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Modified Patchset: GUI Tooltips

PostPosted: Tue Jan 10, 2012 10:10
by robin
I've modified Janitor61s patchset for GUI Tooltips.

I integrated the Tooltip as StaticText (not Button) and used the item name as its content. (without adding a new description field)

Here is the GUI Tooltip patch.

Screenshot

Image

Please provide your Feedback.

PostPosted: Tue Jan 10, 2012 12:29
by Calinou
without adding a new description field

You should add the ability to add a description field. (= capitalization... Sticky Movestone is better than sticky movestone) :)
Also, the ability to choose the tooltip's color. So, "rare" items could have a yellow tooltip maybe, and food a slightly greener tooltip...
Last thing, the tooltip's frame is too big and a gradiant would be nice (see another patch about tooltips).

PostPosted: Tue Jan 10, 2012 14:21
by dannydark
I too also think that it should check for a description field and if not found maybe then fallback to the item name ^_^

PostPosted: Tue Jan 10, 2012 14:29
by Staffs
This doesnt looks so good. I guess the tooltip frame could be automatically adjusted to the letters size

PostPosted: Tue Jan 10, 2012 15:36
by randomproof
It's a good start and a desperately needed feature.

PostPosted: Tue Jan 10, 2012 16:36
by Nemo08
hm. i dont think what needed any tooltip, just add one string to inventory and change it

PostPosted: Tue Jan 10, 2012 17:22
by redcrab
randomproof wrote:It's a good start and a desperately needed feature.


+1

PostPosted: Tue Jan 10, 2012 18:22
by Jeija
+1 and +1 for calinous suggestions

PostPosted: Tue Jan 10, 2012 18:29
by sfan5
Calinou wrote:
without adding a new description field

You should add the ability to add a description field. (= capitalization... Sticky Movestone is better than sticky movestone) :)
Also, the ability to choose the tooltip's color. So, "rare" items could have a yellow tooltip maybe, and food a slightly greener tooltip...
Last thing, the tooltip's frame is too big and a gradiant would be nice (see another patch about tooltips).

+2