[Mod] Diplazer 19.1 (the ultimate build tool!

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AiTechEye
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Re: [Mod] Diplazer 12 (the ultimate build tool!

by AiTechEye » Post

V12 realesed,

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Re: [Mod] Diplazer 12.2 (the ultimate build tool!

by AiTechEye » Post

V12.2 realesed, with support for pipeworks:nodebreaker

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Re: [Mod] Diplazer 14 (the ultimate build tool!

by AiTechEye » Post

V14 realesed,

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Re: [Mod] Diplazer 15.2 (the ultimate build tool!)

by Dorje » Post

When i use di_adno, di_ad and di_gun on servers i tend to lose connection for a short time?
Is it just lag because my computer sucks or is a a problem?
Anyway Brilliant mod !!!!! :D (favorite)
Give me some EXTREME HARDCORE xD

i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719

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by Hybrid Dog » Post

̣
Last edited by Hybrid Dog on Fri Oct 09, 2015 16:07, edited 1 time in total.

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Hybrid Dog
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Re: [Mod] Diplazer 15.2 (the ultimate build tool!

by Hybrid Dog » Post

Hybrid Dog wrote:l get lots of missing texture errors, please fix the mod.
sorry, my mistake, when l copied the files, it somehow left out the texture folder with its content

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Dorje
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Re: [Mod] Diplazer 15.2 (the ultimate build tool!

by Dorje » Post

How do i update?Do i have to re-install?
Give me some EXTREME HARDCORE xD

i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719

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Re: [Mod] Diplazer 15.2 (the ultimate build tool!

by Gaming Association » Post

Yes
Gaming Association

Dorje
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Re: [Mod] Diplazer 15.2 (the ultimate build tool!

by Dorje » Post

Thx for the answer :-)
Give me some EXTREME HARDCORE xD

i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719

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Re: [Mod] Diplazer 16 (the ultimate build tool!

by AiTechEye » Post

V16 realesed,

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Re: [Mod] Diplazer 16 (the ultimate build tool!

by Minetestforfun » Post

Please, can you post this awesome mod in a git repository in any web git platform ?

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Re: [Mod] Diplazer 16 (the ultimate build tool!

by Dorje » Post

WOW THIS MOD IS GETTING BETTER AND BETTER SO FAST!!!!!!!!!!!!! :D :D :D :D :D :D :D :D :D
Give me some EXTREME HARDCORE xD

i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719

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Re: [Mod] Diplazer 16 (the ultimate build tool!

by AiTechEye » Post

Minetestforfun wrote:Please, can you post this awesome mod in a git repository in any web git platform ?
i tryed github 3 times but only mess up, do drobox works?

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Re: [Mod] Diplazer 16 (the ultimate build tool!

by Minetestforfun » Post

GIthub(for example) is really interresting for versionning support...

Also we can read the code without download the whole mod and we can follow your progress with RSS feed, do Pull Request (we have some crashfixs to share), and many other thinks like issues report, etc...

That's a must have for you and us :)

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Re: [Mod] Diplazer 16 (the ultimate build tool!

by Dorje » Post

He keeps trying he doesnt use it much and gets rid of it like me xD
Give me some EXTREME HARDCORE xD

i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719

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Re: [Mod] Diplazer 16 (the ultimate build tool!

by Dartmouth » Post

There's so much useful documentation on the interwebs about using GitHub, I spent about half an hour last year experimenting with it and getting started, and I've been learning every since. It's extremely useful for you, but also for people who use your mod (or other project/code), I really recommend taking another shot at it :)

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Re: [Mod] Diplazer 16 (the ultimate build tool!

by Dorje » Post

Dartmouth wrote:There's so much useful documentation on the interwebs about using GitHub, I spent about half an hour last year experimenting with it and getting started, and I've been learning every since. It's extremely useful for you, but also for people who use your mod (or other project/code), I really recommend taking another shot at it :)
I will try get him to do it and i will do it because of the fact i have already started :D
Give me some EXTREME HARDCORE xD

i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719

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Re: [Mod] Diplazer 16 (the ultimate build tool!

by Hybrid Dog » Post

Minetestforfun wrote:Please, can you post this awesome mod in a git repository in any web git platform ?
l put it there
https://github.com/HybridDog/diplazer

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Re: [Mod] Diplazer 16 (the ultimate build tool!

by Minetestforfun » Post

Thank you Hybrid Dog, but it still better if it's the modder owner which post this on github with commits/desc/etc...

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Re: [Mod] Diplazer 16 (the ultimate build tool!

by Dorje » Post

Minetestforfun wrote:Thank you Hybrid Dog, but it still better if it's the modder owner which post this on github with commits/desc/etc...
I have been talking 2 him and he isnt going to use github and he likes it that hybrid dog has done it for him :-)
Give me some EXTREME HARDCORE xD

i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719

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Re: [Mod] Diplazer 16 (the ultimate build tool!

by Hybrid Dog » Post

https://github.com/HybridDog/diplazer/c ... a86c9367ef
l made the gravity gun set the object's acceleration instead of using moveto.

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Re: [Mod] Diplazer 16 (the ultimate build tool!

by AiTechEye » Post

yeah that will be better (i have no patience with that) but it could be much better if you used an invisiable entity then use set_attach() then you can use the acceleration on both entitys & players :-)

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Re: [Mod] Diplazer 16 (the ultimate build tool!

by Hybrid Dog » Post

UjEdwin wrote:yeah that will be better (i have no patience with that) but it could be much better if you used an invisiable entity then use set_attach() then you can use the acceleration on both entitys & players :-)
last time l tried to attach a non player object to another one, the game crashed (with memory access error l think)
l wanted to use it that z-fighting works correctly https://github.com/HybridDog/trimet/blo ... r/init.lua

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Re: [Mod] Diplazer 17 (the ultimate build tool!

by AiTechEye » Post

V17 realesed

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Re: [Mod] Diplazer 17 (the ultimate build tool!

by Minetestforfun » Post

UjEdwin wrote:V17 realesed
Thank you for the update :)

Can you tell us what's new in the mod ? (in this case, we will not must investigate the code with meld)

Also, can you keep the whitespace/indentation fix from HybridDog ? https://github.com/HybridDog/diplazer/b ... r/base.lua (it's horrible to see diff with Meld..)

Thank you in advance.

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