[Mod] Digiterms [digiterms]

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Pyrollo
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[Mod] Digiterms [digiterms]

by Pyrollo » Sun Dec 02, 2018 20:00

Digiterms
Digilines monitors mod for Minetest using Display API / Font API (from Display Modpack).

Monitors display text received on their digiline channel and works like digilines lcd monitor. Craft recipes depend on installed mods, please refer to craft guide in game.

If scifi_nodes mod is enabled, scifi monitors can be turned into digiterms by crafting scifi monitor with a digiline.

Image

License: LGPLv3 for the code, CC-BY-SA for the textures

Mod dependencies: display_api, font_api, digilines, dye, default

Mod optional dependancies: xpane, scifi_nodes, basic_materials, homedecor, mesecons_microcontroller, mesecons_luacontroller, mesecons_materials

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screenshot.png
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Last edited by Pyrollo on Sun Dec 09, 2018 18:18, edited 2 times in total.
[ Display Modpack ] - [ Digiterms ] - [ Crater MG ] - [ LATE ]
 

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Re: [Mod] Digimons[digimons]

by DS-minetest » Mon Dec 03, 2018 19:29

It looks good in the screenshot.
However the name is a little bit irritating.
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Re: [Mod] Digimons[digimons]

by davidthecreator » Mon Dec 03, 2018 20:30

DS-minetest wrote:It looks good in the screenshot.
However the name is a little bit irritating.


LOL, did you too expect something a bit different after seeing the name for the first time? XD
 

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Re: [Mod] Digimons[digimons]

by Pyrollo » Mon Dec 03, 2018 21:01

Ahah actually that was totally unconscious, I did not know about Digimon, I found that the name sounded good for digilines monitors :)

I'm totally open to any other name ;)
[ Display Modpack ] - [ Digiterms ] - [ Crater MG ] - [ LATE ]
 

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Re: [Mod] Digimons[digimons]

by Pyrollo » Tue Dec 04, 2018 08:01

Yes !

Actually, I'm thinking of something wider. I have to check if it could be possible, but it would be interresting to have some input devices also, like keyboards.
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Re: [Mod] Digimons[digimons]

by Christian_Soldier » Tue Dec 04, 2018 11:20

Pyrollo wrote:Ahah actually that was totally unconscious, I did not know about Digimon, I found that the name sounded good for digilines monitors :)

I'm totally open to any other name ;)

How about "Digimonitors"? (Yeah, I know it's basically the same.)
plz see my map from The Stanley Parable. https://forum.minetest.net/viewtopic.php?f=12&t=19944&p=0&e=0
 

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Re: [Mod] Digimons[digimons]

by spixi » Thu Dec 06, 2018 17:39

Nice, but how to use that? It seems to require the lua controller, which is part of the mesecons package, but I don't get it working.

screenshot_20181206_184514.png
(840.63 KiB) Not downloaded yet

screenshot_20181206_184925.png
(455.46 KiB) Not downloaded yet
 

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Re: [Mod] Digimons[digimons]

by Naj » Thu Dec 06, 2018 17:51

Have you set up the digiline channel on the monitor ?
Should be the same as arg #1
 

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Re: [Mod] Digimons[digimons]

by spixi » Thu Dec 06, 2018 17:53

Naj wrote:Have you set up the digiline channel on the monitor ?
Should be the same as arg #1

I set it to 1 and the code is

Code: Select all
port.a = true;
digiline_send(1, "Hallo World!");


I hope, that is correct ...

Edit
I got it, I forgot the quotes around the first argument

Code: Select all
port.a = true;
digiline_send("1", "Hallo World!");


works well
 

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Re: [Mod] Digimons[digimons]

by spixi » Thu Dec 06, 2018 19:38

@Pyrollo

I found a bug in your font_api plugin, which caused crashes on some strings. You can find the fix here:

https://github.com/pyrollo/font_api/pull/1
 

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Re: [Mod] Digimons[digimons]

by Pyrollo » Fri Dec 07, 2018 15:00

Hi Spixi,

Thanks for the finding, actually the error was in Digimons mod. Problem due to line splitting not taking care of UTF8 long chars.
Just pushed a fixed version on github.
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Re: [Mod] Digiterms [digiterms]

by Pyrollo » Sat Dec 08, 2018 16:01

Changed mod's name :)

- New green monitor (exactly the same as amber except the color).
- Monitors can be switched on/off
- Fixed rotation on place
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Re: [Mod] Digiterms [digiterms]

by Pyrollo » Sun Dec 09, 2018 18:19

Digiterms + SciFi Nodes =
Image
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screenshot_20181209_190436.png
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Re: [Mod] Digiterms [digiterms]

by DS-minetest » Sun Dec 09, 2018 18:51

This looks really cool.
Are there prism formed monitor with 3 screens?
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Re: [Mod] Digiterms [digiterms]

by Pyrollo » Sun Dec 09, 2018 18:55

DS-minetest wrote:This looks really cool.
Are there prism formed monitor with 3 screens?


There are none... if i understand correctly. Do you have any illustration? (always looking for ideas :) )
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Re: [Mod] Digiterms [digiterms]

by DS-minetest » Mon Dec 10, 2018 18:01

Pyrollo wrote:
DS-minetest wrote:This looks really cool.
Are there prism formed monitor with 3 screens?


There are none... if i understand correctly. Do you have any illustration? (always looking for ideas :) )

Yes, I've found one. Those prisms from Enterprise are very futuristic, unlike mobile phones they were not yet built in real life.
Image
http://de.memory-alpha.wikia.com/wiki/Datei:Constitution_Konferenzraum.jpg (CC-BY-NC 4.0) by Paramount Pictures or CBS Television Studios
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Re: [Mod] Digiterms [digiterms]

by Pyrollo » Mon Dec 10, 2018 18:14

Good :)

It would be possible to add some... after a small evolution in Display_API.

My main concern is that prism is not very cube-ish :)
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Re: [Mod] Digiterms [digiterms]

by Isja Krass » Mon Dec 10, 2018 20:33

Hello,
Your mod is great i like it so mutch.

But I have a problem: If I connect the screen with a digiline and a digiboard, and insert a text I see nothing. (see picture)
I instaled all the mods that this mod needs to work.

Image

What can i do?
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Re: [Mod] Digiterms [digiterms]

by Pyrollo » Tue Dec 11, 2018 08:19

Hello,

Wich mod is the digiboard from ? I have no idea how it works.

(I plan to add some keyboards also anyway :) )

I guess this is a matter of setting the right digiline channel on both monitor and keyboard.
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Re: [Mod] Digiterms [digiterms]

by Pyrollo » Tue Dec 11, 2018 10:00

Ok, I found it.

Tested :
- Placed a digiboard, a monitor and a digiline connecting both
- right clicked on monitor and put "mon" as channel
- right clicked on digiboard and put "mon" as channel also
- right clicked on digiboard again and typed some text
The text displays as expected on monitor

I'm using mintest 0.4.17.1 + last versions of digilines / digiboards / digiterms
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Re: [Mod] Digiterms [digiterms]

by Isja Krass » Tue Dec 11, 2018 13:24

Than you for your support.
I finaly found the problem: the mod where are the digiboard come from can not interact with
your mod.
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Re: [Mod] Digiterms [digiterms]

by BuckarooBanzay » Tue Dec 11, 2018 18:16

Your monitors look awesome, sadly they don't display the text properly:

screenshot_20181211_191350.png
(185.56 KiB) Not downloaded yet


I suspect a font-issue but haven't looked at it closer, any ideas?
 

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