[Mod] Moss nature moss [moss]

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Hybrid Dog
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Joined: Thu Nov 01, 2012 12:46
GitHub: HybridDog

[Mod] Moss nature moss [moss]

by Hybrid Dog » Post

This mod should make minetest a bit more natural. It adds the ability to register nodes to become mossy near water after a specific time and interval and with a specific space and it adds more mossy nodes to default (if default is installed).

Note that default has a moss abm, too.
It puts moss on every cobble node next to water, so it does neither test if the moss can breathe (i.e. air is next to the node), nor does it heed a minimum distance between two moss nodes.
I recommend you to disable the default moss spawning at default/functions.lua:650 (the line number may be inaccurate) while using this mod.

Supports: default, stairs
License: WTFPL (maybe except the wet gravel texture)
Download: zip, tar.gz
github: moss

Image
+ Spoiler
textures made with gimp

If you got ideas or found bugs, please tell them to me.

How to install a mod?
Last edited by Hybrid Dog on Sat Jan 05, 2019 18:58, edited 4 times in total.

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Inocudom
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Re: [Mod] Moss nature moss [moss]

by Inocudom » Post

Very nice work, Hybrid Dog. I hope VanessaE finds a use for this one day.
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Hybrid Dog
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Joined: Thu Nov 01, 2012 12:46
GitHub: HybridDog

Re: [Mod] Moss nature moss [moss]

by Hybrid Dog » Post

Inocudom wrote:Very nice work, Hybrid Dog. I hope VanessaE finds a use for this one day.
thanks

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gamergardencat
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Re: [Mod] Moss nature moss [moss]

by gamergardencat » Post

I think this is a nice touch as well.
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Hybrid Dog
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Posts: 2762
Joined: Thu Nov 01, 2012 12:46
GitHub: HybridDog

Re: [Mod] Moss nature moss [moss]

by Hybrid Dog » Post

gamergardencat wrote:I think this is a nice touch as well.
thanks

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