:28: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:29: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:29: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:29: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:30: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:30: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:30: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:31: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:31: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:31: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:32: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:32: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:32: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:33: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:33: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:33: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:34: VERBOSE[Connection]: con(488/4): RE-SENDING timed-out RELIABLE to 91.155.45.98:30000(t/o=0.333): from_peer_id=4, channel=0, seqnum=65511
15:10:34: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:34: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:34: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:34: VERBOSE[Connection]: con(488/4): WARNING: ACKed packet not in outgoing queue
15:10:35: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:35: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:35: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:36: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:36: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:36: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:37: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:37: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:37: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:38: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:38: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:38: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:39: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:39: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:39: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:40: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:40: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:40: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:41: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:41: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:41: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:42: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:42: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:42: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:43: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:43: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:43: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:44: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:44: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:44: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:45: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:45: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:45: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:46: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:46: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:46: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:47: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:47: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:47: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:48: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:48: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:48: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:49: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:49: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:49: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:50: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:50: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:50: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:51: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:51: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:51: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:52: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:52: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:52: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:53: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:53: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:53: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:54: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:54: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:54: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:55: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:55: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:55: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:56: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:56: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:56: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:57: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:57: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:57: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:58: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:58: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:58: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:10:59: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:10:59: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:10:59: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:11:00: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:11:00: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:11:00: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:11:01: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:11:01: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:11:01: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:11:02: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:11:02: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:11:02: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:11:03: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:11:03: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:11:03: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
15:11:04: INFO[MeshUpdateThread]: Waiting for texture timed out.
15:11:04: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
15:11:04: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"

Code: Select all

Debug streams initialized, disable_stderr=1
14:56:12: ACTION[main]: minetest with SER_FMT_VER_HIGHEST=21, VER=0.4.dev-20111201-0 RUN_IN_PLACE=1 USE_GETTEXT=0 INSTALL_PREFIX=//Vboxsvr/home-celeron55/minetest_install_win32 BUILD_TYPE=Release
14:56:12: INFO[main]: Parsing configuration file: "C:\Users\Andrew\Downloads\minetest-0.4.dev-20111201-0-win32\bin\..\minetest.conf"
14:56:12: INFO[main]: Settings: Setting not found: "enable-unittests"
14:56:12: INFO[main]: Settings: Setting not found: "server"
14:56:12: INFO[main]: Settings: Setting not found: "speedtests"
14:56:12: INFO[main]: Settings: Setting not found: "random-input"
14:56:12: INFO[main]: text_height=18
14:56:12: INFO[main]: Created main menu
14:56:19: INFO[main]: Dropping main menu
14:56:19: INFO[main]: Updating configuration file: "C:\Users\Andrew\Downloads\minetest-0.4.dev-20111201-0-win32\bin\..\minetest.conf"
14:56:19: INFO[main]: Creating client
14:56:19: INFO[main]: TextureSource::buildMainAtlas()
14:56:19: INFO[main]: Creating texture atlas out of textures: "unknown_block.png" 
14:56:19: INFO[main]: SourceImageCache::getOrLoad(): Loading path "C:\Users\Andrew\Downloads\minetest-0.4.dev-20111201-0-win32\bin\..\data\clienttextures\unknown_block.png"
14:56:19: INFO[main]: CNodeDefManager::updateTextures(): Updating textures in node definitions
14:56:19: INFO[main]: Connecting to server at 91.155.45.98:30000
14:56:19: INFO[main]: Client packetcounter (20s):
14:56:19: INFO[main]: Client::peerAdded(): peer->id=1
14:56:20: INFO[main]: Client: TOCLIENT_INIT received with deployed=21
14:56:20: INFO[main]: Client: received map seed: 7098288212606341611
14:56:20: INFO[main]: Client got TOCLIENT_MOVE_PLAYER pos=(200,5,210) pitch=0 yaw=0
14:56:20: INFO[main]: Client: Received tool definitions: packet size: 996
14:56:20: INFO[main]: registerTool: registering tool ""
14:56:20: INFO[main]: registerTool: registering tool "MesePick"
14:56:20: INFO[main]: registerTool: registering tool "STAxe"
14:56:20: INFO[main]: registerTool: registering tool "STPick"
14:56:20: INFO[main]: registerTool: registering tool "STShovel"
14:56:20: INFO[main]: registerTool: registering tool "STSword"
14:56:20: INFO[main]: registerTool: registering tool "SteelAxe"
14:56:20: INFO[main]: registerTool: registering tool "SteelPick"
14:56:20: INFO[main]: registerTool: registering tool "SteelShovel"
14:56:20: INFO[main]: registerTool: registering tool "SteelSword"
14:56:20: INFO[main]: registerTool: registering tool "WAxe"
14:56:20: INFO[main]: registerTool: registering tool "WPick"
14:56:20: INFO[main]: registerTool: registering tool "WShovel"
14:56:20: INFO[main]: registerTool: registering tool "WSword"
14:56:21: INFO[main]: Client: Received node definitions: packet size: 15039
14:56:21: INFO[main]: Client: Received CraftItem definitions: packet size: 1142
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "Stick"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "apple"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "apple_iron"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "book"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "bottle"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "bottle_applejuice"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "bottle_cactusjuice"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "bottle_dirtywater"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "bottle_water"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "bucket"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "bucket_lava"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "bucket_water"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "clay_brick"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "cooked_rat"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "firefly"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "lump_of_clay"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "lump_of_coal"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "lump_of_iron"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "paper"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "rat"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "scorched_stuff"
14:56:21: INFO[main]: registerCraftItem: registering CraftItem "steel_ingot"
14:56:21: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:21: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:22: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:22: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:22: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:23: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:23: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:23: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:24: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:24: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:24: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:25: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:25: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:25: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:26: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:26: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:26: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:27: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:27: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:27: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:28: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:28: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:28: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:29: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:29: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:29: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:30: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:30: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:30: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:31: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:31: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:31: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:32: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:32: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:32: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:33: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:33: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:33: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:34: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:34: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:34: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:35: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:35: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:35: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:36: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:36: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:36: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:37: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:37: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:37: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:38: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:38: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:38: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:39: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:39: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:39: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:40: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:40: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:40: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:41: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:41: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:41: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:42: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:42: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:42: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:43: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:43: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:43: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:44: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:44: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:44: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:45: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:45: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:45: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:46: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:46: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:46: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:47: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:47: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:47: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:48: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:48: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:48: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:49: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:49: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:49: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:50: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:50: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:50: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:51: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:51: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:51: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:52: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:52: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:52: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:53: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:53: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:53: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:54: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:54: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:54: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:55: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:55: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:55: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:56: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:56: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:56: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:57: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:57: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:57: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:58: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:58: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:58: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:56:59: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:56:59: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:56:59: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:57:00: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:57:00: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:57:00: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:57:01: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:57:01: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:57:01: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:57:02: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:57:02: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:57:02: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:57:03: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:57:03: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:57:03: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:57:04: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:57:04: INFO[MeshUpdateThread]: getTextureId(): Queued: name="unknown_block.png^mineral_coal.png"
14:57:04: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="unknown_block.png^mineral_coal.png"
14:57:05: INFO[MeshUpdateThread]: Waiting for texture timed out.
14:57:05: INFO[main]: Client: Received textures: bunch 0/12 textures=13 size=5412
14:57:05: INFO[main]: Client: Received textures: bunch 1/12 textures=7 size=5244
14:57:05: INFO[main]: Client: Received textures: bunch 2/12 textures=13 size=6064
14:57:05: INFO[main]: Client: Received textures: bunch 3/12 textures=5 size=8109
14:57:06: INFO[main]: Client: Received textures: bunch 4/12 textures=9 size=5605
14:57:06: INFO[main]: Client: Received textures: bunch 5/12 textures=4 size=5185
14:57:06: INFO[main]: Client: Received textures: bunch 6/12 textures=15 size=5714
14:57:06: INFO[main]: Client: Received textures: bunch 7/12 textures=5 size=5849
14:57:06: INFO[main]: Client: Received textures: bunch 8/12 textures=7 size=5564
14:57:06: INFO[main]: Client: Received textures: bunch 9/12 textures=10 size=5943
14:57:06: INFO[main]: Client: Received textures: bunch 10/12 textures=6 size=5139
14:57:06: INFO[main]: Client: Received textures: bunch 11/12 textures=16 size=5283
14:57:06: INFO[main]: SourceImageCache::getOrLoad(): No path found for ""
14:57:06: INFO[main]: TextureSource::buildMainAtlas()
14:57:06: INFO[main]: Creating texture atlas out of textures: "unknown_block.png" "unknown_block.png^mineral_coal.png" "unknown_block.png^mineral_iron.png" 
14:57:06: INFO[main]: CNodeDefManager::updateTextures(): Updating textures in node definitions
Clouds::Clouds
In trans_func.
Access violation at 001E78D4 write?=0 address=244774456
In trans_func.
Access violation at 001E78D4 write?=0 address=244774456
14:57:07: ERROR[main]: Some exception, what()="Access violation"
14:57:07: ERROR[main]: error_message = Some exception, what()="Access violation"

User avatar
celeron55
Administrator
Posts: 533
Joined: Tue Apr 19, 2011 10:10
GitHub: celeron55
IRC: celeron55

by celeron55 » Post

This has been already fixed.

Post Reply

Who is online

Users browsing this forum: No registered users and 9 guests