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[Mod] Tac Nayn [2.0] [tac_nayn]

Posted: Fri Oct 30, 2015 18:44
by GreenXenith
Hello all! This is my first mod and I hope you all like it!

All it is, is basically the polar opposite or evil twin of Nyan Cat (pop-tart cat and its rainbows) known as Tac Nayn.

The Tac Nayn spawns exactly like the Nyan Cat so now you have double the chance of finding a rare kitty.

The difference between the two is the names (Nyan Cat vs. Tac Nayn), the body (which is a waffle instead of a pop-tart), the fur color (black vs. grey), the face (mad with red eyes vs. happy with blue eyes), and the rainbow (color vs. gray-scale). Of course if you go by the videos/gifs/images, the directions and backgrounds are also different (right with bubbles popping on a blue background vs left with skulls flashing on a dark red background).

Yes, I stole the code from the Nyan Cat and changed a few things here and there but it's still something cool to have.

This is a normal block that can be placed (this includes the gray rainbow BTW) and does nothing useful except give you bragging rights on servers. Do what you like with it.

Changelog:
Spoiler
[1.0]
-The mod is born!
[2.0]
-Major rework of mod:
-Added crafts.lua, nodes.lua, LICENSE.txt, README.md, screenshot.png, description.txt, and mod.conf.
-Changed code license to MIT
-Added support for waffles mod
-Added crafting recipe if waffles is enabled
Download:
tac_nayn [2.0].zip
(178.59 KiB) Downloaded 312 times
GitHub Repo

License: Textures are CC0, code is MIT.

Dependencies: default, waffles?

Screenshot:
Image

This mod now supports waffles. You can craft both nodes if this mod is enabled. See README.md for crafting recipes.

Re: [Mod] Tac Nayn [tac_nayn]

Posted: Sat Oct 31, 2015 18:21
by Don
Neat idea.

Re: [Mod] Tac Nayn [tac_nayn]

Posted: Sat Oct 31, 2015 18:29
by qwertymine3
Nice, I think that the cat face is better than that of the nyan cat ฅ ̳͒•ˑ̫• ̳͒ฅ♡

Re: [Mod] Tac Nayn [tac_nayn]

Posted: Wed Jan 18, 2017 23:01
by GreenXenith
qwertymine3 wrote:Nice, I think that the cat face is better than that of the nyan cat ฅ ̳͒•ˑ̫• ̳͒ฅ♡
The tac nayn face follows the actual thing
Spoiler
Image
while the nyan cat does not
Spoiler
Image

Re: [Mod] Tac Nayn [tac_nayn]

Posted: Wed Jan 18, 2017 23:02
by GreenXenith
Bump.

Re: [Mod] Tac Nayn [tac_nayn]

Posted: Sat Jan 21, 2017 13:14
by Chibi ghost
added

Re: [Mod] Tac Nayn [tac_nayn]

Posted: Sat Jan 21, 2017 16:42
by GreenXenith
Chibi ghost wrote:added
to?

Re: [Mod] Tac Nayn [tac_nayn]

Posted: Sat Jan 21, 2017 17:30
by Chibi ghost
my game

Re: [Mod] Tac Nayn [tac_nayn]

Posted: Sat Jan 21, 2017 19:04
by GreenXenith
:P

Re: [Mod] Tac Nayn [tac_nayn]

Posted: Mon Feb 13, 2017 16:07
by Desour
GreenDimond wrote:Yes, I stole the code from the Nyan Cat and changed a few things here and there.

License: WTFPL
https://github.com/minetest/minetest_ga ... icense.txt

Re: [Mod] Tac Nayn [tac_nayn]

Posted: Mon Feb 13, 2017 16:13
by GreenXenith
DS-minetest wrote:
GreenDimond wrote:Yes, I stole the code from the Nyan Cat and changed a few things here and there.

License: WTFPL
https://github.com/minetest/minetest_ga ... icense.txt
S̶o̶.̶.̶.̶.̶ ̶s̶h̶a̶l̶l̶ ̶I̶ ̶c̶h̶a̶n̶g̶e̶ ̶i̶t̶ ̶t̶o̶ ̶C̶C̶0̶?̶ ̶O̶r̶ ̶w̶o̶u̶l̶d̶ ̶t̶h̶a̶t̶ ̶n̶o̶t̶ ̶s̶u̶f̶f̶i̶c̶e̶?̶
EDIT: Oh I see.... I will change to MIT on next release.

Re: [Mod] Tac Nayn [tac_nayn]

Posted: Tue Feb 14, 2017 15:30
by Desour
GreenDimond wrote:
DS-minetest wrote:
GreenDimond wrote:Yes, I stole the code from the Nyan Cat and changed a few things here and there.

License: WTFPL
https://github.com/minetest/minetest_ga ... icense.txt
S̶o̶.̶.̶.̶.̶ ̶s̶h̶a̶l̶l̶ ̶I̶ ̶c̶h̶a̶n̶g̶e̶ ̶i̶t̶ ̶t̶o̶ ̶C̶C̶0̶?̶ ̶O̶r̶ ̶w̶o̶u̶l̶d̶ ̶t̶h̶a̶t̶ ̶n̶o̶t̶ ̶s̶u̶f̶f̶i̶c̶e̶?̶
EDIT: Oh I see.... I will change to MIT on next release.
I should have written more.
As much as I know, this:

Code: Select all

This program is free software; you can redistribute it and/or modify it under the terms
of the GNU Lesser General Public License as published by the Free Software Foundation;
either version 2.1 of the License, or (at your option) any later version.
means that you have to give it the same license (LGPLv2.1).
I don't know much about licenses but I think, it would be best just to copy the part about the code in license.txt in your license.txt and so give it the same license.

Re: [Mod] Tac Nayn [tac_nayn]

Posted: Tue Feb 14, 2017 18:25
by GreenXenith
DS-minetest wrote:I should have written more.
As much as I know, this:

Code: Select all

This program is free software; you can redistribute it and/or modify it under the terms
of the GNU Lesser General Public License as published by the Free Software Foundation;
either version 2.1 of the License, or (at your option) any later version.
means that you have to give it the same license (LGPLv2.1).
I don't know much about licenses but I think, it would be best just to copy the part about the code in license.txt in your license.txt and so give it the same license.
Oki-doki. Will do.

Re: [Mod] Tac Nayn [2.0] [tac_nayn]

Posted: Wed Feb 22, 2017 01:17
by GreenXenith
Update to v2.0!
Crafts now available if waffle mod enabled.
Major mod rework.
Now on GitHub.
See changelog for details.

Re: [Mod] Tac Nayn [2.0] [tac_nayn]

Posted: Sun Apr 09, 2017 06:10
by Lone_Wolf
+10 You should add craftable tac nayn swords, pickaxes, axes, ect.

Re: [Mod] Tac Nayn [2.0] [tac_nayn]

Posted: Sun Apr 09, 2017 06:12
by GreenXenith
Lone_Wolf wrote:+10 You should add craftable tac nayn swords, pickaxes, axes, ect.
I wan't to keep this like the Nyan Cat mod (RIP Nyan Cat, we will miss you). I might however, make a separate mod that does.

Re: [Mod] Tac Nayn [2.0] [tac_nayn]

Posted: Sun Apr 09, 2017 06:20
by Lone_Wolf
The NyanCat does have a separate mod like that already, It doesn't have armour though sadly.

Re: [Mod] Tac Nayn [2.0] [tac_nayn]

Posted: Fri Aug 04, 2017 05:05
by Mccrystal
Lone_Wolf wrote:The NyanCat does have a separate mod like that already, It doesn't have armour though sadly.
I'm working on a nyancat with armour! Good to see there are still some Nyan Cat fans around!