Error Ocurrede in server

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BrunoMine
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Error Ocurrede in server

by BrunoMine » Post

What is it?
Spoiler

Code: Select all

17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=14 m_static_exists=true but static data doesn't actually exist in (9,2,6)
WARNING: StaticObjectList::remove(): id=14 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=18 m_static_exists=true but static data doesn't actually exist in (9,2,6)
WARNING: StaticObjectList::remove(): id=18 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=23 m_static_exists=true but static data doesn't actually exist in (9,2,6)
WARNING: StaticObjectList::remove(): id=23 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=35 m_static_exists=true but static data doesn't actually exist in (9,2,6)
WARNING: StaticObjectList::remove(): id=35 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=36 m_static_exists=true but static data doesn't actually exist in (9,2,6)
WARNING: StaticObjectList::remove(): id=36 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=38 m_static_exists=true but static data doesn't actually exist in (9,2,6)
WARNING: StaticObjectList::remove(): id=38 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=40 m_static_exists=true but static data doesn't actually exist in (9,2,6)
WARNING: StaticObjectList::remove(): id=40 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=127 m_static_exists=true but static data doesn't actually exist in (9,2,6)
WARNING: StaticObjectList::remove(): id=127 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=129 m_static_exists=true but static data doesn't actually exist in (9,2,6)
WARNING: StaticObjectList::remove(): id=129 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=131 m_static_exists=true but static data doesn't actually exist in (9,2,6)
WARNING: StaticObjectList::remove(): id=131 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=141 m_static_exists=true but static data doesn't actually exist in (9,2,6)
WARNING: StaticObjectList::remove(): id=141 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=142 m_static_exists=true but static data doesn't actually exist in (9,2,6)
WARNING: StaticObjectList::remove(): id=142 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=146 m_static_exists=true but static data doesn't actually exist in (12,2,9)
WARNING: StaticObjectList::remove(): id=146 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=147 m_static_exists=true but static data doesn't actually exist in (12,2,8)
WARNING: StaticObjectList::remove(): id=147 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=156 m_static_exists=true but static data doesn't actually exist in (12,2,9)
WARNING: StaticObjectList::remove(): id=156 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=163 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=163 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=164 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=164 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=166 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=166 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=167 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=167 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=223 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=223 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=224 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=224 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=226 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=226 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=227 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=227 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=229 m_static_exists=true but static data doesn't actually exist in (9,2,6)
WARNING: StaticObjectList::remove(): id=229 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=238 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=238 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=239 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=239 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=241 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=241 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=242 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=242 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=245 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=245 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=246 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=246 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=248 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=248 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=249 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=249 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=250 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=250 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=251 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=251 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=253 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=253 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=254 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=254 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=260 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=260 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=261 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=261 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=263 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=263 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=264 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=264 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=271 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=271 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=272 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=272 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=274 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=274 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=275 m_static_exists=true but static data doesn't actually exist in (14,3,8)
WARNING: StaticObjectList::remove(): id=275 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=283 m_static_exists=true but static data doesn't actually exist in (9,2,3)
WARNING: StaticObjectList::remove(): id=283 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=284 m_static_exists=true but static data doesn't actually exist in (9,2,6)
WARNING: StaticObjectList::remove(): id=284 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=301 m_static_exists=true but static data doesn't actually exist in (9,2,6)
WARNING: StaticObjectList::remove(): id=301 not found
17:15:29: ERROR[main]: ServerEnvironment::deactivateFarObjects(): id=332 m_static_exists=true but static data doesn't actually exist in (9,2,6)
WARNING: StaticObjectList::remove(): id=332 not found
17:15:32: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: allow_metadata_inventory_put should return a number
17:15:32: ERROR[main]: stack traceback:

In thread 1208:
..\..\src\minetest\src\main.cpp:2181: main: Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD 1208:
#0  main
(Leftover data: #1  Dedicated server branch)
(Leftover data: #2  ServerMap::save)
(Leftover data: #3  ServerMap::saveBlock)
(Leftover data: #4  ItemStack::serialize)
who solved?
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sfan5
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by sfan5 » Post

17:15:32: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: allow_metadata_inventory_put should return a number
This means a mod function called allow_metadata_inventory_put didn't do what was expected by Minetest.

Find out which mod caused it and disable it
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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BrunoMine
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by BrunoMine » Post

sfan5 wrote:17:15:32: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: allow_metadata_inventory_put should return a number
This means a mod function called allow_metadata_inventory_put didn't do what was expected by Minetest.

Find out which mod caused it and disable it
me a hint. what kind of bug is this?
My small square universe under construction ... Minemacro
Comunidade Minetest Brasil
www.minetestbrasil.com

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fairiestoy
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by fairiestoy » Post

Github link to API doc

allow_metadata_inventory_put = func(pos, listname, index, stack, player),
^ Called when a player wants to put something into the inventory
^ Return value: number of items allowed to put
^ Return value: -1: Allow and don't modify item count in inventory
Interesting about new things is, to figure out how it works ...

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BrunoMine
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by BrunoMine » Post

I have two guesses:

1 - In a "description" wrong (I changed some)
2 - Mod "exchange"(performs exchanges Player to player)

What is the true evil? 1 or 2?
Last edited by BrunoMine on Tue Oct 15, 2013 01:50, edited 1 time in total.
My small square universe under construction ... Minemacro
Comunidade Minetest Brasil
www.minetestbrasil.com

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PilzAdam
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by PilzAdam » Post

brunob.santos wrote:I have two guesses:

1 - In a "description" wrong (I changed some)
2 - Mod "exchange"(performs exchanges Player to player)

What is the true evil? 1 or 2?
Probably 2, since the bug has to do with formspecs.

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BrunoMine
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by BrunoMine » Post

PilzAdam wrote:
brunob.santos wrote:I have two guesses:

1 - In a "description" wrong (I changed some)
2 - Mod "exchange"(performs exchanges Player to player)

What is the true evil? 1 or 2?
Probably 2, since the bug has to do with formspecs.
Thank you!

Before I create a thread just for that.
Reealizar can tell me if this type of change.

Before:

Code: Select all

-- mods/default/nodes.lua

minetest.register_node("default:stone", {
    description = "Stone",
    tiles = {"default_stone.png"},
    is_ground_content = true,
After:

Code: Select all

-- mods/default/nodes.lua

minetest.register_node("default:stone", {
    description = "Pedra",
    tiles = {"default_stone.png"},
    is_ground_content = true,
I just translate. I like that because minetest was described as totally Portuguese. I want to translate only items that will Viewed in inventory. What do you think?
Last edited by BrunoMine on Tue Oct 15, 2013 14:44, edited 1 time in total.
My small square universe under construction ... Minemacro
Comunidade Minetest Brasil
www.minetestbrasil.com

tinoesroho
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by tinoesroho » Post

Should be fine.
We are what we create.

I tinker and occasionally make (lousy) mods. Currently building an MMO subgame and updating mods. Pirate Party of Canada member. Sporadic author. 21 years old.

My github:
https://github.com/tinoesroho/

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