Modified Patchset: GUI Tooltips

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robin
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Modified Patchset: GUI Tooltips

by robin » Post

I've modified Janitor61s patchset for GUI Tooltips.

I integrated the Tooltip as StaticText (not Button) and used the item name as its content. (without adding a new description field)

Here is the GUI Tooltip patch.

Screenshot

Image

Please provide your Feedback.

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Calinou
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by Calinou » Post

without adding a new description field
You should add the ability to add a description field. (= capitalization... Sticky Movestone is better than sticky movestone) :)
Also, the ability to choose the tooltip's color. So, "rare" items could have a yellow tooltip maybe, and food a slightly greener tooltip...
Last thing, the tooltip's frame is too big and a gradiant would be nice (see another patch about tooltips).

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dannydark
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by dannydark » Post

I too also think that it should check for a description field and if not found maybe then fallback to the item name ^_^

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Staffs
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by Staffs » Post

This doesnt looks so good. I guess the tooltip frame could be automatically adjusted to the letters size
I love mods :D

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randomproof
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by randomproof » Post

It's a good start and a desperately needed feature.

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Nemo08
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by Nemo08 » Post

hm. i dont think what needed any tooltip, just add one string to inventory and change it

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redcrab
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by redcrab » Post

randomproof wrote:It's a good start and a desperately needed feature.
+1
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Jeija
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by Jeija » Post

+1 and +1 for calinous suggestions
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sfan5
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by sfan5 » Post

Calinou wrote:
without adding a new description field
You should add the ability to add a description field. (= capitalization... Sticky Movestone is better than sticky movestone) :)
Also, the ability to choose the tooltip's color. So, "rare" items could have a yellow tooltip maybe, and food a slightly greener tooltip...
Last thing, the tooltip's frame is too big and a gradiant would be nice (see another patch about tooltips).
+2
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