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Metology (minetest fork)

Posted: Wed Feb 13, 2013 03:52
by keneticquartz
Metology is a fork of minetest that I have been working on to make a better game, a little fuller, like minecraft. So far, I have:
  • Armor, and a armor slots
  • Bubbles bugfix (got pulled upstream!!!)
  • Enchant and smoking crafts
  • Item holding
  • Lua entity particle convenience
  • Animation blending (I think)
  • Acheievments
  • Lua entitys can choose whether to staticize
  • Lua HUD control
  • Camera anim
Download links:
https://github.com/blue42u/metology
Get my game fork for optimal experience (https://github.com/blue42u/common)
Windows build: http://forum.minetest.net/viewtopic.php?id=4547 (Thank you PilzAdam!!!)

Screenshots: (got some now ;) )
Image
A shot of hand holding.
Image
Erm,... a bug I'm having trouble fixing.
Image
Showing off the wieldmesh.

Posted: Wed Feb 13, 2013 03:54
by lkjoel
Looks pretty cool! You should make a pull request for minetest-c55!

Posted: Wed Feb 13, 2013 04:00
by jojoa1997
could you make a build for windows

Posted: Wed Feb 13, 2013 07:43
by Jordach
Ask PilzAdam or sfan5. They provide windows builds for people.

Posted: Wed Feb 13, 2013 11:40
by 4aiman
Sounds interesting.
Any pictures?
Are you intended to make a pull request someday?

Posted: Wed Feb 13, 2013 11:53
by Mito551
what version of mt is it forked from?
is it gonna be kept up-to-date for as long as original mt is and maybe even longer?

Posted: Wed Feb 13, 2013 13:00
by keneticquartz
what version of mt is it forked from?
is it gonna be kept up-to-date for as long as original mt is and maybe even longer?
Latest git, ang going to keep it updated for at least a little while. ;)

I'm working on setting things up for pictures, but it might take a day.

As for a pull request, I have already made one for my bubbles fix (if you look, you'll find it). I'll make one if enough people think it's a good idea, but I still have a long todo-list for this project.

Posted: Wed Feb 13, 2013 16:26
by PilzAdam
Jordach wrote:Ask PilzAdam or sfan5. They provide windows builds for people.
Done: http://ompldr.org/vaGc4cQ/minetest-0.4. ... -win32.zip
keneticquartz, if you are using my build please give credit.

Posted: Wed Feb 13, 2013 17:01
by Mito551
keneticquartz wrote:
what version of mt is it forked from?
is it gonna be kept up-to-date for as long as original mt is and maybe even longer?
Latest git, ang going to keep it updated for at least a little while. ;)

I'm working on setting things up for pictures, but it might take a day.

As for a pull request, I have already made one for my bubbles fix (if you look, you'll find it). I'll make one if enough people think it's a good idea, but I still have a long todo-list for this project.
good. what's bubbles fix? and what about adding changes from taoki's branch?

Posted: Wed Feb 13, 2013 19:05
by socramazibi
PilzAdam wrote:
Jordach wrote:Ask PilzAdam or sfan5. They provide windows builds for people.
Done: http://ompldr.org/vaGc4cQ/minetest-0.4. ... -win32.zip
keneticquartz, if you are using my build please give credit.

Thanks

Posted: Wed Feb 13, 2013 23:27
by keneticquartz
keneticquartz, if you are using my build please give credit.
Not to worry, PilzAdam. ;)
good. what's bubbles fix?
My bubbles bugfix is a solution for the common error of finding a large underwater air pocket, or 'bubble'. The solution is not foolproof, but remove most of the obvious cases. I had made a pull request earlier (https://github.com/celeron55/minetest/pull/466), but it has not been pulled yet.
and what about adding changes from taoki's branch?
taoki's branch? Which one is that?

Posted: Thu Feb 14, 2013 04:14
by Mito551
and what about adding changes from taoki's branch?
taoki's branch? Which one is that?
movement stuff. now mainstream. player physics.

Posted: Fri Feb 15, 2013 21:14
by keneticquartz
Added particles.

Posted: Tue Feb 26, 2013 17:16
by sfan5
Interesting

Posted: Wed Feb 27, 2013 14:51
by keneticquartz
Updated feature list.

Posted: Tue Mar 26, 2013 07:17
by Captain_AuXiL
there aren't any enchants, acheivements, or any of the sort except for armor...

Posted: Tue Mar 26, 2013 08:01
by Jordach
Captain_AuXiL wrote:there aren't any enchants, acheivements, or any of the sort except for armor...
The achievements and enchants exist, its that they have not been coded into metology_game

Posted: Tue Mar 26, 2013 11:47
by Traxie21
Hud API, how flexible is it?

Posted: Sun Mar 31, 2013 23:11
by keneticquartz
I suppose it depends on what you expect one would do with it. You can only draw an image, some text, a statbar (Opimized draw a bunch of images), a hotbar-like thing, and a background image. If this is not enough then let me know.

btw, enchants DO exist? I didn't think that the damage calculation was changable by lua, unless there is something obvious that I am missing?

Posted: Tue Apr 02, 2013 13:57
by cae2000
Get my game fork for optimal experience (https://github.com/blue42u/metology_game)
Link is broken.

Posted: Tue Apr 02, 2013 14:32
by keneticquartz
Fixed.