My Fork and what I'm Doing. [Minetest-C55]

For people working on the C++ code.
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kddekadenz
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by kddekadenz » Mon Aug 22, 2011 13:59

Why the screenshot looks so weird?
The ADD_COLOR has an advantage: there are no extra textures needed, means it doesn't get much bigger.
 

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by No-Half-Measures » Mon Aug 22, 2011 22:13

kddekadenz wrote:Why the screenshot looks so weird?
The ADD_COLOR has an advantage: there are no extra textures needed, means it doesn't get much bigger.


EMT_TRANSPARENT_ADD_COLOR Works on colour to Pick up on transparency.
So Black is invisible and White is Solid, Thus Meaning you actually still need a texture for Each colour you want.

There probably is a way to add colour as an Overlay rather than a New texture and I will look into it.

And the screen shot shows night and day look of it ;>
Last edited by No-Half-Measures on Mon Aug 22, 2011 22:19, edited 1 time in total.
 

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by No-Half-Measures » Tue Aug 23, 2011 03:58

Red Flowers for Red Dye!

Image

I'm no Pixel Artist so if someone Would like to make a supply me a red flower 16x16 Sprite i would be thankful, also to you Pixel artists Please see OP for a list of Texture I Will need, It will be Updated Frequently so keep and eye on it.

Thanks in Advance.
Last edited by No-Half-Measures on Tue Aug 23, 2011 03:59, edited 1 time in total.
 

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dannydark
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by dannydark » Tue Aug 23, 2011 10:06

Looking nice :D I will try to come up with some textures for you after work today if no-one else does in the meantime :)
 

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by No-Half-Measures » Tue Aug 23, 2011 10:25

dannydark wrote:Looking nice :D I will try to come up with some textures for you after work today if no-one else does in the meantime :)


Looking Forward to seeing them :D
If you see some that someone's posted and you think you can do better then please do so ^^

EDIT:

What do you guys think is better?

Red Flower = Red Dye
Votes: 0

OR

Red Flower = Red Dust
Red Dust + Bottle of Water = Red Dye in a bottle

Votes: 2

?
Last edited by No-Half-Measures on Tue Aug 23, 2011 17:58, edited 1 time in total.
 

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Calinou
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by Calinou » Tue Aug 23, 2011 16:43

Make more colours of flowers than in Minecraft, please... purple/white/orange flowers? See the workbench thread for why.
 

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by No-Half-Measures » Tue Aug 23, 2011 17:45

Calinou wrote:Make more colours of flowers than in Minecraft, please... purple/white/orange flowers? See the workbench thread for why.


I have no idea why you couldn't have just Quoted that ¬.¬ Pure lazyness.

Yes it was the plan to-do so, Everything in the OP isn't Finally or all of what's happening.

How ever i do want to try and stick to the Colour Chart in making colours as much as possible.
Image

Also Please see Post #30 after the EDIT on forms of making dye since you want to try and keep minetest away from minecraft as much as possible.
 

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by dannydark » Tue Aug 23, 2011 17:50

Okies will start working on some textures in a few minutes just uploading some updates to a clients website.

Also: Red Dust + Bottle of Water = Red Dye in a bottle

Me very much like this idea :D so +1 for that!
 

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by No-Half-Measures » Tue Aug 23, 2011 18:04

dannydark wrote:Okies will start working on some textures in a few minutes just uploading some updates to a clients website.

Also: Red Dust + Bottle of Water = Red Dye in a bottle

Me very much like this idea :D so +1 for that!



Coolio, i like that method too, also i have updated the Textures Needed List in OP.

EDIT:

Also for Bottled Water I'll be Using A tempary method to get it.
Last edited by No-Half-Measures on Tue Aug 23, 2011 18:11, edited 1 time in total.
 

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by dannydark » Tue Aug 23, 2011 19:16

¬_¬ turns out I didn't reinstall Adobe master collection CS5 when I formatted my system the other day...

I've knocked some flowers up in paint though :) if you don't like them let me know I will redo them once I can find my CS5 discs.

Also wasn't 100% sure on the size so if they are too small/big I can easily change that in paint :D (lol...I never thought I'd see the day of using paint again ¬_¬)

Tall & Short Versions: (Tall | Short)
Red Flower: [img=Red Flower]http://88.208.231.179/minetest/flower_red.png[/img] | [img=Short Red Flower]http://88.208.231.179/minetest/short/flower_red.png[/img]
Yellow Flower: [img=Yellow Flower]http://88.208.231.179/minetest/flower_yellow.png[/img] | [img=Short Yellow Flower]http://88.208.231.179/minetest/short/flower_yellow.png[/img]
Orange Flower: [img=Orange Flower]http://88.208.231.179/minetest/flower_orange.png[/img] | [img=Short Orange Flower]http://88.208.231.179/minetest/short/flower_orange.png[/img]
Blue Flower: [img=Blue Flower]http://88.208.231.179/minetest/flower_blue.png[/img] | [img=Short Blue Flower]http://88.208.231.179/minetest/short/flower_blue.png[/img]
Purple Flower: [img=Purple Flower]http://88.208.231.179/minetest/flower_purple.png[/img] | [img=Short Purple Flower]http://88.208.231.179/minetest/short/flower_purple.png[/img]
Black Flower: [img=Black Flower]http://88.208.231.179/minetest/flower_black.png[/img] | [img=Short Black Flower]http://88.208.231.179/minetest/short/flower_black.png[/img]
White Flower: [img=White Flower]http://88.208.231.179/minetest/flower_white.png[/img] | [img=Short White Flower]http://88.208.231.179/minetest/short/flower_white.png[/img]

Beakers: (Empty | Water)
[img=Beaker Empty]http://88.208.231.179/minetest/beaker_empty.png[/img] | [img=Beaker Water]http://88.208.231.179/minetest/beaker_water.png[/img]

Beakers with dye: (Red | Blue | Orange | Cyan | Green | Black | White | Yellow | Pink | Purple | Violet)
[img=Red Dye]http://88.208.231.179/minetest/beaker_red_dye.png[/img] | [img=Blue Dye]http://88.208.231.179/minetest/beaker_blue_dye.png[/img] | [img=Orange Dye]http://88.208.231.179/minetest/beaker_orange_dye.png[/img] | [img=Cyan Dye]http://88.208.231.179/minetest/beaker_cyan_dye.png[/img] | [img=Green Dye]http://88.208.231.179/minetest/beaker_green_dye.png[/img] | [img=Black Dye]http://88.208.231.179/minetest/beaker_black_dye.png[/img] | [img=White Dye]http://88.208.231.179/minetest/beaker_white_dye.png[/img] | [img=Yellow Dye]http://88.208.231.179/minetest/beaker_yellow_dye.png[/img] | [img=Pink Dye]http://88.208.231.179/minetest/beaker_pink_dye.png[/img] | [img=Purple Dye]http://88.208.231.179/minetest/beaker_purple_dye.png[/img] | [img=Violet Dye]http://88.208.231.179/minetest/beaker_violet_dye.png[/img]

Powder colours: (Red | Blue | Orange | Cyan | Green | Black | White | Yellow | Pink | Purple | Violet)
[img=Red Powder]http://88.208.231.179/minetest/powder_red.png[/img] | [img=Blue Powder]http://88.208.231.179/minetest/powder_blue.png[/img] | [img=Orange Powder]http://88.208.231.179/minetest/powder_orange.png[/img] | [img=Cyan Powder]http://88.208.231.179/minetest/powder_cyan.png[/img] | [img=Green Powder]http://88.208.231.179/minetest/powder_green.png[/img] | [img=Black Powder]http://88.208.231.179/minetest/powder_black.png[/img] | [img=White Powder]http://88.208.231.179/minetest/powder_white.png[/img] | [img=Yellow Powder]http://88.208.231.179/minetest/powder_yellow.png[/img] | [img=Pink Powder]http://88.208.231.179/minetest/powder_pink.png[/img] | [img=Purple Powder]http://88.208.231.179/minetest/powder_purple.png[/img] | [img=Violet Powder]http://88.208.231.179/minetest/powder_violet.png[/img]

Made a few additional colours just...ya kno...in case you need em hehe

EDIT: Oh I did single flowers but can do some bunches if you wanted bunches in stead.
EDIT 2: Added tall versions of flowers.
EDIT 3: Added Beakers (empty / water filled).
EDIT 4: Added Beakers with coloured dyes.
EDIT 5: Added missing beaker colour (violet) ^.^
EDIT 6: Added Dust/Powder textures.
Last edited by dannydark on Tue Aug 23, 2011 23:06, edited 1 time in total.
 

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by No-Half-Measures » Tue Aug 23, 2011 19:23

@dannydark

Thank their Awesome, Also thanks for the Extra's as I'm still not 100% sure on how I'm dealing with Dyes and Dust.

EDIT:
dannydark wrote:EDIT: Oh I did single flowers but can do some bunches if you wanted bunches in stead


Depending on how you would do them could result in them not looking so brilliant in game, as they have to have a Centre where they cross over as I'm sure you can see in the image of red flower test.

If you want to give it ago then do it for Blue & Purple and possibly white

@dannydark's Red Flower In-Game
Image
Last edited by No-Half-Measures on Tue Aug 23, 2011 19:29, edited 1 time in total.
 

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by dannydark » Tue Aug 23, 2011 19:44

@No-Half-Measures Okies I'll leave the bunches for now, also screenshot looks pretty cool :D do you think I should increase the stalk length by 2 pixels? in the screenshot one of the leafs is embedded in the ground, so I was thinking If I increase the stalk by 2px (down) then it would sit better on the ground maybe?
 

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by No-Half-Measures » Tue Aug 23, 2011 19:48

dannydark wrote:@No-Half-Measures Okies I'll leave the bunches for now, also screenshot looks pretty cool :D do you think I should increase the stalk length by 2 pixels? in the screenshot one of the leafs is embedded in the ground, so I was thinking If I increase the stalk by 2px (down) then it would sit better on the ground maybe?


First I'll see what I can do to the code to fix that as I didn't notice that. I'll edit this post if I need a hight adjustment.
 

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by dannydark » Tue Aug 23, 2011 19:54

Okies well just incase I've added a taller version to my previous post (with the images) in the order of "TALL | SHORT" :)
 

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by No-Half-Measures » Tue Aug 23, 2011 20:04

dannydark wrote:Okies well just incase I've added a taller version to my previous post (with the images) in the order of "TALL | SHORT" :)


Ok thanks ^.^ , Jungle Grass actually has the same thing happening to it which is strange so ill investigate into that.

EDIT:
Ok, didn't have to Use your taller versions in the end =D

Image
Last edited by No-Half-Measures on Tue Aug 23, 2011 20:54, edited 1 time in total.
 

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by dannydark » Tue Aug 23, 2011 20:53

I've just come up with some more textures empty beaker and water filled beaker (Post #35), I know you asked for a bottle but its quite hard to make a bottle that clearly shows whats in it when your limited to 16x16 hehe.

Let me know if you like the beakers if so I'll do the rest of the textures if not no worries :)
 

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by No-Half-Measures » Tue Aug 23, 2011 20:56

dannydark wrote:I've just come up with some more textures empty beaker and water filled beaker (Post #35), I know you asked for a bottle but its quite hard to make a bottle that clearly shows whats in it when your limited to 16x16 hehe.

Let me know if you like the beakers if so I'll do the rest of the textures if not no worries :)


Yeah i love them, That's actually what I meant by bottle though oddly i wrote down bottle lol.
 

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by dannydark » Tue Aug 23, 2011 21:01

Haha awesome, must be a British thing haha, okies working on dyes now :)

EDIT: Ok dyes up think I did them all, let me know if I missed any colours.
Last edited by dannydark on Tue Aug 23, 2011 21:13, edited 1 time in total.
 

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by No-Half-Measures » Tue Aug 23, 2011 21:40

Violet ;] There will probably be more colours to come as I go on but for now its all good.

Now i just need to come up with a way to make the beaker =/

Idea's:

New Item = Blowpipe, Made from JungleWood.

#1
New Block - Glass Blow Furnace
Blowpipe + Glass Block = Beaker

#2
Furnace
Blowpipe + Glass Block = Beaker (Blowpipe is Lossed)

Any suggestions?
 

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by dannydark » Tue Aug 23, 2011 22:08

man...my bad lol, Added it now to post #35 ^.^

haha okies, well just give us a shout when you need any I'll be glad to help, also I completely forgot that the beaker would have to be crafted....haha

Just having some grub then I will get the flower dust done for ya :D

Ok I really like the idea of having a use for JungleWood...but not sure if its making it overly complicated hmmm not sure.

What about something just using glass in the workbench/inventory like maybe: (G = glass, S = empty space)

S G S
G G G
G G G

maybe? :)
Last edited by dannydark on Tue Aug 23, 2011 22:09, edited 1 time in total.
 

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by dannydark » Tue Aug 23, 2011 23:09

@No-Half-Measures Added the powder/dust textures to post #35 ^.^ Let me know if they are ok, going to retire now for the night got to be up for work in just under 4 hours ¬_¬ fun times.
 

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by No-Half-Measures » Wed Aug 24, 2011 08:47

@dannydark, Great work, loving it all.

Regarding the 'making it overly complicated'. True but at the moment JungleWood has no use but a building block and isn't very attractive at that. So giving it some use is beneficial for all.
As there has been discussion on Forums somewhere about adding another slot to the Smelting side, #2 would fit perfectly into that, it would also make way for other block idea's I have had too since this method would be more logical to make them.
Image

Though for now I will use;
S G S
G G G
G G G

So I'm not adding to many changes into this one Branch as I'am pretty sure it would make it more difficult for Celeron to Merge it if he does, which I hope he does when Coloured Glass is finished. As i have already made a Numberer change to the Data Folder Structure. On that Note is Celeron is Floating about check below for the new structure.

Code: Select all
minetest-src\data\tool_mesepick.png
minetest-src\data\tool_steelaxe.png
minetest-src\data\tool_steelpick.png
minetest-src\data\tool_steelshovel.png
minetest-src\data\tool_steelsword.png
minetest-src\data\tool_stoneaxe.png
minetest-src\data\tool_stonepick.png
minetest-src\data\tool_stoneshovel.png
minetest-src\data\tool_stonesword.png
minetest-src\data\tool_woodaxe.png
minetest-src\data\tool_woodpick.png
minetest-src\data\tool_woodshovel.png
minetest-src\data\tool_woodsword.png
minetest-src\data\textures\bookshelf.png
minetest-src\data\textures\brick.png
minetest-src\data\textures\cactus_side.png
minetest-src\data\textures\cactus_top.png
minetest-src\data\textures\chest_front.png
minetest-src\data\textures\chest_side.png
minetest-src\data\textures\chest_top.png
minetest-src\data\textures\clay.png
minetest-src\data\textures\cloud.png
minetest-src\data\textures\cobble.png
minetest-src\data\textures\crack.png
minetest-src\data\textures\fence.png
minetest-src\data\textures\flower_black.png
minetest-src\data\textures\flower_blue.png
minetest-src\data\textures\flower_orange.png
minetest-src\data\textures\flower_purple.png
minetest-src\data\textures\flower_red.png
minetest-src\data\textures\flower_white.png
minetest-src\data\textures\flower_yellow.png
minetest-src\data\textures\furnace_front.png
minetest-src\data\textures\furnace_side.png
minetest-src\data\textures\grass.png
minetest-src\data\textures\grass_footsteps.png
minetest-src\data\textures\grass_side.png
minetest-src\data\textures\gravel.png
minetest-src\data\textures\junglegrass.png
minetest-src\data\textures\jungletree.png
minetest-src\data\textures\jungletree_top.png
minetest-src\data\textures\ladder.png
minetest-src\data\textures\leaves.png
minetest-src\data\textures\mese.png
minetest-src\data\textures\mossycobble.png
minetest-src\data\textures\mud.png
minetest-src\data\textures\nc_back.png
minetest-src\data\textures\nc_front.png
minetest-src\data\textures\nc_rb.png
minetest-src\data\textures\nc_side.png
minetest-src\data\textures\papyrus.png
minetest-src\data\textures\player.png
minetest-src\data\textures\player_back.png
minetest-src\data\textures\rail.png
minetest-src\data\textures\rail_crossing.png
minetest-src\data\textures\rail_curved.png
minetest-src\data\textures\rail_t_junction.png
minetest-src\data\textures\sand.png
minetest-src\data\textures\sandstone.png
minetest-src\data\textures\scorched_stuff.png
minetest-src\data\textures\sign.png
minetest-src\data\textures\sign_back.png
minetest-src\data\textures\sign_wall.png
minetest-src\data\textures\steel_block.png
minetest-src\data\textures\stone.png
minetest-src\data\textures\tree.png
minetest-src\data\textures\tree_top.png
minetest-src\data\textures\treeprop.png
minetest-src\data\textures\unknown_block.png
minetest-src\data\textures\water.png
minetest-src\data\textures\wood.png
minetest-src\data\textures\glass\glass colours.bmp
minetest-src\data\textures\glass\glass.png
minetest-src\data\textures\glass\glass_blue.png
minetest-src\data\textures\glass\glass_blue.tga
minetest-src\data\textures\glass\glass_green.png
minetest-src\data\textures\glass\glass_red.png
minetest-src\data\textures\gui\fontlucida.png
minetest-src\data\textures\gui\heart.png
minetest-src\data\textures\gui\menulogo.png
minetest-src\data\textures\items\book.png
minetest-src\data\textures\items\clay_brick.png
minetest-src\data\textures\items\cooked_rat.png
minetest-src\data\textures\items\item_fence.png
minetest-src\data\textures\items\lump_of_clay.png
minetest-src\data\textures\items\lump_of_coal.png
minetest-src\data\textures\items\lump_of_iron.png
minetest-src\data\textures\items\paper.png
minetest-src\data\textures\items\steel_ingot.png
minetest-src\data\textures\items\stick.png
minetest-src\data\textures\items\torch.png
minetest-src\data\textures\items\torch_on_ceiling.png
minetest-src\data\textures\items\torch_on_floor.png
minetest-src\data\textures\minerals\mineral_coal.png
minetest-src\data\textures\minerals\mineral_iron.png
minetest-src\data\textures\mobs\firefly.png
minetest-src\data\textures\mobs\oerkki1.png
minetest-src\data\textures\mobs\oerkki1_damaged.png
minetest-src\data\textures\mobs\rat.png
minetest-src\data\textures\sky\skybox1.png
minetest-src\data\textures\sky\skybox1_dawn.png
minetest-src\data\textures\sky\skybox1_night.png
minetest-src\data\textures\sky\skybox2.png
minetest-src\data\textures\sky\skybox2_dawn.png
minetest-src\data\textures\sky\skybox2_night.png
minetest-src\data\textures\sky\skybox3.png
minetest-src\data\textures\sky\skybox3_dawn.png
minetest-src\data\textures\sky\skybox3_night.png


The tool images would have been in minetest-src\data\textures\items\ however i could not find where their path was stated in the files. Is this ok for you Celeron? I did it to make it easier to find things since there is allot of textures now, that isn't the final list and is subject to change.
 

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by Tafelpoot » Thu Aug 25, 2011 11:38

really nice work here !
 

No-Half-Measures
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by No-Half-Measures » Thu Aug 25, 2011 14:44

Tafelpoot wrote:really nice work here !


Thanks man =]
Got any suggestions be sure to share them and even Idea's as I'm likely To add it to my list if its good =]
 

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