CARNIVORE PLANT

User avatar
ulla
Member
 
Posts: 66
Joined: Wed Feb 04, 2015 09:22
GitHub: IIIullaIII
IRC: ulla
In-game: ulla

CARNIVORE PLANT

by ulla » Wed Jan 20, 2016 22:12

HI all this is my new mod and first mob
Image
Image
Image
Image
Image
Image
:-)
have children too and shot egg
UPDATED WHIT NEW CARNIVORE AND MOB
next time add more carnivore


Update whit some fix and new mob
0.2.0 download :
GITHUB : https://github.com/IIIullaIII/mobu
DROPBOX: https://www.dropbox.com/sh/mi09xjil1yyk ... 1ospa?dl=0
_________________________________________________________________________
Last edited by ulla on Thu May 03, 2018 12:03, edited 10 times in total.
 

User avatar
mahmutelmas06
Member
 
Posts: 367
Joined: Mon Mar 02, 2015 13:10
GitHub: mahmutelmas06
IRC: mahmutelmas06
In-game: masum

Re: CARNIVORE PLANT

by mahmutelmas06 » Wed Jan 20, 2016 22:47

Original idea

By the way you dont need to integrate api.lua if you add mobs to depens.txt
My Mods:

Beverage
 

User avatar
ulla
Member
 
Posts: 66
Joined: Wed Feb 04, 2015 09:22
GitHub: IIIullaIII
IRC: ulla
In-game: ulla

Re: CARNIVORE PLANT

by ulla » Wed Jan 20, 2016 23:42

mahmutelmas06 wrote:Original idea

By the way you dont need to integrate api.lua if you add mobs to depens.txt

Tank you !! ohh but i have modified api only for not depends :-( but in next update i add other mob and
i use mobs depends
 

npx
Member
 
Posts: 164
Joined: Thu Apr 09, 2015 21:17
Location: Turin, Italy
In-game: npx

Re: CARNIVORE PLANT

by npx » Fri Jan 22, 2016 20:23

It is a very nice idea! Good work!
 

User avatar
ulla
Member
 
Posts: 66
Joined: Wed Feb 04, 2015 09:22
GitHub: IIIullaIII
IRC: ulla
In-game: ulla

Re: CARNIVORE PLANT

by ulla » Fri Jan 22, 2016 23:07

npx wrote:It is a very nice idea! Good work!
tanks
i want create more carnivore
next time i add
 

User avatar
ulla
Member
 
Posts: 66
Joined: Wed Feb 04, 2015 09:22
GitHub: IIIullaIII
IRC: ulla
In-game: ulla

Re: CARNIVORE PLANT

by ulla » Fri Jan 22, 2016 23:08

ulla wrote:
npx wrote:It is a very nice idea! Good work!
tanks
i want create more carnivore
next time i add
lol grazie ita?
 

npx
Member
 
Posts: 164
Joined: Thu Apr 09, 2015 21:17
Location: Turin, Italy
In-game: npx

Re: CARNIVORE PLANT

by npx » Fri Jan 22, 2016 23:44

Si! Che cosa carina trovarsi così per caso, ancora complimenti per la mod, ha un grande potenziale! Continua così!
 

User avatar
TailsTheFoxDoes MT
Member
 
Posts: 415
Joined: Mon Jan 18, 2016 20:50
Location: Mobius
In-game: TailsTheFox

Re: CARNIVORE PLANT

by TailsTheFoxDoes MT » Sun Jan 24, 2016 23:58

Can you make it attack mobs besides players, or is it enabled already, it would be a cool defense mechanism.
I'm the TailsTMM of minetest, in other words, i rock.
BRAAAAAZZZZAAAA!!!!!!!!!!!!!!!!!!!!!!!!!!!
BTW it means TailsTheMeseMinecart, but that isn't my name, it's just a way of saying that i basically do the same thing Dantdm does but i do it with minetest And you problably can't see the invisible ink.
My mods:
My first mod:tails_boss

Mob_pack now has voice acting! Do you want YOUR VOICE included? Look in my posts for the thread!
 

User avatar
ulla
Member
 
Posts: 66
Joined: Wed Feb 04, 2015 09:22
GitHub: IIIullaIII
IRC: ulla
In-game: ulla

Re: CARNIVORE PLANT

by ulla » Mon Jan 25, 2016 18:32

TailsTheFoxDoes MT wrote:Can you make it attack mobs besides players, or is it enabled already, it would be a cool defense mechanism.
iI had already thought about it, but I do not know if 'does not make her walk, in the next update I' to insert this too
tanks for post
 

User avatar
ulla
Member
 
Posts: 66
Joined: Wed Feb 04, 2015 09:22
GitHub: IIIullaIII
IRC: ulla
In-game: ulla

Re: CARNIVORE PLANT

by ulla » Mon Jan 25, 2016 18:35

npx wrote:Si! Che cosa carina trovarsi così per caso, ancora complimenti per la mod, ha un grande potenziale! Continua così!
grazie ho gia degli altri progetti in mente ma per ora voglio perfezionare e finire queste mie due mod : hemp_mod https://forum.minetest.net/viewtopic.php?f=9&t=13917
e questa carnivore plant
 

User avatar
TailsTheFoxDoes MT
Member
 
Posts: 415
Joined: Mon Jan 18, 2016 20:50
Location: Mobius
In-game: TailsTheFox

Re: CARNIVORE PLANT

by TailsTheFoxDoes MT » Sat Jan 30, 2016 06:22

ulla wrote:
TailsTheFoxDoes MT wrote:Can you make it attack mobs besides players, or is it enabled already, it would be a cool defense mechanism.
iI had already thought about it, but I do not know if 'does not make her walk, in the next update I' to insert this too
tanks for post
Maybe you could use some code from esmobs/badplayer. Because, i installed badplayer they attacked the not_so_simple_mobs and attacked the fnaf mod, the only reason the fnaf mod crashed was because the fnaf mobs were incompatible for badplayer/esmobs, not the other away around, and about how you said "Thanks"
Your Welcome
I'm the TailsTMM of minetest, in other words, i rock.
BRAAAAAZZZZAAAA!!!!!!!!!!!!!!!!!!!!!!!!!!!
BTW it means TailsTheMeseMinecart, but that isn't my name, it's just a way of saying that i basically do the same thing Dantdm does but i do it with minetest And you problably can't see the invisible ink.
My mods:
My first mod:tails_boss

Mob_pack now has voice acting! Do you want YOUR VOICE included? Look in my posts for the thread!
 

User avatar
TailsTheFoxDoes MT
Member
 
Posts: 415
Joined: Mon Jan 18, 2016 20:50
Location: Mobius
In-game: TailsTheFox

Re: CARNIVORE PLANT

by TailsTheFoxDoes MT » Sat Jan 30, 2016 06:26

TailsTheFoxDoes MT wrote:
ulla wrote:
TailsTheFoxDoes MT wrote:Can you make it attack mobs besides players, or is it enabled already, it would be a cool defense mechanism.
iI had already thought about it, but I do not know if 'does not make her walk, in the next update I' to insert this too
tanks for post
Maybe you could use some code from esmobs/badplayer. Because, i installed badplayer they attacked the not_so_simple_mobs and attacked the fnaf mod, the only reason the fnaf mod crashed was because the fnaf mobs were incompatible for badplayer/esmobs, not the other away around, and about how you said "Thanks"
Your Welcome
And about the head sticking out, what about making it stretch between two entities, the plant head, and the pot, and i think i know why you made this mod, because i heard of a similar minecraft mod.
I'm the TailsTMM of minetest, in other words, i rock.
BRAAAAAZZZZAAAA!!!!!!!!!!!!!!!!!!!!!!!!!!!
BTW it means TailsTheMeseMinecart, but that isn't my name, it's just a way of saying that i basically do the same thing Dantdm does but i do it with minetest And you problably can't see the invisible ink.
My mods:
My first mod:tails_boss

Mob_pack now has voice acting! Do you want YOUR VOICE included? Look in my posts for the thread!
 

foxz
Member
 
Posts: 36
Joined: Sun Feb 07, 2016 11:58
GitHub: foxzoolm
In-game: foxz

Re: CARNIVORE PLANT

by foxz » Fri Feb 19, 2016 20:34

LOL epic !!!
gg...
is it a entity or a node+entity ?
 

User avatar
ulla
Member
 
Posts: 66
Joined: Wed Feb 04, 2015 09:22
GitHub: IIIullaIII
IRC: ulla
In-game: ulla
 

User avatar
Andrey01
Member
 
Posts: 2301
Joined: Wed Oct 19, 2016 15:18
Location: Russia, Moscow
GitHub: Andrey2470T
In-game: Andrey01

Re: CARNIVORE PLANT

by Andrey01 » Sat Aug 12, 2017 20:23

Oh! I even did not know here was added still one carnivore plant! It looks like nice. How do i need to rename correctly? If i try to rename in carnivore_plant an error happens then.
 

User avatar
BirgitLachner
Member
 
Posts: 379
Joined: Thu May 05, 2016 10:18
In-game: Bibs

Re: CARNIVORE PLANT

by BirgitLachner » Sun Aug 13, 2017 08:31

Nice and suprising idea for those who don't believe that there is a player-eating plant :D
 

User avatar
kingoscargames
Member
 
Posts: 216
Joined: Fri Jul 28, 2017 12:06
Location: Netherlands
GitHub: kingoscargames
In-game: kingoscargames

Re: CARNIVORE PLANT

by kingoscargames » Sun Aug 13, 2017 10:56

Andrey01 wrote:How do i need to rename correctly?

It should be renamed to "mobu".
 

User avatar
azekill_DIABLO
Member
 
Posts: 7488
Joined: Wed Oct 29, 2014 20:05
Location: OMICRON
GitHub: azekillDIABLO
In-game: azekill_DIABLO
 


Return to WIP Mods



Who is online

Users browsing this forum: No registered users and 8 guests