[mod] Five Nights At Freddys [fnaf] [0.2] NOW HIRING

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Christian9
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[mod] Five Nights At Freddys [fnaf] [0.2] NOW HIRING

by Christian9 » Post

This is my first mod and I think I did a good job :) it adds characters from FNAF 1-3 and is the beta stage

I need someone good with blender texture paint to help out with textures for the new models I've made.


Code:WTFPL
Textures:WTFPL
Dependencies:Default


Change Log:

Code: Select all

       0.1 (Beta)

-Added FNAF2 Characters

-Updated API

       0.2 (Beta Finale)

-Added FNAF 3

-Updated Balloon Boy

      0.3 (FUTURE)

-Craftable animatronics

-Better Models

-Nightmare Animatronics

-Updated Spawning Code
Attachments
FNAF_mod.zip
Enjoy!
(74.38 KiB) Downloaded 573 times
Last edited by Christian9 on Fri Aug 19, 2016 15:32, edited 12 times in total.

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Re: {WIP} Five Nights At Freddys Mod

by Esteban » Post

Nice to see someone making a full mod about this game!
Back in Halloween I made this map:
[PvP/Fun] Five Nights At Freddy's (0.9)[FNAF_map]
+ Spoiler
It includes a mod named [fnaf], it has sounds of the animatronics and Freddy's music box sound. However, the mod only adds sounds, a pizza node and pizza slice as food. Also there is a download with a skin pack with all the characters of the first game. All of them (and updated) are here.
I believe these things should be useful to you. Good Luck with your mod!

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Re: {WIP} Five Nights At Freddys Mod

by Christian9 » Post

Thanks Esteban

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Re: {WIP} Five Nights At Freddys 1/2 Mod {download link}

by Esteban » Post

When you add a release a mod or you make an update, please make a post saying so. Nobody gets a notification when you edit your first post. :-)

EDIT: If you told me you were going to make a fnaf 2 mod as well, I could have made skins that fit better with the previous skins! I only made a broken Bonnie skin (from the trailer). I will separate time from this weekend and the next for making skins from the new animatronics (and broken ones as well).

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Re: {WIP} Five Nights At Freddys 1/2 Mod {download link}

by Christian9 » Post

Esteban wrote: EDIT: If you told me you were going to make a fnaf 2 mod as well, I could have made skins that fit better with the previous skins! I only made a broken Bonnie skin (from the trailer). I will separate time from this weekend and the next for making skins from the new animatronics (and broken ones as well).
thanks im terrible at makeing skins.can you make a blonde and black haired titan skin im remakeing the mod becuase the old one conflicted with quest test so i got rid of it. plz pm me if you can.

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Re: {WIP} Five Nights At Freddys 1 and 2 (Mod)

by Esteban » Post

Christian9 wrote:
Esteban wrote: EDIT: If you told me you were going to make a fnaf 2 mod as well, I could have made skins that fit better with the previous skins! I only made a broken Bonnie skin (from the trailer). I will separate time from this weekend and the next for making skins from the new animatronics (and broken ones as well).
thanks im terrible at makeing skins.can you make a blonde and black haired titan skin im remakeing the mod becuase the old one conflicted with quest test so i got rid of it. plz pm me if you can.
Sure, but I can't promise I can make them all at once. I may make a few FNAF skins this weekend and the next week have the rest done. This is my todo:
[ ] Update the community mod (this is something quick)
[ ] Make 9 skins for FNAF (toy, broken and puppet... I may throw some bonus skins there)
[ ] Make the SNK (Attack on Titan) skins.

Is not so much, but I'm quite busy during weekdays... so I have 2 days to work those stuff per week.

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Re: {WIP} Five Nights At Freddys 1 and 2 (Mod)

by Lukester » Post

This is a really cool mod. I think you should add a security guard mob that drops a security monitor or cam.

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Re: {WIP} Five Nights At Freddys 1 and 2 (Mod)

by Christian9 » Post

Ill Try but it probaby will be for show only.welcome to the forums btw:)

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Re: {WIP} Five Nights At Freddys 1 and 2 (Mod)

by Lukester » Post

Thanks. Here's a skin you can use btw: http://minetest.fensta.bplaced.net/#nam ... r=lukester

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Re: {WIP} Five Nights At Freddys 1 and 2 (Mod)

by TG-MyinaWD » Post

Yeah, this sounds great.
But I get the feeling The Phone guy is the killer.
Since... well there something don't make since all about it. but I will not spoiler anything I think why he did it until later. But anyone else think phone guy the killer? to me I think he is.
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Re: {WIP} Five Nights At Freddys 1 and 2 (Mod)

by Christian9 » Post

Alt. Tester wrote:Yeah, this sounds great.
But I get the feeling The Phone guy is the killer.
Since... well there something don't make since all about it. but I will not spoiler anything I think why he did it until later. But anyone else think phone guy the killer? to me I think he is.
i agree i read the thing by game theorists and it proves hes the killer

one thing that makes fnaf such a good game is all the mysterys and stuff like why do the walls and signs say "is me"?

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Re: {WIP} Five Nights At Freddys 1 and 2 (Mod)

by Christian9 » Post

FNAF 3 COMING SOON

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FNAF3 AND MORE!

by Christian9 » Post

NEW UPDATE!

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Re: [mod]Five Nights At Freddys{0.2}

by Inocudom » Post

Code: Select all

13:31:45: WARNING: Assignment to undeclared global "p" inside a function at /home/derek/.minetest/mods/retroblocks/api.lua:469.
13:31:45: WARNING: Assignment to undeclared global "dist" inside a function at /home/derek/.minetest/mods/retroblocks/api.lua:470.
2015-09-17 13:31:45: ACTION[Main]: Irrlicht: Could not open file of texture: character.png
2015-09-17 13:31:47: ACTION[Main]: Irrlicht: Could not open file of texture: character.png
2015-09-17 13:31:48: ACTION[Server]: LuaEntitySAO at (41,3.5,3) punched by LuaEntitySAO at (42.4058,3.5,4.81215), damage 7 hp, health now 43 hp
2015-09-17 13:31:48: ERROR[Main]: ServerError: Lua: Runtime error from mod 'fnaf' in callback luaentity_Step(): Runtime error from mod 'fnaf' in callback luaentity_Punch(): /home/derek/.minetest/mods/fnaf/api.lua:570: attempt to index local 'dir' (a nil value)
2015-09-17 13:31:48: ERROR[Main]: stack traceback:
2015-09-17 13:31:48: ERROR[Main]: 	/home/derek/.minetest/mods/fnaf/api.lua:570: in function </home/derek/.minetest/mods/fnaf/api.lua:519>
2015-09-17 13:31:48: ERROR[Main]: 	[C]: in function 'punch'
2015-09-17 13:31:48: ERROR[Main]: 	/home/derek/.minetest/mods/retroblocks/api.lua:967: in function </home/derek/.minetest/mods/retroblocks/api.lua:184>
2015-09-17 13:31:48: ERROR[Main]: stack traceback:
2015-09-17 13:31:48: ERROR[Main]: 	[C]: in function 'punch'
2015-09-17 13:31:48: ERROR[Main]: 	/home/derek/.minetest/mods/retroblocks/api.lua:967: in function </home/derek/.minetest/mods/retroblocks/api.lua:184>
There is conflict between the mods retroblocks and fnaf. Can it be resolved?
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Re: [mod]Five Nights At Freddys{0.2}

by Christian9 » Post

Not sure, I'll try to get it to work

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Re: [mod]Five Nights At Freddys{0.2}

by Inocudom » Post

Christian9 wrote:Not sure, I'll try to get it to work
Further testing indicates that the issue is with your fnaf mod itself.
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Re: [mod] Five Nights At Freddys [fnaf] [0.2]

by rubenwardy » Post

What's the status of this? A user of my app has requested this mod.

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Re: [mod] Five Nights At Freddys [fnaf] [0.2]

by Christian9 » Post

It's a wip, I'm planning on releasing some beta pictures with new models, crafting, nightmare animatronics, items and nodes, but feel free to modify it or feature it

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Re: [mod] Five Nights At Freddys [fnaf] [0.2]

by MineYoshi » Post

Nice!

I hope you release a new version soon!
Oi

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Re: [mod] Five Nights At Freddys [fnaf] [0.2]

by Christian9 » Post

I'm hoping for a mid July release but you know how that turned out in The past with prehistoric life, I'm currently working on animating the Allosaurus for PL and Freddy's code

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Re: [mod] Five Nights At Freddys [fnaf] [0.2]

by MineYoshi » Post

Well, luck doing your awesome mods, i hope i can check out that fnaf mod soon :D
Oi

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Re: [mod] Five Nights At Freddys [fnaf] [0.2]

by Christian9 » Post

Might post a Freddy screenshot soon

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