[Modpack] Church[church]

Candle Mod- Keep the Bees? or Remove the bees?

Poll ended at Thu Dec 29, 2016 16:39

Keep The Bees
6
50%
Remove the Bees
3
25%
Something Else... (leave a comment)
1
8%
Don't Care
2
17%
 
Total votes: 12

User avatar
mootpoint
Member
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

[Modpack] Church[church]

by mootpoint » Post

This mod packadds some crosses and other church items to minetest. The crosses requested by casio33
these are the crosses and gravestones

Image

and pews

Image

will add other features if requested.
Added so far:
Bells by Sokomine -- added a new iron bell. bells ring every hour like normal.
Pews by mootpoint
podiums by mootpoint
altars
Grave stones
crosses
candles - All candles now craftable and this mod has been updated, it was a little old
display_lib - for writing on gravestones
font_lib - for writing on gravestones
download repository at : https://github.com/mootpoint/church/archive/master.zip
or browse the code: https://github.com/mootpoint/church
this mod is licensed under Gnu General Public License version 3
Last edited by mootpoint on Sun Dec 18, 2016 19:01, edited 12 times in total.
"Think of the solution, not the problem." - Richard Rahl

User avatar
Napiophelios
Member
Posts: 1011
Joined: Mon Jul 07, 2014 01:14
GitHub: Napiophelios
IRC: Nappi
In-game: Nappi

Re: [Mod] Cross [cross]

by Napiophelios » Post

Need one made of stone too..to make graves in a cemetary.
Last edited by Napiophelios on Mon Dec 12, 2016 17:05, edited 1 time in total.

User avatar
mootpoint
Member
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Mod] Cross [cross]

by mootpoint » Post

[quote="Napiophelios"]Need one made of stone too..to make graves in a cemetary.

done :)
"Think of the solution, not the problem." - Richard Rahl

User avatar
Napiophelios
Member
Posts: 1011
Joined: Mon Jul 07, 2014 01:14
GitHub: Napiophelios
IRC: Nappi
In-game: Nappi

Re: [Mod] Cross [cross]

by Napiophelios » Post

Its just a matter of opinion, but I would add a selection box too

Code: Select all

	selection_box = {
		type = "fixed",
		fixed = {
			{-0.375, -0.5, -0.0625, 0.375, 0.5, 0.0625},
		},
	},

User avatar
Inocudom
Member
Posts: 3085
Joined: Sat Sep 29, 2012 01:14
IRC: Inocudom
In-game: Inocudom

Re: [Mod] Cross [cross]

by Inocudom » Post

The crosses currently only face one direction.
You can now find my videos at BitChute: https://www.bitchute.com/channel/some_cheeky_jinuskian/

User avatar
mootpoint
Member
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Mod] Cross [cross]

by mootpoint » Post

any ideas on how to rotate them?,


edit: fixed will push
Last edited by mootpoint on Mon Dec 12, 2016 18:04, edited 1 time in total.
"Think of the solution, not the problem." - Richard Rahl

User avatar
mootpoint
Member
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Mod] Cross [cross]

by mootpoint » Post

Napiophelios wrote:Its just a matter of opinion, but I would add a selection box too

Code: Select all

	selection_box = {
		type = "fixed",
		fixed = {
			{-0.375, -0.5, -0.0625, 0.375, 0.5, 0.0625},
		},
	},
is there a specific reason why? ill add it i am just curious

nvm, i figured it out, looks good, will push
"Think of the solution, not the problem." - Richard Rahl

Chibi ghost
Member
Posts: 845
Joined: Fri Jan 08, 2016 21:17
In-game: Ghost

Re: [Mod] Cross [cross]

by Chibi ghost » Post

if this works it might go nicely with a church I'm planning on making I already have a bell mod

User avatar
mootpoint
Member
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Mod] Cross [cross]

by mootpoint » Post

If you find anything not right let me know I'll fix it as soon as I can, if you can link me to the bells mod and we can put together a church mod pack
"Think of the solution, not the problem." - Richard Rahl

User avatar
HolyPhoenix
Member
Posts: 27
Joined: Sun Mar 31, 2013 18:20

Re: [Mod] Cross [cross]

by HolyPhoenix » Post

Does this mod include those graves, or are those separate?

User avatar
mootpoint
Member
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Mod] Cross [cross]

by mootpoint » Post

it includes the graves
"Think of the solution, not the problem." - Richard Rahl

User avatar
Andrey01
Member
Posts: 2371
Joined: Wed Oct 19, 2016 15:18
GitHub: Andrey2470T
In-game: Andrey01
Location: Russia, Moscow

Re: [Mod] Cross [cross]

by Andrey01 » Post

In the screenshot i see - that tomb.What is there it?

User avatar
mootpoint
Member
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Mod] Cross [cross]

by mootpoint » Post

Andrey01 wrote:In the screenshot i see - that tomb.What is there it?
if you are talking about the headstone, then it is church:grave or the cross shaped one is church:grave_fancy, for the thick one and church:grave_simple for the small one
Last edited by mootpoint on Wed Dec 14, 2016 20:19, edited 1 time in total.
"Think of the solution, not the problem." - Richard Rahl

User avatar
mootpoint
Member
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Mod] Cross [cross]

by mootpoint » Post

pews have been added

Image
"Think of the solution, not the problem." - Richard Rahl

Chibi ghost
Member
Posts: 845
Joined: Fri Jan 08, 2016 21:17
In-game: Ghost

Re: [Mod] Cross [cross]

by Chibi ghost » Post

took some finding but here
https://github.com/Sokomine/bell/tree/master/textures
the version I have doesn’t have sound sadly

User avatar
mootpoint
Member
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Mod] Cross [cross]

by mootpoint » Post

Chibi ghost wrote:took some finding but here
https://github.com/Sokomine/bell/tree/master/textures
the version I have doesn’t have sound sadly
thanks, we may have a modpack coming soon :)
"Think of the solution, not the problem." - Richard Rahl

User avatar
HolyPhoenix
Member
Posts: 27
Joined: Sun Mar 31, 2013 18:20

Re: [Mod] Cross [cross]

by HolyPhoenix » Post

Yeah, this is awesome. I think once it becomes a pack you should rename it to Churches ModPack since it's gone well beyond the crosses.

User avatar
mootpoint
Member
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Mod] Cross [cross]

by mootpoint » Post

thats the plan :)
"Think of the solution, not the problem." - Richard Rahl

Chibi ghost
Member
Posts: 845
Joined: Fri Jan 08, 2016 21:17
In-game: Ghost

Re: [Mod] Cross [cross]

by Chibi ghost » Post

what I wants to finds now is mod that contain this stain glass
Image
no not the cats look past the cats

User avatar
mootpoint
Member
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Mod] Church[church]

by mootpoint » Post

what server is that on? you can point at the glass and get the name
"Think of the solution, not the problem." - Richard Rahl

Chibi ghost
Member
Posts: 845
Joined: Fri Jan 08, 2016 21:17
In-game: Ghost

Re: [Mod] Church[church]

by Chibi ghost » Post

no idea about the server in the screenshot

but it's in redcat

Chibi ghost
Member
Posts: 845
Joined: Fri Jan 08, 2016 21:17
In-game: Ghost

Re: [Mod] Church[church]

by Chibi ghost » Post

riventest I tried to get this to work on my game but it didn't

User avatar
twoelk
Member
Posts: 1365
Joined: Fri Apr 19, 2013 16:19
GitHub: twoelk
IRC: twoelk
In-game: twoelk
Location: northern Germany

Re: [Mod] Church[church]

by twoelk » Post

cool!
now I can furnish my churches
hoping fur more items to decorate religious buildings

you might be interested in the "Stele" mod in the Display Modpack that includes an editable stele that can be used as gravestone. You could expand that idea.

Chibi ghost
Member
Posts: 845
Joined: Fri Jan 08, 2016 21:17
In-game: Ghost

Re: [Mod] Church[church]

by Chibi ghost » Post

ooo the real time clock could be useful as well
I'll download tomorrow and have a lookie at the size of the clock face either the clear or the white one

User avatar
mootpoint
Member
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Mod] Church[church]

by mootpoint » Post

twoelk wrote:cool!
now I can furnish my churches
hoping fur more items to decorate religious buildings

you might be interested in the "Stele" mod in the Display Modpack that includes an editable stele that can be used as gravestone. You could expand that idea.
Any ideas that you have are more than welcome :)
"Think of the solution, not the problem." - Richard Rahl

Post Reply

Who is online

Users browsing this forum: Bing [Bot] and 5 guests