[MOD] A Overhall to Darkage [Medieval]

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[MOD] A Overhall to Darkage [Medieval]

by Semmett9 » Wed Jan 18, 2017 00:15




+ Spoiler

About The Mod

This Mod is more for creative servers since some nodes dont have crafts (though they are no known Bugs)

What the mod adds to the minetest game

Medieval adds a range of blocks to the game. starting with the ones stated below;

  • Three New Medieval Glass as well as coloured glass
  • Four New Bar nodes made with multiple Materials such as Brick, Wood and cobble
  • New Boxes such as potato and fish boxes
  • New plaster nodes like the cobble plaster in darkage
  • Item Sign which allows you to put items in the sign

They are some more things which may be coming to the mod soon

  • New Decorative nodes such as table nodes and shelves nodes
  • Connecting texture nodes
Note: Download repository for newest version

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Re: [MOD] A Overhall to Darkage [Medieval]

by jordan4ibanez » Wed Jan 18, 2017 06:19

That cobble texture is nostalgic. Looks like Ovo's Rustic Pack's textures
I've been gone for a long time

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Re: [MOD] A Overhall to Darkage [Medieval]

by scottvee » Wed Jan 18, 2017 07:22

Hi. I was just on Vanessa's Creative server and flew around making notes on all the cool blocks that were being used. Your darkage was on my list of mods to look into. Nice detailed textures and moody lights. I will do some testing on my singleplayer world. If it will help, I would be happy to write crafting recipes for any blocks that need it. ;-)

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Re: [MOD] A Overhall to Darkage [Medieval]

by TumeniNodes » Thu Jan 19, 2017 02:00

The glass textures are AWESOME! Nice stuff...

(...takes it all and runs away...)
I'm not your buddy, guy...

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Re: [MOD] A Overhall to Darkage [Medieval]

by azekill_DIABLO » Fri Feb 24, 2017 11:53

the sign with a book is very nice! i really need somthing like tha in medieval villages!

EDIT: the title should be : An overhaul to Darkage

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Re: [MOD] A Overhall to Darkage [Medieval]

by captpete » Wed Apr 04, 2018 16:09

The several Tuff Bricks seem to be missing their textures - they come up in the inventory view as different colors (the overlays are OK). and error out in console. Are you still working on those textures?

Note: they come up as darkage textures but neither the original or improved darkage mods have Tuff.

Edit: OK I founde addi's fork of the original darkage that has Tuff in it: https://forum.minetest.net/viewtopic.php?f=11&t=3213&start=125#p253141

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