Fixerol wrote:I've spent whole day walking on a Valleys C++ merged into MT and it looks so awesome, I'm so happy with it :}
That's good to hear. I hope everyone enjoys it.
Fixerol wrote:Is it possible to enlarge everything proportionally, to make everything 10x bigger? :) You know, when climbing 200 nodes tall mountain with forests is not thrilling enough.
Sure you can, but you'll have to use the lua version (select any mapgen other than valleys and enable the Valleys Mapgen mod). The stock spawn routine can't handle the huge terrain, and spawns you underground.
Put this in your minetest.conf file:
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# Base ground height
vmg_noise_1 = -100, 500, (10240,10240,10240), 5202, 6, 0.4, 2
# Valleys noise
vmg_noise_2 = 0, 1, (2560,2560,2560), -6050, 5, 0.6, 2
# Valleys depth
vmg_noise_3 = 50, 40, (5120,5120,5120), -1914, 1, 1, 2
# Valleys profile
vmg_noise_4 = 0.6, 0.5, (5120,5120,5120), 777, 1, 1, 2
# Inter-valleys slopes
vmg_noise_5 = 0.5, 0.5, (1280,1280,1280), 746, 1, 1, 2
# Inter-valleys filling
vmg_noise_6 = 0, 1, (2560,5120,2560), 1993, 6, 0.8, 2
You'll probably also want to multiply your vmg_altitude_chill, unless you really like snow. I suspect you'll have to make it larger than 900, since the altitude chill code decreases temperature logarithmically (whereas, reality decreases it linearly).
If you insist on using the C++ mapgen, here are the corresponding noises, but plan on spawning at 0,0,0 every time.
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# Base terrain height
mg_valleys_np_terrain_height = -100, 500, (10240, 10240, 10240), 5202, 6, 0.4, 2.0
# River noise -- rivers occur close to zero
#mg_valleys_np_rivers = 0, 1, (2560, 2560, 2560), -6050, 5, 0.6, 2.0
# Raises terrain to make valleys around the rivers
mg_valleys_np_valley_depth = 50, 40, (5120, 5120, 5120), -1914, 1, 1.0, 2.0
# Slope and fill work together to modify the heights
#mg_valleys_np_inter_valley_fill = 0, 1, (2560, 5120, 2560), 1993, 6, 0.8, 2.0
#mg_valleys_np_inter_valley_slope = 0.5, 0.5, (1280, 1280, 1280), 746, 1, 1.0, 2.0
# Amplifies the valleys
#mg_valleys_np_valley_profile = 0.6, 0.5, (5120, 5120, 5120), 777, 1, 1.0, 2.0
View from
Mount Lookithat.

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