[WIP][MOD] Hi-Tech Armor

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AlphaD
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Posts: 2
Joined: Wed Sep 16, 2015 20:26
In-game: AlphaD

[WIP][MOD] Hi-Tech Armor

by AlphaD » Post

This mod aim to add a complex hi-tech armor, with lots of modules to install and customize, here I write some details about what I'm doing and what I do from now on.

Mod version: 0.1
Minetest version: 0.4.13
Licence: LGPL 2.1 or later

Color Legend:
Red -> To do
Blue -> Incomplete
Green -> Completed
Nodes:
Raw Crystal -> Completed (this is the basic node for the crafting material.)
Worktable -> Incomplete (using this you can customize all the modules of every part of the armor.)

Crafting Material:
Crystal -> Completed (it's necessary to craft the armor and the worktable.)

The armor is divided in 5 pieces, here I list them with their modules:
Helmet: Battery, Photovoltaic Generator
Torso: Battery, Heat Generator
Legs: Battery, Kinetic Generator
Boots: Battery
Hand: Battery

Crafting guide:
C -> Crystal
S -> Steel Ingot (the default one)
G -> Gold Ingot (the defaul one)
X -> Empty space (used to align better the crafting grid)

Worktable:

[G C G]


Helmet:




Torso:




Legs:

[C X C]


Boots:
[S X S]
[C X C]
[S X S]

Hand(This works in every horizontal line!):
[S]
[C]
[S]

Depends:
default
3d_armor

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Hybrid Dog
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Posts: 2835
Joined: Thu Nov 01, 2012 12:46
GitHub: HybridDog

Re: [WIP][MOD] Hi-Tech Armor

by Hybrid Dog » Post

Maybe you could make a ricochet outer coating which makes attacks on you become directed to players next to you.

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User avatar
LazerRay
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Posts: 147
Joined: Sun Jul 27, 2014 01:32
GitHub: LazerRay

Re: [WIP][MOD] Hi-Tech Armor

by LazerRay » Post

Some possible ideas your mod:

Zero Fall Damage for the boots
Speed Boost and Step Assist for the legs
Water Breathing for the helmet
A Multi-Tool for the hands

And some kind of charging station for all parts

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AlphaD
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Posts: 2
Joined: Wed Sep 16, 2015 20:26
In-game: AlphaD

Re: [WIP][MOD] Hi-Tech Armor

by AlphaD » Post

Thanks a lot of the ideas!
Right now, being new on Lua, I have a few problems on iterfacing my mod with the 3D_armor, but I could soon be able to fix all the problems.

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TechNolaByte
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Posts: 465
Joined: Wed May 10, 2017 21:00
GitHub: TechNolaByte

Re: [WIP][MOD] Hi-Tech Armor

by TechNolaByte » Post

this is cool
I'm actually working on something similar called neptunium armor which a full set would basically make you an admin
features include(fly priv , no fire damage, no radiation damage, fast priv, a toggle able cloud path, toggling little gravity, no fall damage, infinite water breathing, wire view priv, zoom priv, noclip,and being able to teleport to any place your looking even far away by pressing L)
The great quest of alchemy neither failed nor attained gold; programmers are those great alchemists who transmute caffeine into code.

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