debug.txt v 0.3.1
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- Member
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- Joined: Fri Dec 16, 2011 07:47
debug.txt v 0.3.1
sometimes I saw random lags in minetest.ru server with stable version. One time map loads just 32x32x32 nodes and freezed, but other players moved normally and I can move with FREE_MOVE, but there is just small 32 loaded nodes cube. Then I run 0.4 client and voila! all nodes loaded normally. My debug.txt == just 8,9 MB. Then I delete this file (sorry for that) and all seems to be worked. Then I `cat` to this file kernel sources 10 times, but all works fine and I clear the file. End of report
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- Member
- Posts: 12
- Joined: Fri Dec 16, 2011 07:47
Had relatively the same issue in the minetest-0.4.dev-20120106 build where map draw times were extremely slow. I shutdown the mt server a couple of times, rebooted the linux box itself without luck. Deleted debug.txt and it's running smooth. Debating on working in a rename function for debug.txt into a backup cron job (which would match the backup and the debut.txt file together) as a housecleaning measure.
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