[Modpack] Church[church]

Candle Mod- Keep the Bees? or Remove the bees?

Poll ended at Thu Dec 29, 2016 16:39

Keep The Bees
6
50%
Remove the Bees
3
25%
Something Else... (leave a comment)
1
8%
Don't Care
2
17%
 
Total votes: 12

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mootpoint
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Re: [Modpack] Church[church]

by mootpoint » Post

they look nice
"Think of the solution, not the problem." - Richard Rahl

I apologize for the long hiatus. Any issues with my mods should be resolved soon. If you have noticed any please shoot me a dm or submit a request to github.

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Re: [Modpack] Church[church]

by Chibi ghost » Post

Napiophelios wrote:Chibi Ghost your screenshots got me thinking,
What do think about adding chandeliers to the mod? Too much?

Image
screenshot_20170122_233716.png
simple ones like that na I like them
odd thing but I'm not sure if it's my game or the mod but the seem not to be getting honey combs for wax any more when I take down wild bee hives or from the artificial hive but I have planted some jungle trees as a work around

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mootpoint
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Re: [Modpack] Church[church]

by mootpoint » Post

I will look into this as soon as I can
"Think of the solution, not the problem." - Richard Rahl

I apologize for the long hiatus. Any issues with my mods should be resolved soon. If you have noticed any please shoot me a dm or submit a request to github.

Come check us out over at the Volcano Bay server

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burli
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Re: [Modpack] Church[church]

by burli » Post

The wild bee hive doesn't drop if I remove the leaves or even the tree. And maybe you can add the bee hive to the new leaf decay

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Re: [Modpack] Church[church]

by azekill_DIABLO » Post

Chibi ghost wrote:
Napiophelios wrote:Chibi Ghost your screenshots got me thinking,
What do think about adding chandeliers to the mod? Too much?

Image
screenshot_20170122_233716.png
simple ones like that na I like them
odd thing but I'm not sure if it's my game or the mod but the seem not to be getting honey combs for wax any more when I take down wild bee hives or from the artificial hive but I have planted some jungle trees as a work around
nice models!
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Re: [Modpack] Church[church]

by Chibi ghost » Post

hi it's me again there's an issue with the bee hives in the mod
I have tried to work out how to solve the problem by my self but it's beyond what I can do
here's the code bit

Code: Select all

2017-06-24 14:12:24: ERROR[Main]: generateImage(): Could not load image "candles_hive_bee.png" while building texture; Creating a dummy image
2017-06-24 14:12:24: ERROR[Main]: generateImage(): Could not load image "candles_hive_dandelion.png" while building texture; Creating a dummy image
2017-06-24 14:12:24: ERROR[Main]: generateImage(): Could not load image "candles_hive_layout.png" while building texture; Creating a dummy image
Image
thats why it's taken me so so long to report this
I sort of tried to patch the problem by using Napiophelios candle mod but that has issues in it's self
which I'm not going to raise here
Attachments
screenshot_20170624_141243.png
screenshot_20170624_141243.png (268.92 KiB) Viewed 1156 times

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Re: [Modpack] Church[church]

by azekill_DIABLO » Post

Chibi ghost wrote:but it's beyond what I can do
:) it's missing textures
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Re: [Modpack] Church[church]

by Chibi ghost » Post

azekill_DIABLO wrote:
Chibi ghost wrote:but it's beyond what I can do
:) it's missing textures
no kidding -_-
the images corresponding to the missing textures are in the texture folder
so it's either a spelling error or a number error
either way it's greek to me

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Re: [Modpack] Church[church]

by azekill_DIABLO » Post

the textures are not obligatorly in the good place. they can also be misnamed!
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Re: [Modpack] Church[church]

by Chibi ghost » Post

I would swap out the hive part of both Napiophelios candles and moot's church mod pack
to regain the lost textures
but wild hives in Napiophelios candles have a nasty habit of crashing the game

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Re: [Modpack] Church[church]

by Napiophelios » Post

Its got wrong texture names in the formspec,
Replace lines 18-40 with the code below in the hives.lua:

Code: Select all

function hive.construct(pos)
	local meta = minetest.get_meta(pos)
	local inv = meta:get_inventory()

	local formspec = [[ size[8,5;]
			label[0.5,0.03;Bees are busy making honey...]
			image[7,0;1,1;church_candles_hive_bee.png]
            image[6,0;1,1;church_candles_hive_dandelion.png]
			image[5,0;1,1;church_candles_hive_layout.png]
			list[context;honey;5,0;1,1;]
			list[current_player;main;0,1.35;8,4;] ]]
            ..default.gui_bg
            ..default.gui_bg_img
            ..default.gui_slots
			..default.get_hotbar_bg(0,1.35)

	meta:set_string("formspec", formspec)
	meta:set_string("infotext", "Artificial Hive")
	inv:set_size("honey", 1)

	local timer = minetest.get_node_timer(pos)
	timer:start(math.random(64, 128))
end

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Re: [Modpack] Church[church]

by Chibi ghost » Post

thank you for your help but it didn't work sorry
Attachments
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Re: [Modpack] Church[church]

by Napiophelios » Post

You need to create a new hive to test the corrected code.
An existing hive will retain the old formspec .

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Re: [Modpack] Church[church]

by Chibi ghost » Post

bleep... I did not know this
Thats a job for tomorrows me to do

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Re: [Modpack] Church[church]

by Chibi ghost » Post

Chibi ghost wrote:thank you for your help but it didn't work sorry
still didn't work sorry this time I created a new hive and clicked on it and it didn't even load the hive mini screen

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Re: [Modpack] Church[church]

by azekill_DIABLO » Post

that a serious problem, yes...
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Re: [Modpack] Church[church]

by Chibi ghost » Post

got a hive shaped ornament

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Re: [Modpack] Church[church]

by Napiophelios » Post

azekill_DIABLO wrote:that a serious problem, yes...
This is working fine now, I don't know what you guys are talking about.
Place a hive around some flowers and wait.

An empty hive, which has no formspec,
will eventually be replaced by an active hive.

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Re: [Modpack] Church[church]

by azekill_DIABLO » Post

i love da bee
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Re: [Modpack] Church[church]

by Chibi ghost » Post

thanky ou for your help I got it now
ps I'm an idiot I didn't realise the code scrolled down and I consistently missed the last 10 line of code
when I copied it on to the hive code

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Re: [Modpack] Church[church]

by Napiophelios » Post

I have updated the repo to fix the typos.

I won't add/remove anything without Moot's permission,
but I can address any bugs you guys find.

It's best to report the bugs at the Github repository if possible.

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Re: [Modpack] Church[church]

by Chibi ghost » Post

I will do sorry again

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Re: [Modpack] Church[church]

by Napiophelios » Post

I have created a version of THminers' Bible mod that has minetest_biblebot built in
Does any one think this is a bad addition to the church mod?
Image
KJVB.png
KJVB.png (79.15 KiB) Viewed 1156 times
I am trying to alter MTBiblebot so that the chat messages
are only sent to the player instead of the entire server...not much luck yet though.

anyone wants to try it here is a copy
to keep size down it only has proverbs right now.
KJV_Bible_4churchmod.zip
work in progress
(217.26 KiB) Downloaded 57 times

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Re: [Modpack] Church[church]

by TumeniNodes » Post

Napiophelios wrote:I am trying to alter MTBiblebot so that the chat messages
are only sent to the player instead of the entire server...not much luck yet though.
Hmmm, I wonder, if there is some way to work in a function, which would allow players to subscribe to such chat mssgs from the mod? Maybe via a csm?
A Wonderful World

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Re: [Modpack] Church[church]

by Stix » Post

Napiophelios wrote:I have created a version of THminers' Bible mod that has minetest_biblebot built in
Does any one think this is a bad addition to the church mod?
Image
KJVB.png
I am trying to alter MTBiblebot so that the chat messages
are only sent to the player instead of the entire server...not much luck yet though.

anyone wants to try it here is a copy
to keep size down it only has proverbs right now.
KJV_Bible_4churchmod.zip
psst, this might help: https://rubenwardy.com/minetest_modding ... /chat.html
Hey, what can i say? I'm the bad guy.

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