Removed Nodes Do Not Update

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Removed Nodes Do Not Update

by prestidigitator » Thu Mar 14, 2013 08:40

I have created a device (a wand) that removes a bunch of nodes all at once. Since I updated to d10223254a, only a few nodes update on the client, and only the first time it is used. All other nodes, and all further applications of the device, do not result in an update to the client (this is not a rate thing; I can wait indefinitely and they do not update). I must log out (shutting the server down) and log back in again to see the changes.

This defect was not present in 066b031, just a couple days before 0.4.5 was released.

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by jojoa1997 » Thu Mar 14, 2013 11:01

The 0.4.5 release was only an aesthetic change. If you had the dev version then there is no difference.
1X coding
3X debugging
12X tweaking to be just right

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by PilzAdam » Thu Mar 14, 2013 13:33

I noticed the same with some ABMs running. The client doesnt update and when restarting the singleplayer world the ABM has run for quite a lot of nodes (so it already has run before).

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