SOUND!

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Krisi
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by Krisi » Post

jordan4ibanez wrote:heres 3d client and sound starter kit lol http://www.mediafire.com/?wwrx9cxoaz9towj (for linux)
I have compiled that and always i start it, it comes fullscreen, although fullscreen is turned off in the minetest.conf. And with fullscreen i cant focus the MT window in the game and because of that i cant move or do anything.
3D Player in Minetest?! - New GUI and more graphic options
"Lets do this..." Ghost Riley
Linux needs a good ego-shooter!!...
Sorry for my bad english

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RAPHAEL
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by RAPHAEL » Post

Hmm well it seems sound doesn't work...

Downloaded the source from https://github.com/Oblomov/minetest/commits/sound
Installed libalut0, libalut-dev, openal-dev and vorbis-dev
(already have done apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev prior)
Downloaded http://www.mediafire.com/?wwrx9cxoaz9towj and snagged out the sounds and put in data/sounds/
cmake . -DRUN_IN_PLACE=1
make -j2
cd bin
./minetest

No sound. Linux Mint 12.
"Before you speak, ask yourself: Is it kind, is it true, is it necessary, does it improve upon the silence?"
My mods: http://goo.gl/n4kpn
(Currently Various, Industrial, Fakeblocks, Jail, MoarCraft, Christmas, Replicator, minetest dev installer for linux, bash mod installer, windows mod installer)

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jordan4ibanez
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by jordan4ibanez » Post

RAPHAEL wrote:Hmm well it seems sound doesn't work...

Downloaded the source from https://github.com/Oblomov/minetest/commits/sound
Installed libalut0, libalut-dev, openal-dev and vorbis-dev
(already have done apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev prior)
Downloaded http://www.mediafire.com/?wwrx9cxoaz9towj and snagged out the sounds and put in data/sounds/
cmake . -DRUN_IN_PLACE=1
make -j2
cd bin
./minetest

No sound. Linux Mint 12.
gotta make your own
hello, am program. do language in rust. make computer do. okay i go now.

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RAPHAEL
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by RAPHAEL » Post

jordan4ibanez wrote:
RAPHAEL wrote:Hmm well it seems sound doesn't work...

Downloaded the source from https://github.com/Oblomov/minetest/commits/sound
Installed libalut0, libalut-dev, openal-dev and vorbis-dev
(already have done apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev prior)
Downloaded http://www.mediafire.com/?wwrx9cxoaz9towj and snagged out the sounds and put in data/sounds/
cmake . -DRUN_IN_PLACE=1
make -j2
cd bin
./minetest

No sound. Linux Mint 12.
gotta make your own
That's what I was saying I did? I compiled the thing twice with no sound either time. I followed the instructions in this thread as close as I could tell.
"Before you speak, ask yourself: Is it kind, is it true, is it necessary, does it improve upon the silence?"
My mods: http://goo.gl/n4kpn
(Currently Various, Industrial, Fakeblocks, Jail, MoarCraft, Christmas, Replicator, minetest dev installer for linux, bash mod installer, windows mod installer)

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IPushButton2653
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by IPushButton2653 » Post

I can't compile, but I like it quiet. So that helps. I'd rather listen to John Lennon (hence my in-game name) sing a few songs rather than listen to whatever it is that the sound does

Jordach
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by Jordach » Post

IPushButton2653 wrote:I can't compile, but I like it quiet. So that helps. I'd rather listen to John Lennon (hence my in-game name) sing a few songs rather than listen to whatever it is that the sound does
true, winamp does all my needs.

kahrl
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by kahrl » Post

Don't worry, there will be a volume option :P

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TForsman
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by TForsman » Post

I built minetest with sound in Foresight Linux.
First you must make sure you have libvorbis-devel 1.3.* installed, cant be 1.2.* or it won't work.

Also add the sound in folder: /usr/share/minetest/sounds/
So not in a /data/ folder, that won't work either.

Make sure you have right names of the sound files, or they won't play either.
/usr/share/minetest/sounds/titlemusic.ogg <--- gives sound right away, when starting it up.

New dependencies from "default" minetest is:
'libogg:devel', 'libvorbis:devel', 'openal:devel'

your filenames might be: libogg-devel or similar.


Hopefully this might help you.
Foresight | Blog | I've heard: When the RedHat developers present new packages to Linux User-Group, before the meeting is over,Foresight people will have downloaded the source, created a Foresight package, uploaded it,and it will be available for anyone to use.

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RAPHAEL
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by RAPHAEL » Post

TForsman wrote:I built minetest with sound in Foresight Linux.
First you must make sure you have libvorbis-devel 1.3.* installed, cant be 1.2.* or it won't work.

Also add the sound in folder: /usr/share/minetest/sounds/
So not in a /data/ folder, that won't work either.

Make sure you have right names of the sound files, or they won't play either.
/usr/share/minetest/sounds/titlemusic.ogg <--- gives sound right away, when starting it up.

New dependencies from "default" minetest is:
'libogg:devel', 'libvorbis:devel', 'openal:devel'

your filenames might be: libogg-devel or similar.


Hopefully this might help you.
Doesn't work still. I had installed those dependencies already (just verified) and tried putting the sounds under /usr/share/minetest/sounds and still no sound.
"Before you speak, ask yourself: Is it kind, is it true, is it necessary, does it improve upon the silence?"
My mods: http://goo.gl/n4kpn
(Currently Various, Industrial, Fakeblocks, Jail, MoarCraft, Christmas, Replicator, minetest dev installer for linux, bash mod installer, windows mod installer)

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jordan4ibanez
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by jordan4ibanez » Post

should be in data MINETESTDIR/data/sound(s)
hello, am program. do language in rust. make computer do. okay i go now.

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RAPHAEL
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Location: Earth

by RAPHAEL » Post

jordan4ibanez wrote:should be in data MINETESTDIR/data/sound(s)
Tried that too.
"Before you speak, ask yourself: Is it kind, is it true, is it necessary, does it improve upon the silence?"
My mods: http://goo.gl/n4kpn
(Currently Various, Industrial, Fakeblocks, Jail, MoarCraft, Christmas, Replicator, minetest dev installer for linux, bash mod installer, windows mod installer)

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Krisi
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Location: Germany

by Krisi » Post

And what about my problem?:
Krisi wrote:
jordan4ibanez wrote:heres 3d client and sound starter kit lol http://www.mediafire.com/?wwrx9cxoaz9towj (for linux)
I have compiled that and always i start it, it comes fullscreen, although fullscreen is turned off in the minetest.conf. And with fullscreen i cant focus the MT window in the game and because of that i cant move or do anything.
3D Player in Minetest?! - New GUI and more graphic options
"Lets do this..." Ghost Riley
Linux needs a good ego-shooter!!...
Sorry for my bad english

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TForsman
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Location: Sweden
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by TForsman » Post

RAPHAEL wrote:
jordan4ibanez wrote:should be in data MINETESTDIR/data/sound(s)
Tried that too.
When starting minetest, do you have:

Image

use audio=1 ?

Means atleast your minetest is built with sound support.
Foresight | Blog | I've heard: When the RedHat developers present new packages to Linux User-Group, before the meeting is over,Foresight people will have downloaded the source, created a Foresight package, uploaded it,and it will be available for anyone to use.

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RAPHAEL
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Posts: 627
Joined: Tue Nov 01, 2011 09:09
Location: Earth

by RAPHAEL » Post

TForsman wrote:
RAPHAEL wrote:
jordan4ibanez wrote:should be in data MINETESTDIR/data/sound(s)
Tried that too.
When starting minetest, do you have:

Image

use audio=1 ?

Means atleast your minetest is built with sound support.
use audio= isn't even there.
"Before you speak, ask yourself: Is it kind, is it true, is it necessary, does it improve upon the silence?"
My mods: http://goo.gl/n4kpn
(Currently Various, Industrial, Fakeblocks, Jail, MoarCraft, Christmas, Replicator, minetest dev installer for linux, bash mod installer, windows mod installer)

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TForsman
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Location: Sweden
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by TForsman » Post

RAPHAEL wrote: use audio= isn't even there.
Then you might have built from wrong git adress. Which on do you see when building it?

Think you might only use: https://github.com/Oblomov/minetest.git
That will make it use branch=master, you need to use branch=sound, or you wont get sound support.
Foresight | Blog | I've heard: When the RedHat developers present new packages to Linux User-Group, before the meeting is over,Foresight people will have downloaded the source, created a Foresight package, uploaded it,and it will be available for anyone to use.

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