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LoneWolfHT's PRs

Posted: Fri May 01, 2020 00:35
by Lone_Wolf
If you review one of my PRs I will review one of yours. If you want a specific one reviewed link it here

Completed In Progress Considering/Planned

Re: LoneWolfHT's PRs

Posted: Fri May 01, 2020 01:22
by sorcerykid
I'm definitely looking forward to seeing more of your PRs. Glad you started a centralized topic to track them!

Re: LoneWolfHT's PRs

Posted: Fri May 01, 2020 02:22
by Linuxdirk
Lone_Wolf wrote:
Fri May 01, 2020 00:35
Object Crosshair
How does this behave when there is a custom crosshair.png?

Re: LoneWolfHT's PRs

Posted: Fri May 01, 2020 02:57
by Lone_Wolf
Linuxdirk wrote:
Fri May 01, 2020 02:22
Lone_Wolf wrote:
Fri May 01, 2020 00:35
Object Crosshair
How does this behave when there is a custom crosshair.png?
Updated the details in the OP (Including the old screenshot)

The object crosshair replaces the regular crosshair whenever you're pointing at an entity (or, to phrase it differently: whenever the entity's selectionbox appears). So unless there's some elite bug with my pretty simple code it should replace it with the object crosshair and return to normal once you are no longer pointing at the entity

Screenshot I'm using in the OP:
Image
(Above the green line is when not pointing at the item | Below the green line is when pointing at the item)

Re: LoneWolfHT's PRs

Posted: Sat May 02, 2020 00:16
by sorcerykid
I think the game looks so much cleaner and more modern without those dated selection boxes! Nice work :)

Re: LoneWolfHT's PRs

Posted: Sat May 02, 2020 02:08
by Linuxdirk
Lone_Wolf wrote:
Fri May 01, 2020 02:57
The object crosshair replaces the regular crosshair whenever you're pointing at an entity (or, to phrase it differently: whenever the entity's selectionbox appears).
This looks like a great feature if it is completely customizable using textures! Thumbs up for that!

Re: LoneWolfHT's PRs

Posted: Mon May 04, 2020 23:04
by Lone_Wolf

Re: LoneWolfHT's PRs

Posted: Sun May 10, 2020 18:29
by Lone_Wolf
Made a change to the OP:
If you review one of my PRs I will review one of yours. If you want a specific one reviewed link it here

Re: LoneWolfHT's PRs

Posted: Tue May 19, 2020 17:18
by Lone_Wolf
HUD Text Scaling has been merged!

Re: LoneWolfHT's PRs

Posted: Fri Jun 12, 2020 23:21
by Lone_Wolf
New PR ready for Review! I think some of you might like this one:
Add options for nametags to not show through walls/liquids