[mod] Vehicles [vehicles]

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D00Med
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Re: [mod] Vehicles [vehicles]

by D00Med » Post

Ok, try it now, should be fixed.
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My subgame: viewtopic.php?f=15&t=14051#p207242

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Lejo
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Re: [mod] Vehicles [vehicles]

by Lejo » Post

D00Med wrote:Ok, try it now, should be fixed.
Sorry, It's still the same.

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Re: [mod] Vehicles [vehicles]

by D00Med » Post

Ok, I'm looking into it
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D00Med
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Re: [mod] Vehicles [vehicles]

by D00Med » Post

Update(not very exciting):
>All vehicles except the parachute now use the same driving function. It's a lot easier to make new vehicles now.
>The assault suit can fire missiles with the 'use' key. It is now possible for vehicles to fire two weapons.
>vehicles get a boost(formerly nitro) with the 'use' key, and can still shoot with 'sneak'.
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Lejo
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Re: [mod] Vehicles [vehicles]

by Lejo » Post

It works now fine, but how can I shot with the jet now?

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D00Med
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Re: [mod] Vehicles [vehicles]

by D00Med » Post

Oops, I forgot to put an 's' on the end of 'shoots', it works fine now
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Lejo
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Re: [mod] Vehicles [vehicles]

by Lejo » Post

Thank you now all works.

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D00Med
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Re: [mod] Vehicles [vehicles]

by D00Med » Post

I have started to fix/rebuild/whatever the wings.
Unfortunately I can't seem to get them to be removed.
If anyone can help with this, it would be really appreciated.
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Re: [mod] Vehicles [vehicles]

by D00Med » Post

Update(no wings yet):
Thanks to zaoqi:
>All functions are now in the api
>vehicles explode when they are in lava
>gravity affects vehicles that are not being driven
>functions are now in the format vehicles.function_name, eg: vehicles.object_drive
my changes:
>vehicles are now dropped if the driver punches them(whilst driving).
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Robsoie
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Re: [mod] Vehicles [vehicles]

by Robsoie » Post

This mod is really plenty of fun, thanks for this great work.
Seems all that is needed now is to make some racing tracks, time to race on the Monaco grand prix :)

edit : for those interested, this imageloader mod is very interesting in order to make the base of a F1 circuit :
viewtopic.php?f=9&t=6751

by example quickly painted a Monaco track and saved as a bmp file (couldn't make the transparency work on the png in the mod :/ so i had to use bmp in gimp (in GIMP you must export the image as a bmp with Compatibility "Do not write space information" enabled and the Advanced option must be set to 24bits)
http://i.imgur.com/t5G5YyN.png

Important to know with imageloader and bmp, for the transparency you use the pink RGB 255,0,255 color , so at least it can work around the odd png results

By example the result on a flat world using the imageloader to load that bmp :
http://i.imgur.com/wg1yMKd.jpg

With some more building work to improve the surrounding after getting your desired circuit base in a Minetest world, it can be very good to use with the vehicle mod, too bad there's no AI but with some multiplayer it can be fun :D

Just be cautious with your BMP size, the big circuit in the screenshot is obtained from the bmp being only 256x117

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Re: [mod] Vehicles [vehicles]

by D00Med » Post

@Robsoie
Thanks, and that's a really good idea. Currently it's a bit dull trying to race the cars, but I'm hoping to improve them until they are trickier to drive.

Update(by zaoqi):
>intilib support has been added. I don't know if it works for all languages, but it certainly works for Chinese.
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Re: [mod] Vehicles [vehicles]

by zaoqi » Post

depends:
default,tnt,dye,stairs?,intllib?
I speak en_CN/zh_CN/wzh_ACN.
My mods: ZNM's Not Minecraft Minecraft-like Commands Crafting+/gamemode

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D00Med
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Re: [mod] Vehicles [vehicles]

by D00Med » Post

^fixed
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IKRadulov
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Re: [mod] Vehicles [vehicles]

by IKRadulov » Post

The mod is great , but will you make the player hand invisible while you are in a vihicle ?

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Re: [mod] Vehicles [vehicles]

by D00Med » Post

Thanks for the suggestion, but I have no idea how to do that, since the hand is technically an item :S
I could make a hud image to cover it up, but that would be visible in 3rd person too.
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Re: [mod] Vehicles [vehicles]

by krokoschlange » Post

You could take a look at this:viewtopic.php?f=9&t=16435 Maybe it helps.

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D00Med
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Re: [mod] Vehicles [vehicles]

by D00Med » Post

hmm ok, thanks
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Pinquin
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Re: [mod] Vehicles [vehicles]

by Pinquin » Post

When I rightclick on a vehicle, it has the error:

Code: Select all

10:40:13: ERROR[main]: ServerError: ...brary/Application Support/minetest/mods/vehicles/api.lua:30: attempt to call method 'get_attach' (a nil value)
10:40:13: ERROR[main]: stack traceback:
10:40:13: ERROR[main]:  ...brary/Application Support/minetest/mods/vehicles/api.lua:30: in function 'force_detach'
10:40:13: ERROR[main]:  ...brary/Application Support/minetest/mods/vehicles/api.lua:44: in function 'object_attach'
10:40:13: ERROR[main]:  ...rary/Application Support/minetest/mods/vehicles/init.lua:299: in function <...rary/Application Support/minetest/mods/vehicles/init.lua:295>
I am using version 4.11 on Mac OS X.

IKRadulov
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Re: [mod] Vehicles [vehicles]

by IKRadulov » Post

@Pinquin Your version is old . I think the mod needs 4.14 minimum .

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Re: [mod] Vehicles [vehicles]

by zaoqi » Post

I speak en_CN/zh_CN/wzh_ACN.
My mods: ZNM's Not Minecraft Minecraft-like Commands Crafting+/gamemode

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D00Med
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Re: [mod] Vehicles [vehicles]

by D00Med » Post

Update: I've added lightcycles. They will place a barrier when 'sneak' is pressed and can destroy the lightcycle of the opposite colour.
Vehicles now have the capability to remove or place nodes (or place nodes when 'sneak' is pressed).
Nodes that destroy the vehicles can also be set.
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Re: [mod] Vehicles [vehicles]

by GreenXenith » Post

Maybe add a helicopter.
Y▹uTube | Mods | Patre●n | Twitter | Minetest Discord | GreenXenith#3232

Hey, you. You're finally awake.
You were trying to view their profile, right? Found the rest of their signature, same as us, and that guest over there.

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Re: [mod] Vehicles [vehicles]

by D00Med » Post

Yeah that'd be cool! thanks for the suggestion
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My subgame: viewtopic.php?f=15&t=14051#p207242

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Re: [mod] Vehicles [vehicles]

by D00Med » Post

Ok, done :D
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Re: [mod] Vehicles [vehicles]

by zaoqi » Post

在第一视角不能从直升机上下来
Can't get out of the helicopter at the first sight
I speak en_CN/zh_CN/wzh_ACN.
My mods: ZNM's Not Minecraft Minecraft-like Commands Crafting+/gamemode

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