This mod adds a veriety of ranged weapons, with several types of ammo for guns:
Handguns
*semi auto
*somewhat low clip size
*low damage
*pretty good accuracy
*quite low critical rate
machine pistols
*full auto
*high clip size
*extremelly low damage
*low accuracy
*really low critical rate
*really fast firing speed
sub-machineguns
*full auto
*high clip size
*low damage
*low accuracy
*really low critical rate
*really fast firing speed
assault rifles
*full auto
*high clip size
*Average damage
*low accuracy
*low to average critical rate
*fast firing speed
shotguns
*loads 1 bullet at a time
*requires pumping after each shot
*very low clip size
*good damage
*horrible accuracy
*average critical rate
*shoots a spread of bullets
auto-shotguns
*same as shotguns, but full-auto and loads whole magazine at once and has higher clip size
rifles
*low clip size
*the further away you shoot from, the better the damage
*maximal accuracy
*high critical rate
revolvers
*loads 1 bullet at a time
*very low clip size
*high damage
*high accuracy
*high critical rate
magnums
*semi-auto
*low clip size
*high damage
*high accuracy
*high critical rate
heavy machineguns
*full auto
*very high clip size
*average damage
*low accuracy
*low critical rate
*high firing speed
power weapons
*high damage
*maximal accuracy
*uses power particles as ammo (those can be only be obtained from the power particle generator)
*average critical rate
*firing speed depends on the gun
force gun
*pushes targets away instead of harming them directly
shurikens
*semi-auto (but without cooldown)
*all other stuff, depends on the material you make them from, comes in wood, stone, steel, bronze, gold, mese, diamond)
javelin
*can be thrown or used as a melee weapon
explosives
*grenade launchers
*explosive barrels
*rocket launchers (only 1 for now)
*hand grenades
for a guide on how to use each item in the mod and what is it capable of, just check it's describtion in game.
MT version: 0.5.3.0
Depends:
tnt, doors(optional), xpanes(optional), vessels(optional), moreores(extremelly optional)
recomendations:
any crafting recipe checking mod, 3d_armor, any mod that adds strong mobs(nssm for example)
license:
cc-by-sa 4.0
latest download:
https://github.com/daviddoesminetest/ra ... 20v0.4.zip
github rep:
https://github.com/daviddoesminetest/rangedweapons
Old stuff: (description for version 0.1 and 0.2 and 0.3 download)
Spoiler
hello minetest!
today i present you the ranged weapons mod!
it adds some throwable weapons and guns
that includes:
shurikens: wooden, stone, steel, bronze, gold, mese, diamond (they deal as much damages as the same material sword would, the golden one is as strong as mese)
javelin: deals 6 damage and penetrates mobs/players
guns:
3 handguns: (makarov and bereta98 uses 9mm bullets while desert eagle uses 375. bullets, handguns are low at damage and velocity, but quite cheap)
3 revolvers: (uses 375. bullets, deals higher damage than handguns and has bigger velocity than any other guns, not as cheap as handguns, but still not too expensive to make)
4 rifles: ( uses 10mm bullets, deals highest damage of all other guns and penetrates mobs/players, also, they got higher velocity than handguns, but not as high as revolvers, they are quite expensive to make)
4 shotguns: (uses shotgun shells to shoot, theyr damages ain't so high, but they can harm a swarm of players/mobs in 1 shot if they all are close to each other, and those are quite expensive to make)
2 power guns:
electro gun: (uses power charges to shoot, it shoots a slowly moving, big area reaching electric charge, that continously damages players/mobs that are touching it, it penetrates then aswell!, this one is extra expensive to make, but believe me, it will make you unbeatable against players without diamond armor, and the strongest of mobs!)
laser rifle: (uses poer charges to shoot, it shots a laser beam that penetrates mobs/players and blocks, and that lets you reach even the mobs and players behind walls!, might not be as expensive as electro gun, but still it sick expensive to make!)
as a bonus, this mod also makes "default:clay_brick: (clay brick) throwable!
now for the recipes!
some code from "throwing" mod was used to make this mod
depends: default, moreores (some recipes needs silver and mithril!)
license: WTFPL (do what the @#$% you want with the public license)
mt version: tested on mt 0.4.14 (should work with 0.4.10 - 0.4.13 aswell)
recomendation: use wield3d made by stu with this mod, and then make people in multiplayer s&$% theyr pants when they see u with the gigantic jackhammer ;D