[Mod] Diplazer 19.1 (the ultimate build tool!

User avatar
AiTechEye
Member
Posts: 1000
Joined: Fri May 29, 2015 21:14
GitHub: AiTechEye
Location: Sweden

Re: [Mod] Diplazer 12 (the ultimate build tool!

by AiTechEye » Post

V12 realesed,

User avatar
AiTechEye
Member
Posts: 1000
Joined: Fri May 29, 2015 21:14
GitHub: AiTechEye
Location: Sweden

Re: [Mod] Diplazer 12.2 (the ultimate build tool!

by AiTechEye » Post

V12.2 realesed, with support for pipeworks:nodebreaker

User avatar
AiTechEye
Member
Posts: 1000
Joined: Fri May 29, 2015 21:14
GitHub: AiTechEye
Location: Sweden

Re: [Mod] Diplazer 14 (the ultimate build tool!

by AiTechEye » Post

V14 realesed,

Dorje
Member
Posts: 109
Joined: Sun Oct 04, 2015 21:19
In-game: gryphon + MajesticBird
Location: South Africa, Cape Town, Observatory, MINECRAFT!

Re: [Mod] Diplazer 15.2 (the ultimate build tool!)

by Dorje » Post

When i use di_adno, di_ad and di_gun on servers i tend to lose connection for a short time?
Is it just lag because my computer sucks or is a a problem?
Anyway Brilliant mod !!!!! :D (favorite)
Give me some EXTREME HARDCORE xD

i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719

User avatar
Hybrid Dog
Member
Posts: 2834
Joined: Thu Nov 01, 2012 12:46
GitHub: HybridDog

by Hybrid Dog » Post

̣
Last edited by Hybrid Dog on Fri Oct 09, 2015 16:07, edited 1 time in total.

‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪

User avatar
Hybrid Dog
Member
Posts: 2834
Joined: Thu Nov 01, 2012 12:46
GitHub: HybridDog

Re: [Mod] Diplazer 15.2 (the ultimate build tool!

by Hybrid Dog » Post

Hybrid Dog wrote:l get lots of missing texture errors, please fix the mod.
sorry, my mistake, when l copied the files, it somehow left out the texture folder with its content

‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪

Dorje
Member
Posts: 109
Joined: Sun Oct 04, 2015 21:19
In-game: gryphon + MajesticBird
Location: South Africa, Cape Town, Observatory, MINECRAFT!

Re: [Mod] Diplazer 15.2 (the ultimate build tool!

by Dorje » Post

How do i update?Do i have to re-install?
Give me some EXTREME HARDCORE xD

i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719

User avatar
Gaming Association
Member
Posts: 62
Joined: Tue Aug 18, 2015 01:52
GitHub: Gerold55
In-game: Gerold55

Re: [Mod] Diplazer 15.2 (the ultimate build tool!

by Gaming Association » Post

Yes
Gaming Association

Dorje
Member
Posts: 109
Joined: Sun Oct 04, 2015 21:19
In-game: gryphon + MajesticBird
Location: South Africa, Cape Town, Observatory, MINECRAFT!

Re: [Mod] Diplazer 15.2 (the ultimate build tool!

by Dorje » Post

Thx for the answer :-)
Give me some EXTREME HARDCORE xD

i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719

User avatar
AiTechEye
Member
Posts: 1000
Joined: Fri May 29, 2015 21:14
GitHub: AiTechEye
Location: Sweden

Re: [Mod] Diplazer 16 (the ultimate build tool!

by AiTechEye » Post

V16 realesed,

Minetestforfun
Member
Posts: 940
Joined: Tue Aug 05, 2014 14:09
GitHub: MinetestForFun
IRC: MinetestForFun
In-game: MinetestForFun
Location: On earth
Contact:

Re: [Mod] Diplazer 16 (the ultimate build tool!

by Minetestforfun » Post

Please, can you post this awesome mod in a git repository in any web git platform ?

Dorje
Member
Posts: 109
Joined: Sun Oct 04, 2015 21:19
In-game: gryphon + MajesticBird
Location: South Africa, Cape Town, Observatory, MINECRAFT!

Re: [Mod] Diplazer 16 (the ultimate build tool!

by Dorje » Post

WOW THIS MOD IS GETTING BETTER AND BETTER SO FAST!!!!!!!!!!!!! :D :D :D :D :D :D :D :D :D
Give me some EXTREME HARDCORE xD

i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719

User avatar
AiTechEye
Member
Posts: 1000
Joined: Fri May 29, 2015 21:14
GitHub: AiTechEye
Location: Sweden

Re: [Mod] Diplazer 16 (the ultimate build tool!

by AiTechEye » Post

Minetestforfun wrote:Please, can you post this awesome mod in a git repository in any web git platform ?
i tryed github 3 times but only mess up, do drobox works?

Minetestforfun
Member
Posts: 940
Joined: Tue Aug 05, 2014 14:09
GitHub: MinetestForFun
IRC: MinetestForFun
In-game: MinetestForFun
Location: On earth
Contact:

Re: [Mod] Diplazer 16 (the ultimate build tool!

by Minetestforfun » Post

GIthub(for example) is really interresting for versionning support...

Also we can read the code without download the whole mod and we can follow your progress with RSS feed, do Pull Request (we have some crashfixs to share), and many other thinks like issues report, etc...

That's a must have for you and us :)

Dorje
Member
Posts: 109
Joined: Sun Oct 04, 2015 21:19
In-game: gryphon + MajesticBird
Location: South Africa, Cape Town, Observatory, MINECRAFT!

Re: [Mod] Diplazer 16 (the ultimate build tool!

by Dorje » Post

He keeps trying he doesnt use it much and gets rid of it like me xD
Give me some EXTREME HARDCORE xD

i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719

Dartmouth
Member
Posts: 121
Joined: Sat Dec 06, 2014 14:39

Re: [Mod] Diplazer 16 (the ultimate build tool!

by Dartmouth » Post

There's so much useful documentation on the interwebs about using GitHub, I spent about half an hour last year experimenting with it and getting started, and I've been learning every since. It's extremely useful for you, but also for people who use your mod (or other project/code), I really recommend taking another shot at it :)

Dorje
Member
Posts: 109
Joined: Sun Oct 04, 2015 21:19
In-game: gryphon + MajesticBird
Location: South Africa, Cape Town, Observatory, MINECRAFT!

Re: [Mod] Diplazer 16 (the ultimate build tool!

by Dorje » Post

Dartmouth wrote:There's so much useful documentation on the interwebs about using GitHub, I spent about half an hour last year experimenting with it and getting started, and I've been learning every since. It's extremely useful for you, but also for people who use your mod (or other project/code), I really recommend taking another shot at it :)
I will try get him to do it and i will do it because of the fact i have already started :D
Give me some EXTREME HARDCORE xD

i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719

User avatar
Hybrid Dog
Member
Posts: 2834
Joined: Thu Nov 01, 2012 12:46
GitHub: HybridDog

Re: [Mod] Diplazer 16 (the ultimate build tool!

by Hybrid Dog » Post

Minetestforfun wrote:Please, can you post this awesome mod in a git repository in any web git platform ?
l put it there
https://github.com/HybridDog/diplazer

‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪

Minetestforfun
Member
Posts: 940
Joined: Tue Aug 05, 2014 14:09
GitHub: MinetestForFun
IRC: MinetestForFun
In-game: MinetestForFun
Location: On earth
Contact:

Re: [Mod] Diplazer 16 (the ultimate build tool!

by Minetestforfun » Post

Thank you Hybrid Dog, but it still better if it's the modder owner which post this on github with commits/desc/etc...

Dorje
Member
Posts: 109
Joined: Sun Oct 04, 2015 21:19
In-game: gryphon + MajesticBird
Location: South Africa, Cape Town, Observatory, MINECRAFT!

Re: [Mod] Diplazer 16 (the ultimate build tool!

by Dorje » Post

Minetestforfun wrote:Thank you Hybrid Dog, but it still better if it's the modder owner which post this on github with commits/desc/etc...
I have been talking 2 him and he isnt going to use github and he likes it that hybrid dog has done it for him :-)
Give me some EXTREME HARDCORE xD

i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719

User avatar
Hybrid Dog
Member
Posts: 2834
Joined: Thu Nov 01, 2012 12:46
GitHub: HybridDog

Re: [Mod] Diplazer 16 (the ultimate build tool!

by Hybrid Dog » Post

https://github.com/HybridDog/diplazer/c ... a86c9367ef
l made the gravity gun set the object's acceleration instead of using moveto.

‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪

User avatar
AiTechEye
Member
Posts: 1000
Joined: Fri May 29, 2015 21:14
GitHub: AiTechEye
Location: Sweden

Re: [Mod] Diplazer 16 (the ultimate build tool!

by AiTechEye » Post

yeah that will be better (i have no patience with that) but it could be much better if you used an invisiable entity then use set_attach() then you can use the acceleration on both entitys & players :-)

User avatar
Hybrid Dog
Member
Posts: 2834
Joined: Thu Nov 01, 2012 12:46
GitHub: HybridDog

Re: [Mod] Diplazer 16 (the ultimate build tool!

by Hybrid Dog » Post

UjEdwin wrote:yeah that will be better (i have no patience with that) but it could be much better if you used an invisiable entity then use set_attach() then you can use the acceleration on both entitys & players :-)
last time l tried to attach a non player object to another one, the game crashed (with memory access error l think)
l wanted to use it that z-fighting works correctly https://github.com/HybridDog/trimet/blo ... r/init.lua

‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪

User avatar
AiTechEye
Member
Posts: 1000
Joined: Fri May 29, 2015 21:14
GitHub: AiTechEye
Location: Sweden

Re: [Mod] Diplazer 17 (the ultimate build tool!

by AiTechEye » Post

V17 realesed

Minetestforfun
Member
Posts: 940
Joined: Tue Aug 05, 2014 14:09
GitHub: MinetestForFun
IRC: MinetestForFun
In-game: MinetestForFun
Location: On earth
Contact:

Re: [Mod] Diplazer 17 (the ultimate build tool!

by Minetestforfun » Post

UjEdwin wrote:V17 realesed
Thank you for the update :)

Can you tell us what's new in the mod ? (in this case, we will not must investigate the code with meld)

Also, can you keep the whitespace/indentation fix from HybridDog ? https://github.com/HybridDog/diplazer/b ... r/base.lua (it's horrible to see diff with Meld..)

Thank you in advance.

Post Reply

Who is online

Users browsing this forum: No registered users and 14 guests