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[Mod] Weeping Angel [0.0] [weeping]
Posted: Tue Dec 16, 2014 08:30
by LocaL_ALchemisT
Instruction:
- /giveme weeping:angel
- Place it
- Don't blink (i mean don't look the other way)
Depends only on "default"
To be done:
- Find & fix bugs (there will be lots of it)
- Improve code (still far away from the doctor's weeping angel)
- Make into entity (need model)
- Make crafting recipe
- Get more ideas
- Screenshots/Videos (if anyone could do it for me, much appreciated)
Known problem(s):
- Laggy for sure
- Doesn't work in multiplayer server
- Only works when player is within 10 unit radius from the angel
- Altitude problem (may be teleported deep beneath the earth, so get your pickaxe ready)
- Sight angle might not be very reliable
License: CC-BY-SA for code & textures
Version(s):
0.0
0.1: fixed "local" problem, tidy up code, stone-like texture
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Tue Dec 16, 2014 09:38
by Topywo
Nice!
I can confirm the altitude bugs.
One more:
When placing the angel:
10:20:18: ERROR[ServerThread]: Assignment to undeclared global "angle" inside a function at ...est-minetest-dcc4897/bin/../mods/weeping/func.lua:12.10:20:18: ERROR[ServerThread]: Assignment to undeclared global "angle" inside a function at ...est-minetest-dcc4897-server/bin/../mods/weeping/func.lua:12.
(I doesn't force game-exit)
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Tue Dec 16, 2014 18:42
by Hybrid Dog
The error appears because someone forgot to write a local before "angle", or he/she/it forgot to return it directly instead of putting it to _G["angle"].
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Wed Dec 17, 2014 11:24
by LocaL_ALchemisT
version 0.1 uploaded.
fixed "local" problem, tidy up code and stone-like texture.
still many steps to go.
many thanks to all.
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Thu Dec 18, 2014 10:25
by LocaL_ALchemisT
anyone could build an angel model for this mod?
a simple model with two states: weeping and chasing
much appreciated, thanks
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Thu Dec 18, 2014 15:04
by Esteban
Cool mod! This mod can be used for other things! Example, the evil statue
scp- 173 acts in the same way the weeping angel does.
Also, there is a model request thread:
viewtopic.php?t=10039&p=157531
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Thu Dec 18, 2014 19:26
by MrsSandraMrJimFun
heh so weird face whit angel and there is a not no sounds
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Thu Dec 18, 2014 20:06
by ExeterDad
LocaL_ALchemisT wrote:anyone could build an angel model for this mod?
a simple model with two states: weeping and chasing
much appreciated, thanks
So... not knowing what a weeping angel is. Google led me to youtube. Those are are crazy scarey!
I'm in! I will help you with the models. Not sure simple is good enough though. I want awesome. Perhaps I'll get a chance to break out Blender when I get home from work. Do you require them as blocky as the default player or can I get more detail?
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Fri Dec 19, 2014 00:00
by LocaL_ALchemisT
Esteban wrote:Cool mod! This mod can be used for other things! Example, the evil statue
scp- 173 acts in the same way the weeping angel does.
Also, there is a model request thread:
viewtopic.php?t=10039&p=157531
scp-173 is quite something (read:horrifying). anyway, thanks for the tip!
ExeterDad wrote:So... not knowing what a weeping angel is. Google led me to youtube. Those are are crazy scarey!
I'm in! I will help you with the models. Not sure simple is good enough though. I want awesome. Perhaps I'll get a chance to break out Blender when I get home from work. Do you require them as blocky as the default player or can I get more detail?
oh yes it is scary. i really appreciate your help! i'm not really picky about how the model's going to look like, so surprise me! many thanks in advance
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Sat Dec 20, 2014 12:27
by ExeterDad
I've worked on the angel a few times, but unexpected real life keeps happening.
So far I have the body but no head as I'm undecided what gender would be best? Do you have a preference? From all the pictures I've seen on the net, I feel the male is more frightening.
Thoughts?
Also do you specifically want two models in fixed poses? Or would you prefer one model with two poses as a animation? Either is easy enough. The later would be a lesser file size for the clients. And more attack poses could be included. So random attack movements could be possible to keep things more interesting.
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Sat Dec 20, 2014 12:47
by Hybrid Dog
ExeterDad wrote:I've worked on the angel a few times, but unexpected real life keeps happening.
So far I have the body but no head as I'm undecided what gender would be best? Do you have a preference? From all the pictures I've seen on the net, I feel the male is more frightening.
Thoughts?
trans gender
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Sat Dec 20, 2014 18:35
by LocaL_ALchemisT
ExeterDad wrote:I've worked on the angel a few times, but unexpected real life keeps happening.
It's okay, take your time.
ExeterDad wrote:So far I have the body but no head as I'm undecided what gender would be best? Do you have a preference? From all the pictures I've seen on the net, I feel the male is more frightening.
Thoughts?
I prefer female, i think...
ExeterDad wrote:Also do you specifically want two models in fixed poses? Or would you prefer one model with two poses as a animation?
One model with the poses as animation would be better, thanks!
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Sat Jan 03, 2015 17:25
by sparky
do you still need model?
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Sun Jan 04, 2015 15:38
by LocaL_ALchemisT
oh yes i do
sorry for being silent for a long time, i'm focusing on real-life works
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Sun Jan 04, 2015 22:16
by sparky
hows this? (I'm not quite done)
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Sun Jan 04, 2015 22:31
by philipbenr
Need to unlock that URL @sparky.
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Sun Jan 04, 2015 23:09
by sparky
ok. I fixed
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Mon Jan 05, 2015 06:41
by LocaL_ALchemisT
sparky wrote:hows this? (I'm not quite done)
wow nice, i like it!
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Mon Jan 05, 2015 19:31
by sparky
here is file!
frame 10 is weeping and 20 is attacking.
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Tue Jan 06, 2015 14:35
by Hybrid Dog
Could you add something like this?
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Tue Jan 06, 2015 17:29
by sparky
do you mean like this?
sorry, no fangs.
I updated it.
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Wed Jan 07, 2015 16:31
by Hybrid Dog
sparky wrote:
do you mean like this?
sorry, no fangs.
I updated it.
May you add a beard to it?
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Wed Jan 07, 2015 18:33
by sparky
there you go. :D
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Thu Jan 08, 2015 11:40
by lightonflux
The hair needs to be more curly.
Re: [Mod] Weeping Angel [0.0] [weeping]
Posted: Sun Jul 07, 2019 01:36
by Extex
Could someone update this?