[mod] Vehicles [vehicles]

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D00Med
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Re: [mod] Vehicles [vehicles]

by D00Med » Tue Dec 12, 2017 07:23

I don't know why that is happening sorry.
I will likely come up with a better way to pick them up.
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Re: [mod] Vehicles [vehicles]

by christoferlevich » Tue Dec 12, 2017 09:55

Its ok. I think its Minetest memory lag as it works great until we are loaded with users.
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Re: [mod] Vehicles [vehicles]

by christoferlevich » Tue Dec 12, 2017 12:08

D00Med wrote:Oh ok

I was just hoping that I WAS missing something... always looking for that magic setting to turn on or off to make all things better. :)
everything can be a learning experience...
 

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Re: [mod] Vehicles [vehicles]

by GamerPro999 » Mon Dec 18, 2017 17:12

that dont work for me!!!
plz help
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Re: [mod] Vehicles [vehicles]

by D00Med » Mon Dec 18, 2017 20:48

Can you explain in more detail?
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Re: [mod] Vehicles [vehicles]

by GamingAssociation39 » Mon Dec 18, 2017 20:56

Could you add a DeLorean?
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Re: [mod] Vehicles [vehicles]

by D00Med » Tue Dec 19, 2017 05:12

It's something I've been meaning to get around to.
And speaking of which, you should (finally) see some progress with the mod soon.
It's a horrible mess to rewrite the api though.
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Re: [mod] Vehicles [vehicles]

by Alphagamerbot » Wed Dec 27, 2017 20:00

Stix wrote:I have a problem with this mod that when driving at a high velocity a vehicle can go through nodes...
@Alphagamerbot: I see you are a BIONICLE fan!


Been a fan since year 1. :) hbu?
 

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Re: [mod] Vehicles [vehicles]

by azekill_DIABLO » Thu Dec 28, 2017 15:11

LOL sure it does :D look at the release date !
【Voxellar 2.0】 ; 【MILA】 update ; 【Rec_a_MT】 ; 【BB,HD】 update ; 【▶ Youtube】 This person worked too hard to be forgotten: Feedback me!
 

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Re: [mod] Vehicles [vehicles]

by Stix » Wed Jan 17, 2018 21:29

Alphagamerbot wrote:
Stix wrote:I have a problem with this mod that when driving at a high velocity a vehicle can go through nodes...
@Alphagamerbot: I see you are a BIONICLE fan!


Been a fan since year 1. :) hbu?

me too! i had all the books, but my dad wanted me to get rid of them soooooo........
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Want to know whats gonna be in the next release of your favorite game? "Bugfixes" --Wuzzy
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Re: [mod] Vehicles [vehicles]

by D00Med » Sun May 06, 2018 21:22

Waiting on the release of the next minetest version because there's a bug in a function I need to have smooth turning. Since I'm trying to re-do the api, it's kind of threw a spanner in the works.
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Re: [mod] Vehicles [vehicles]

by D00Med » Mon May 07, 2018 21:04

Yeah :(
I hope to improve steering a lot in the next update. It's more fun to drive a vehicle in a game when the steering is good.
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Re: [mod] Vehicles [vehicles]

by D00Med » Wed May 09, 2018 07:25

:( I wonder why.
I'll have to hunt for the copies on my computer.
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My subgame: https://forum.minetest.net/viewtopic.php?f=15&t=14051#p207242
dmobs2 is coming...
 

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Re: [mod] Vehicles [vehicles]

by christoferlevich » Thu May 10, 2018 13:34

One thing this mod lacks (as far as I know) is the player who place the vehicle doesn't 'own' it. Is there a way to turn on or add ownership? This mod is almost perfect otherwise. I play with elementary students who steal each others cars when this mod is used.
everything can be a learning experience...
 

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Re: [mod] Vehicles [vehicles]

by D00Med » Thu May 10, 2018 22:02

It's something I've been considering. I think if I add it, it will be optional so that people can share vehicles.
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My subgame: https://forum.minetest.net/viewtopic.php?f=15&t=14051#p207242
dmobs2 is coming...
 

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Re: [mod] Vehicles [vehicles]

by christoferlevich » Thu May 10, 2018 22:15

It is also fun in a gta way just to take cars but the option would be cool.
everything can be a learning experience...
 

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Re: [mod] Vehicles [vehicles]

by Phoenixflo44 » Thu May 17, 2018 17:44

Hey D00Med, you've already repaired the animation from the tractor. The true yes so buggy.

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Re: [mod] Vehicles [vehicles]

by twoelk » Thu May 17, 2018 18:28

Stix wrote:
Alphagamerbot wrote:
Stix wrote:I have a problem with this mod that when driving at a high velocity a vehicle can go through nodes...
@Alphagamerbot: I see you are a BIONICLE fan!


Been a fan since year 1. :) hbu?

me too! i had all the books, but my dad wanted me to get rid of them soooooo........


lol
the old first bionicle flash story was the first "game" I sort of hacked to provide my nephew with a local personallized offline copy ... (rockraiders was the next)
 

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Re: [mod] Vehicles [vehicles]

by D00Med » Thu May 17, 2018 21:12

Phoenixflo44 wrote:Hey D00Med, you've already repaired the animation from the tractor. The true yes so buggy.

I don't understand sorry, is the problem still there?
Look! I have a signature :]
My subgame: https://forum.minetest.net/viewtopic.php?f=15&t=14051#p207242
dmobs2 is coming...
 

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