And here are instructions for the memory chips:
WARNING: these chips are not tested and buggy. Use them at your risk!
These chips look like luacontrollers, however they are not luacontrollers. They are memory units
you can use to store data in a centralized chip, which can be accessed by many devices over digiline.
If you want to make big computers with luacontrollers or routers which need to share the memory, these chips are the perfect solution.
Every chip has multiple data locations, called addresses
. Each address can store a single (but long!) string.
There's a limited number of addresses, but sometimes you can fit ALL DATA in a single address! (using serialization functions, currently available only on routers).
There are 7 different chip types, each has a different number of addresses.
The chip sizes are currently: 16, 32, 64, 128, 256, 512, 1024
Note that each chip has the double size of the previous one. You can upgrade your chips by putting two chips of the same size in the crafting grid. You will get a single chip, but with a double
These are the digiline commands for these memory units:
- GET <address>: get the content of an address. ADDRESS must be a number between 1 and the chip size.
- SET <address> <data>: set the content of an address.
- ERASE: erase ALL the addresses. Be careful!!!
These chips have only one feedback message: OK
. You already know what it means.