Minecarts

lkjoel
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Posts: 779
Joined: Wed Feb 29, 2012 19:27
Location: Gallifrey
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by lkjoel » Post

breaking it?
My mods: The Nether | Doctor Who (WIP)

I have quit minetest ... again. I am heavily unimpressed by both the game and the community.

MikoMiko
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Posts: 16
Joined: Sun Apr 08, 2012 17:41

by MikoMiko » Post

lkjoel wrote:breaking it?
When I tried to recover one that went off the rails, it just disappeared instead of going into my inventory or turning into a floating item.

lkjoel
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Posts: 779
Joined: Wed Feb 29, 2012 19:27
Location: Gallifrey
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by lkjoel » Post

that's weird... I'll see about that
Last edited by lkjoel on Sat Apr 14, 2012 03:41, edited 1 time in total.
My mods: The Nether | Doctor Who (WIP)

I have quit minetest ... again. I am heavily unimpressed by both the game and the community.

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Hackeridze
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Posts: 310
Joined: Thu Nov 03, 2011 13:35

by Hackeridze » Post

My game: RTMG
GENTOO USER

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kddekadenz
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Posts: 323
Joined: Mon Jun 27, 2011 17:21
GitHub: tinyworlds
Location: Germany
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by kddekadenz » Post

I created a patch :)

Code: Select all

Patch created by kddekadenz (14th of April,2012) - licensed as CC0

    -> changed digging groups to new ones
    -> player will get the minecart, when he rightclick it a 2nd time
    -> textures of the minecart are now textures of the moveblock node
    -> changed minecart textures
    -> changed booster & slider textures
Download

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1omar1
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Posts: 27
Joined: Tue Mar 13, 2012 13:11

by 1omar1 » Post

IT'S WORKING! JAY!
I usally play in tsundere.fi (port 30001). My nickname is FMMAF or 1omar1.
My mod: http://minetest.net/forum/viewtopic.php?id=1987

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