My Fork and what I'm Doing. [Minetest-C55]

For people working on the C++ code.
No-Half-Measures
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by No-Half-Measures » Tue Aug 30, 2011 15:09

For anyone wondering if I am still continuing this, I am indeed. I have been focusing allot of my time on my Website over the last couple of weeks and haven't had much time to get on with this. I have now have some what got a set time schedule for things now allowing me time to work on this.

Though even with that my Knowledge of how the Generation System works is slowing things down a little as I'm frequently having to test my changes. As it stands at the moment,
Red Flowers generate in Jungle Regions at a quiet balanced amount per jungle.
White Flowers seem to be Super rare no matter what changes I make to try a increase its nodes size it seems to all ways be one on its own. Now its rareness is fine with me though Id like the amount of them in an area to be more than one.

Water Filled Beaker | Empty Beaker | Beaker with Red Dye in | Red Powder
Image

Red Flower Gen
Image

After flying about for 20mins i found a white flower.
Image

Still a Work In-Progress but slowly coming to a finished state.
 

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Staffs
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by Staffs » Tue Aug 30, 2011 16:09

Yay me happy about colors Thx :D Btw were you wrote red flower gen those are orange flowers :D
I love mods :D
 

No-Half-Measures
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by No-Half-Measures » Tue Aug 30, 2011 16:21

Staffs wrote:Yay me happy about colors Thx :D Btw were you wrote red flower gen those are orange flowers :D


Hmm thank for pointing that out, though that is ment to be red.

Just looked threw red,orang & yellow flowers and found orange flower is more yellow than orange and red is more orange than red >.<

If @dannydark see this i hope he changes them otherwise ill do so myself ^^
 

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Staffs
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by Staffs » Tue Aug 30, 2011 18:26

Really waiting for the mod to come out i think it will be awesome :D btw your glass border is transparent a bit Awesome !!
I love mods :D
 

Kee
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by Kee » Tue Aug 30, 2011 19:39

It would be more cooler if we could mix red baker with the blue one and get some kinda bomb or something.
Gongespob.
 

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Staffs
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by Staffs » Wed Aug 31, 2011 07:21

-_- Those are colors not gun powders :D
I love mods :D
 

No-Half-Measures
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by No-Half-Measures » Wed Aug 31, 2011 07:45

Staffs wrote:
Kee wrote:It would be more cooler if we could mix red baker with the blue one and get some kinda bomb or something.


-_- Those are colors not gun powders :D



Yeah Staffs you are correct though Alchemy in the game could be a nice thing.
 

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Staffs
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by Staffs » Wed Aug 31, 2011 08:26

Lol i dont even know how should tnt work :D like how would anyone make one like from coal ? or .. :D
I love mods :D
 

No-Half-Measures
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by No-Half-Measures » Wed Aug 31, 2011 09:38

Staffs wrote:Lol i dont even know how should tnt work :D like how would anyone make one like from coal ? or .. :D


True, TnT would need other features in the game for it to even work effectively and not cause problem with greifers using it to greif and at that TnT should be hard to get that materials to make it too.
 

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Staffs
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by Staffs » Wed Aug 31, 2011 10:41

It probably would need redstone, clickers, items falling on ground and not instantly in your inventory ! Althought i think we rlyy need the last one !
I love mods :D
 

No-Half-Measures
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by No-Half-Measures » Wed Aug 31, 2011 10:57

What items falling on ground that last one?

Would be nice but whether that would be performance friendly or not, probably the latter. If the redstone mechanic was to be added I don't think it should be called that. As for clickers? not sure but do you mean Repeaters that extend current and also can provide a delay if set?

Also regarding the Rare White flowers problem I was having I've now fixed that though now they are too common >.< but non the less means I'm getting closer to a finished stage for coloured glass
 

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Staffs
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by Staffs » Wed Aug 31, 2011 11:00

Yes i meant the items falling on ground. Yeah anyways now i continue waiting for the fork :D
I love mods :D
 

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Staffs
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by Staffs » Wed Aug 31, 2011 11:04

For anyone wondering if I am still continuing this, I am indeed. I have been focusing allot of my time on my Website over the last couple of weeks and haven't had much time to get on with this. I have now have some what got a set time schedule for things now allowing me time to work on this.

Though even with that my Knowledge of how the Generation System works is slowing things down a little as I'm frequently having to test my changes. As it stands at the moment,
Red Flowers generate in Jungle Regions at a quiet balanced amount per jungle.
White Flowers seem to be Super rare no matter what changes I make to try a increase its nodes size it seems to all ways be one on its own. Now its rareness is fine with me though Id like the amount of them in an area to be more than one.

Water Filled Beaker | Empty Beaker | Beaker with Red Dye in | Red Powder
Image

Yeah btw im looking at this pic and so there probably is light blue dye if you put it in beaker it will look the same as Water filled beaker huh ?
I love mods :D
 

No-Half-Measures
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by No-Half-Measures » Wed Aug 31, 2011 11:15

On the left is the current Cyan Dye and in the middle is a Beaker Filled with water. The Far right is A possibility to distinguish the cyan from water filled.

Image

I don't think there will be a blue that's to similar to water. But i can easily add bands to the top of dye filled beakers.
Last edited by No-Half-Measures on Wed Aug 31, 2011 11:19, edited 1 time in total.
 

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Staffs
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by Staffs » Wed Aug 31, 2011 11:29

Ohh well okay then its alright :D
I love mods :D
 

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Staffs
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by Staffs » Wed Aug 31, 2011 11:33

Ohh i just now found out that your fork is already in git lol >_< Im gonna check it i hope it will work !!
I love mods :D
 

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Staffs
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by Staffs » Wed Aug 31, 2011 12:42

Ey how do i make all those things ?
I love mods :D
 

No-Half-Measures
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by No-Half-Measures » Wed Aug 31, 2011 12:57

Beaker = 1 glass in craft area.
Water Beaker = beaker with cacti above
Red powder = red flower in craft
Red Dye = Water Beaker with red powder above.

The Beaker making and water filled ways are on Temporary so may change in final. Currently you can't make coloured glass since blue glass is the only coloured one at the moment and there's not blue dye atm. Sometime latter i might have more implemented and committed.
 

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Staffs
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by Staffs » Wed Aug 31, 2011 13:00

Ohh thx !! im trying it already now its cool you dont need coal for all that stuff btw my qhite powder texture looks like white square :| But anyways evrything else is going ok
I love mods :D
 

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Staffs
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by Staffs » Wed Aug 31, 2011 13:01

Just know read about no glass :D Lol
Hmm.. Well i shall keep waiting then :D
I love mods :D
 

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Staffs
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by Staffs » Wed Aug 31, 2011 13:02

Damn night so long >_<
I love mods :D
 

Kee
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by Kee » Wed Aug 31, 2011 13:06

no half measures what os do u have?
Gongespob.
 

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Staffs
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by Staffs » Wed Aug 31, 2011 13:07

Whut teh hell when i go in furnace i get segfault >_<
I love mods :D
 

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dannydark
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by dannydark » Wed Aug 31, 2011 18:29

@No-Half-Measures Howdo mate, progress is looking good :D liking the screenshots I've also compiled from your git I was too excited to wait haha.

With regards to the flower colours I shall fix that shortly for ya :)
 

Kee
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by Kee » Thu Sep 01, 2011 08:26

developers should make nitro glycerine,know why?we could make a color bomb,its like-you putt nitro in a beaker,than putt red and blue colors in there too than putt it somewhere and when it paints everything in radius 5 blocks.
Gongespob.
 

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