Crash: Invalid block data

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ImmortalPC
New member
Posts: 2
Joined: Mon Jun 20, 2011 09:25

Crash: Invalid block data

by ImmortalPC » Post

Hello,

I'm trying your last version ( http://celeron.55.lt/blog/?p=268 ).
But after walking through montain, minetest crash.

This is the end of the file : debug.txt

Code: Select all

11:22:40: Client: avg_rtt=1.66262e-005
WARNING: Invalid block data on disk fullpath=C:\minetest-0.2.20110618_0_dev-win32\bin/..//world/sectors2/feb/00c/0002 (SerializationError). what()=decompressZlib: inflate failed

In thread c54:
z:\softat\minetest\src\map.cpp:5553: ServerMap::loadBlock: Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD 280:
#0  MeshUpdateThread::Thread
DEBUG STACK FOR THREAD 8ec:
#0  ServerThread::Thread
#1  Server::AsyncRunStep
(Leftover data: #2  Server::SendBlocks)
(Leftover data: #3  Server::SendBlockNoLock)
(Leftover data: #4  BlockEmergeQueue::addBlock)
(Leftover data: #5  MapBlockObjectList::step: object wrap loop)
DEBUG STACK FOR THREAD c54:
#0  EmergeThread::Thread
#1  ServerMap::createSector: p2d=(-21,12)
#2  ServerMap::loadSectorFull
#3  ServerMap::loadBlock
DEBUG STACK FOR THREAD db0:
#0  main
#1  ClientMap::renderMap
(Leftover data: #2  ClientEnvironment::step)
(Leftover data: #3  Client::Receive)
(Leftover data: #4  Client::ProcessData)
(Leftover data: #5  MeshUpdateQueue::addBlock)
EDIT: NEW crash:

Code: Select all

11:35:22: Client: avg_rtt=0
WARNING: Invalid block data on disk fullpath=C:\Documents and Settings\Immortal-PC\Bureau\minetest-0.2.20110618_0_dev-win32\minetest-0.2.20110618_0_dev-win32\bin/..//world/sectors2/feb/00c/0002 (SerializationError). what()=decompressZlib: inflate failed

In thread ac8:
z:\softat\minetest\src\map.cpp:5553: ServerMap::loadBlock: Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD 8f8:
#0  MeshUpdateThread::Thread
DEBUG STACK FOR THREAD a34:
#0  main
#1  ClientMap::renderMap
(Leftover data: #2  ClientEnvironment::step)
(Leftover data: #3  Client::Receive)
(Leftover data: #4  Client::ProcessData)
(Leftover data: #5  MeshUpdateQueue::addBlock)
DEBUG STACK FOR THREAD ac8:
#0  EmergeThread::Thread
#1  ServerMap::createSector: p2d=(-21,12)
#2  ServerMap::loadSectorFull
#3  ServerMap::loadBlock
DEBUG STACK FOR THREAD b68:
#0  ServerThread::Thread
#1  Server::AsyncRunStep
(Leftover data: #2  ServerEnvironment::step)
(Leftover data: #3  Server::SendBlockNoLock)
(Leftover data: #4  BlockEmergeQueue::addBlock)
(Leftover data: #5  MapBlockObjectList::step: object wrap loop)
EDIT 2: Just for information, move or not => crash

EDIT 3: always crash at TOCLIENT_MOVE_PLAYER pos=(-1296.51,745,1415.43) pitch=60.416 yaw=60.416

Do you need more ?

Bye
I-PC
Last edited by ImmortalPC on Mon Jun 20, 2011 09:43, edited 1 time in total.

User avatar
parlock
New member
Posts: 6
Joined: Sun Aug 07, 2011 04:09

by parlock » Post

This might be related to the issues in this thread.. http://celeron.55.lt/~celeron55/minetes ... .php?id=30

No-Half-Measures
Member
Posts: 149
Joined: Tue Jul 26, 2011 00:42
Contact:

by No-Half-Measures » Post

Yeah its Invalid Data I'm still looking into this With tgp1994 World data.

I Personally have never come across this with the VS2005 Build.

Could i ask that you Posts your System Specs so;

Operating System:
RAM:
CPU:
GPU:


Just wondering whether this might be more a hardware issue than anything.

Also you can manually delete your world and that will fix it or you can look about on the forums for Weedy's Build that Bi-passes this issue.

EDIT:

Also your using an out Dated build use;
https://bitbucket.org/celeron55/minetes ... -win32.zip
Last edited by No-Half-Measures on Mon Aug 08, 2011 20:32, edited 1 time in total.

ImmortalPC
New member
Posts: 2
Joined: Mon Jun 20, 2011 09:25

by ImmortalPC » Post

Hello !

@parlock:
No, I'm with Windows XP Pro SP3 and there is no freez.

@No-Half-Measures:
RAM:
Total memory: 2048 Mo, Type: DDR2, @330.1MHz, 5.0-5-5-15-2T
DDR2 Micron Technology 8HTF6464AY-667B3 512 Mo PC2-5300 (333 Mhz)
DDR2 Micron Technology 8HTF6464AY-667B3 512 Mo PC2-5300 (333 Mhz)
DDR2 Corsair VS1GB667D2 1024 Mo PC2-5300 (333 Mhz)
CPU:
AMD Athlon 64 X2 4400+ Brisbane Socket AM2 (940) (@65 nm) 2300 Mhz ( L1I: 2 x 64 Ko, L1D: 2 x 64 Ko, L2: 2 x 512 Ko )
GPU:
NVIDIA GeForce 210 (GT218)

If I remove my world, the crash gone. But some time after, the crash come back to another x,y,z...

>>"Also your using an out Dated build use"
When I have post this message, there is no build 2011-07-31 ! (2011-06-20)
I have update my minetest to the "minetest-0.2.20110731_3-win32" (2011-07-31). And there is always my crash : ( NO OLD FILE, I have remove my old minetest folder ).

Code: Select all

11:38:37: Digging completed
INFO: Server: Sent object remove/add: 0 removed, 1 added, packet size is 26
INGO: ClientEnvironment::addActiveObject(): added (id=1)
Server: MapEditEvents:
MEET_ADDNODE: - - - - - - - - - - - - - - 13
11:38:40: Client: avg_rtt=0.0248498
256 con 1: RE-SENDING timed-out RELIABLE to 127.0.0.1:1614(t/o=0.333): from_peer_id=1, channel=1, seqnum=1804
256 con 1: WARNING: ACKed packet not in outgoing queue
Client packetcounter (20s):
cmd 16 count 0
cmd 32 count 455
cmd 36 count 0
cmd 39 count 2
cmd 40 count 86
cmd 41 count 1
cmd 48 count 0
cmd 49 count 1
cmd 50 count 14
cmd 51 count 0
cmd 52 count 0
11:38:51: Client: avg_rtt=0.0184624
Server: MapEditEvents:
MEET_ADDNODE: - - - - - - - - - - - - - - 18
AuthManager: saving to C:\Documents and Settings\Immortal-PC\Bureau\minetest-0.2.20110731_3-win32\minetest-0.2.20110731_3-win32\bin/..//world/auth.txt
316 con 2: RE-SENDING timed-out RELIABLE to 127.0.0.1:30000(t/o=0.333): from_peer_id=2, channel=1, seqnum=1311
316 con 2: RE-SENDING timed-out RELIABLE to 127.0.0.1:30000(t/o=0.333): from_peer_id=2, channel=1, seqnum=1312
316 con 2: RE-SENDING timed-out RELIABLE to 127.0.0.1:30000(t/o=0.333): from_peer_id=2, channel=1, seqnum=1313
316 con 2: RE-SENDING timed-out RELIABLE to 127.0.0.1:30000(t/o=0.414808): from_peer_id=2, channel=1, seqnum=1311
316 con 2: RE-SENDING timed-out RELIABLE to 127.0.0.1:30000(t/o=0.539251): from_peer_id=2, channel=0, seqnum=7
316 con 2: RE-SENDING timed-out RELIABLE to 127.0.0.1:30000(t/o=0.701026): from_peer_id=2, channel=1, seqnum=1312
316 con 2: RE-SENDING timed-out RELIABLE to 127.0.0.1:30000(t/o=0.701026): from_peer_id=2, channel=1, seqnum=1313
11:38:52: ServerMap: Written: 0 sector metadata files, 652 block files, 652 blocks in memory.
256 con 1: RE-SENDING timed-out RELIABLE to 127.0.0.1:1614(t/o=0.333): from_peer_id=1, channel=0, seqnum=65530
256 con 1: RE-SENDING timed-out RELIABLE to 127.0.0.1:1614(t/o=0.333): from_peer_id=1, channel=1, seqnum=1957
256 con 1: RE-SENDING timed-out RELIABLE to 127.0.0.1:1614(t/o=0.333): from_peer_id=1, channel=1, seqnum=1958
Client: time_of_day=10635, dr=1000
256 con 1: WARNING: ACKed packet not in outgoing queue
256 con 1: WARNING: ACKed packet not in outgoing queue
256 con 1: WARNING: ACKed packet not in outgoing queue
316 con 2: WARNING: ACKed packet not in outgoing queue
316 con 2: WARNING: ACKed packet not in outgoing queue
316 con 2: WARNING: ACKed packet not in outgoing queue
316 con 2: WARNING: ACKed packet not in outgoing queue
316 con 2: WARNING: ACKed packet not in outgoing queue
316 con 2: WARNING: ACKed packet not in outgoing queue
316 con 2: WARNING: ACKed packet not in outgoing queue
11:39:01: Client: avg_rtt=0.0195615
Client packetcounter (20s):
cmd 16 count 0
cmd 32 count 465
cmd 36 count 0
cmd 39 count 0
cmd 40 count 81
cmd 41 count 1
cmd 48 count 0
cmd 49 count 0
cmd 50 count 4
cmd 51 count 1
cmd 52 count 0
11:39:11: Client: avg_rtt=0.0180992
Server: MapEditEvents:
MEET_ADDNODE: - - - - - - - - - - - - - - 22
256 con 1: RE-SENDING timed-out RELIABLE to 127.0.0.1:1614(t/o=0.333): from_peer_id=1, channel=1, seqnum=2499
256 con 1: RE-SENDING timed-out RELIABLE to 127.0.0.1:1614(t/o=0.333): from_peer_id=1, channel=1, seqnum=2500
256 con 1: WARNING: ACKed packet not in outgoing queue
256 con 1: WARNING: ACKed packet not in outgoing queue
Client: time_of_day=11170, dr=1000
11:39:16: the_game: Launching inventory
256 con 1: RE-SENDING timed-out RELIABLE to 127.0.0.1:1614(t/o=0.333): from_peer_id=1, channel=1, seqnum=2704
256 con 1: RE-SENDING timed-out RELIABLE to 127.0.0.1:1614(t/o=0.333): from_peer_id=1, channel=1, seqnum=2705
256 con 1: WARNING: ACKed packet not in outgoing queue
256 con 1: WARNING: ACKed packet not in outgoing queue
INFO: Server: Sent object remove/add: 1 removed, 0 added, packet size is 8
ClientEnvironment::removeActiveObject(): id=1
Server: MapEditEvents:
MEET_ADDNODE: - - - - - - - - - - - - - - 3
11:39:21: Client: avg_rtt=0.0236309
WARNING: Invalid block data on disk fullpath=C:\Documents and Settings\Immortal-PC\Bureau\minetest-0.2.20110731_3-win32\minetest-0.2.20110731_3-win32\bin/..//world/sectors2/ffb/003/0001 (SerializationError). what()=decompressZlib: inflate failed

In thread 760:
z:\softat\minetest-hg\src\map.cpp:3275: ServerMap::loadBlock: Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD 318:
#0  ServerThread::Thread
#1  Server::AsyncRunStep
(Leftover data: #2  Server::SendBlocks)
(Leftover data: #3  Server::SendBlockNoLock)
(Leftover data: #4  BlockEmergeQueue::addBlock)
(Leftover data: #5  MapBlockObjectList::step: object wrap loop)
DEBUG STACK FOR THREAD 5a0:
#0  MeshUpdateThread::Thread
DEBUG STACK FOR THREAD 760:
#0  EmergeThread::Thread
#1  ServerMap::loadBlock
#2  ServerMap::loadBlock
DEBUG STACK FOR THREAD fbc:
#0  main
(Leftover data: #1  Client::step)
(Leftover data: #2  ClientEnvironment::step)
(Leftover data: #3  Client::Receive)
(Leftover data: #4  Client::ProcessData)
(Leftover data: #5  MeshUpdateQueue::addBlock)
-> z:\softat\minetest-hg\src\map.cpp:3275: ServerMap::loadBlock: Assertion '0' failed.

Bye
I-PC

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