The error came up when this was called or when the function game was called.

- Code: Select all
`minetest.after(4,game)`

function game:

- Code: Select all
`function game()`

players = minetest.get_connected_players()

if #players < 2 then

reset()

return

end

for i = 1, #catchers do

local num = math.random(1, #catcherspawns[lvlnum])

catchers[i]:setpos(catcherspawns[lvlnum])

end

for i = 1, #runners do

local num = math.random(1, #runnerspawns[lvlnum])

runners[i]:setpos(runnerpawns[lvlnum])

end

GameOn = true

loading = false

end

Please help.

Also it didn't wait before it called the function.

edit: I'm using minetest version 4.7