[Implementation] SSCSM

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[Implementation] SSCSM

by Kimapr » Thu Aug 01, 2019 09:25

This is a simple implementation of SSCSM.
How it works
  • Server mods register CSMs by calling minetest.register_csm(modname,code).
  • A client connects...
  • All registered CSMs are sent in order of registration (So if your mod depends on a mod, your mod's CSMs will be loaded after that mod's CSMs). They are sent through modchannel sscsm_<playername>, so no protocol changes are involved.

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This zip file contains all changed files (from Minetest 5.1.0-dev). To apply the patch, just copy-paste contents of this archive's src dir to your src dir and re-compile Minetest.

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