The mod adds bottles of elixir, including some that increase the player's armor and one that allows him to breathe water. I hope to add attack consumables at some point. Elixirs last for one hour of play time, but the effects are lost on death.
All elixirs require a glass bottle and a special ingredient: inspiration (if the inspire mod is available), a slime ball (if slime mobs are available), or a placeholder if neither is available.
Although I don't recommend using this with a standard armor mod, it should cooperate with 3D Armor.
The source is available on github.
Code: LGPL2, Textures: CC0
Mod dependencies: default, status