[Mod] Doors [ts_doors]

Thomas-S
Member
Posts: 115
Joined: Sun Sep 06, 2015 12:23
GitHub: Thomas--S
IRC: Thomas-S
In-game: Thomas-S
Location: Bavaria, Germany

[Mod] Doors [ts_doors]

by Thomas-S » Post

Hello. I'm glad to present you my new mod:
ts_doors

ts_doors adds normal and locked doors for every kind of wood and suitable materials. Moretrees and other mods are also supported.

Here's a screenshot:
Image

License: MIT for code, CC0 for media
Code: https://github.com/minetest-mods/ts_doors
Download: https://github.com/minetest-mods/ts_doo ... master.zip
Dependencies: default, doors, ts_workshop
Optional dependencies: moretrees, ethereal, moreores, technic, basic_materials

The prefix "ts_" is there to avoid namespace conflicts.
Last edited by Thomas-S on Thu Jul 23, 2020 04:45, edited 1 time in total.

User avatar
TumeniNodes
Member
Posts: 2941
Joined: Fri Feb 26, 2016 19:49
GitHub: TumeniNodes
IRC: tumeninodes
In-game: TumeniNodes
Location: in the dark recesses of the mind
Contact:

Re: [Mod] Doors [ts_doors]

by TumeniNodes » Post

I like the padlocks for locked doors..., neat idea
A Wonderful World

User avatar
burli
Member
Posts: 1643
Joined: Fri Apr 10, 2015 13:18

Re: [Mod] Doors [ts_doors]

by burli » Post

move to default please

Thomas-S
Member
Posts: 115
Joined: Sun Sep 06, 2015 12:23
GitHub: Thomas--S
IRC: Thomas-S
In-game: Thomas-S
Location: Bavaria, Germany

Re: [Mod] Doors [ts_doors]

by Thomas-S » Post

Thanks for your feedback. I'm glad to hear that you like my mod.

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Mod] Doors [ts_doors]

by azekill_DIABLO » Post

very nice mod! should be default!
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

User avatar
D00Med
Member
Posts: 949
Joined: Sat Feb 07, 2015 22:49
GitHub: D00Med
Location: Australia...somewhere

Re: [Mod] Doors [ts_doors]

by D00Med » Post

agreed!
Look! I have a signature :]
My subgame: viewtopic.php?f=15&t=14051#p207242

User avatar
Don
Member
Posts: 1643
Joined: Sat May 17, 2014 18:40
GitHub: DonBatman
IRC: Batman
In-game: Batman

Re: [Mod] Doors [ts_doors]

by Don » Post

+1
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

Thomas-S
Member
Posts: 115
Joined: Sun Sep 06, 2015 12:23
GitHub: Thomas--S
IRC: Thomas-S
In-game: Thomas-S
Location: Bavaria, Germany

Re: [Mod] Doors [ts_doors]

by Thomas-S » Post

Update: I fixed a bug regarding groups. Please download the new version at https://github.com/minetest-mods/ts_doors.

Thomas-S
Member
Posts: 115
Joined: Sun Sep 06, 2015 12:23
GitHub: Thomas--S
IRC: Thomas-S
In-game: Thomas-S
Location: Bavaria, Germany

Re: [Mod] Doors [ts_doors]

by Thomas-S » Post

Update: Added opaque doors.

On the To-Do list:
Trapdoors

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Mod] Doors [ts_doors]

by azekill_DIABLO » Post

nice!! also think to add metal version for every ore!!!
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

Thomas-S
Member
Posts: 115
Joined: Sun Sep 06, 2015 12:23
GitHub: Thomas--S
IRC: Thomas-S
In-game: Thomas-S
Location: Bavaria, Germany

Re: [Mod] Doors [ts_doors]

by Thomas-S » Post

Metal versions are planned, but you will have to wait a bit until they will come.

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Mod] Doors [ts_doors]

by azekill_DIABLO » Post

no problem!
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

User avatar
Don
Member
Posts: 1643
Joined: Sat May 17, 2014 18:40
GitHub: DonBatman
IRC: Batman
In-game: Batman

Re: [Mod] Doors [ts_doors]

by Don » Post

I have the default doors in mydoors. Thomas you could take them from there.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

Thomas-S
Member
Posts: 115
Joined: Sun Sep 06, 2015 12:23
GitHub: Thomas--S
IRC: Thomas-S
In-game: Thomas-S
Location: Bavaria, Germany

Re: [Mod] Doors [ts_doors]

by Thomas-S » Post

Thank you very much for the offer. However, I plan a different implementation, but I have to wait for some engine changes.

Thomas-S
Member
Posts: 115
Joined: Sun Sep 06, 2015 12:23
GitHub: Thomas--S
IRC: Thomas-S
In-game: Thomas-S
Location: Bavaria, Germany

Re: [Mod] Doors [ts_doors]

by Thomas-S » Post

Update: Added trapdoors!

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Mod] Doors [ts_doors]

by azekill_DIABLO » Post

great! screenshots?
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

Sokomine
Member
Posts: 4276
Joined: Sun Sep 09, 2012 17:31
GitHub: Sokomine
IRC: Sokomine
In-game: Sokomine

Re: [Mod] Doors [ts_doors]

by Sokomine » Post

Nice to see doors made out of diffrent wood types. Good doors are always nice to have in this game as they improve the appearance of simple houses a lot.
A list of my mods can be found here.

Thomas-S
Member
Posts: 115
Joined: Sun Sep 06, 2015 12:23
GitHub: Thomas--S
IRC: Thomas-S
In-game: Thomas-S
Location: Bavaria, Germany

Re: [Mod] Doors [ts_doors]

by Thomas-S » Post

Thanks for the feedback. I will add a new screenshot when this mod will become stable.

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Mod] Doors [ts_doors]

by azekill_DIABLO » Post

+1 for everything you've done there!!!
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

Thomas-S
Member
Posts: 115
Joined: Sun Sep 06, 2015 12:23
GitHub: Thomas--S
IRC: Thomas-S
In-game: Thomas-S
Location: Bavaria, Germany

Re: [Mod] Doors [ts_doors]

by Thomas-S » Post

Update

The long-awaited update arrived. The changes:
  • Added metal doors
  • Some bugfixes
Please test this version. This might become the stable one.

User avatar
Wuzzy
Member
Posts: 4778
Joined: Mon Sep 24, 2012 15:01
GitHub: Wuzzy2
IRC: Wuzzy
In-game: Wuzzy
Contact:

Re: [Mod] Doors [ts_doors]

by Wuzzy » Post

Some comments:

- Yay for more metal doors, especially gold (gold is way too underused in Minetest Game)
- Yay for more doors in general, thank you. :-)
- Sounds are odd. Steel sounds are used for locked doors and wood sounds for unlocked doors. This means, a unlocked steel door has a wood sound and a locked wooden door has a metal sound. xD The door sounds should be based on material rather than locked/unlocked.
- Item descriptions overlap; e.g. door with/without windows have equal description
- Item description of locked door should be “Locked <Material> Door” instead of “<Material> Locked Door”, e.g. “Locked Steel Door”
- The door “Steel Locked Door” (ts_doors:door_locked_default_steelblock) is a special case as it is technically equal to the original Steel Door from Minetest Game, so this door is a duplicate. Maybe you could just overwrite the original item instead of registering a new one; I think all you need to do is to supply a new description and replace the texture (look into the doors mod to find the name).
- Keeping the original wooden door is OK to me as this recipe is based on the wood group, so there is always a wooden fallback door available for other wood types or mixing. For clarity, I suggest to overwrite the description and change it to “Mixed Wooden Door”. Maybe you could even overwrite the texture to make it stand out from the rest; maybe it could looks like a “patchwork” door with several woods used. :-)
- The same applies to the default trapdoors, of course
- Neither wood nor steel open/close sounds fit to diamond door IMO. This door could benefit from custom sounds
- I like all textures except the diamond doors, especially the windowed one. Diamond door is a bit too dark for my taste and it does not really look precious for its high price. IMO it should stand out from the rest and look really luxurious
- I like windowless doors. Good when privacy is important. :D
- However, light goes through all windowless doors. Sadly, this is a limitation of the engine as far I know. :-(

User avatar
MineYoshi
Member
Posts: 5373
Joined: Wed Jul 08, 2015 13:20
Contact:

Re: [Mod] Doors [ts_doors]

by MineYoshi » Post

+100
Would like to see this in default.
Have a nice day! :D

piecubed
New member
Posts: 4
Joined: Sun Nov 25, 2018 19:49
GitHub: piecubed
IRC: piesquared
In-game: Matthias piesquared piecubed bookishwarrior

Re: [Mod] Doors [ts_doors]

by piecubed » Post

Support for ethereal too?

Thomas-S
Member
Posts: 115
Joined: Sun Sep 06, 2015 12:23
GitHub: Thomas--S
IRC: Thomas-S
In-game: Thomas-S
Location: Bavaria, Germany

Re: [Mod] Doors [ts_doors]

by Thomas-S » Post

I finally added this mod to the content database: https://content.minetest.net/packages/T ... /ts_doors/

I also tested it with Minetest 5.0, it seems to work.

Thomas-S
Member
Posts: 115
Joined: Sun Sep 06, 2015 12:23
GitHub: Thomas--S
IRC: Thomas-S
In-game: Thomas-S
Location: Bavaria, Germany

Re: [Mod] Doors [ts_doors]

by Thomas-S » Post

piecubed wrote:Support for ethereal too?
Support for ethereal was added today.

Thanks for your patience.

Post Reply

Who is online

Users browsing this forum: No registered users and 10 guests