[abandoned mod] Ziggurats [zigg]

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duane
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[abandoned mod] Ziggurats [zigg]

by duane » Sat Feb 18, 2017 01:10

Edit: This mod is abandoned now that I've switched to Squaresville C.

This mod places ziggurats in desert and jungle biomes. They're full of sealed, stone chambers, occasionally containing a treasure chest (if you're running my booty mod). Living mummies, horrible curses, and savage priests are not included.

Image

Image


The source is available on github.

Code: LGPL2

Mod dependencies: default

Download: https://github.com/duane-r/zigg/archive/master.zip
Last edited by duane on Tue Sep 26, 2017 03:19, edited 2 times in total.
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Re: [mod] Ziggurats [zigg]

by duane » Sat Feb 18, 2017 01:10

Problems: none so far
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Re: [mod] Ziggurats [zigg]

by yzelast » Sat Feb 18, 2017 02:28

Cool. But i think the jungle building would look better being camouflaged
G84mU6AQ9dKaNhxn6dq8P5C0y5r8NssE
 

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Re: [mod] Ziggurats [zigg]

by azekill_DIABLO » Sat Feb 18, 2017 11:51

they should be green or brown, made of mossy blocks... it looks more like a sandstone pyramid. i will do a fork.

Here we go a only jungle ziggurats mods! called zungle:
https://github.com/azekillDIABLO/zungle
 

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Re: [mod] Ziggurats [zigg]

by duane » Sat Feb 18, 2017 13:04

azekill_DIABLO wrote:they should be green or brown, made of mossy blocks... it looks more like a sandstone pyramid. i will do a fork.

Here we go a only jungle ziggurats mods! called zungle:
https://github.com/azekillDIABLO/zungle


I like it!
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burli
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Re: [mod] Ziggurats [zigg]

by burli » Sat Feb 18, 2017 14:15

Like the idea. That's what Minetest needs. I assume there is a labyrinth inside? Will try it soon
 

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Re: [mod] Ziggurats [zigg]

by Kosmos » Sat Feb 18, 2017 15:13

azekill_DIABLO wrote:they should be green or brown, made of mossy blocks... it looks more like a sandstone pyramid. i will do a fork.

Here we go a only jungle ziggurats mods! called zungle:
https://github.com/azekillDIABLO/zungle


If i enabled the mod i got an error.
...

-Kosmos
 

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Re: [mod] Ziggurats [zigg]

by TheReaperKing » Sat Feb 18, 2017 18:48

I love this idea!!! If you did want curses pithy did a mod for it:
https://github.com/pithydon/curses

Also maybe traps and/or random riddles would be fun. Whatever works :) I love how much life and creative ideas you're able to bring to Minetest!
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Re: [mod] Ziggurats [zigg]

by azekill_DIABLO » Mon Feb 20, 2017 13:28

Kosmos wrote:
azekill_DIABLO wrote:they should be green or brown, made of mossy blocks... it looks more like a sandstone pyramid. i will do a fork.

Here we go a only jungle ziggurats mods! called zungle:
https://github.com/azekillDIABLO/zungle


If i enabled the mod i got an error.
...

-Kosmos

if i do a mod there will always be one error if i won't test it. lol. going to debug!

EDIT: I can't start my mod and i can't start duane one either! it bugs with a "misc helper function" and some "dofile"....
 

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duane
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Re: [mod] Ziggurats [zigg]

by duane » Tue Feb 21, 2017 02:46

azekill_DIABLO wrote:EDIT: I can't start my mod and i can't start duane one either! it bugs with a "misc helper function" and some "dofile"....


"some dofile"?

I don't get any errors on mine, obviously. I updated it recently though.
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Re: [mod] Ziggurats [zigg]

by azekill_DIABLO » Tue Feb 21, 2017 11:08

ok i will redownload, and do all over again the modifications (tough modder life...)
 

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Re: [mod] Ziggurats [zigg]

by burli » Sat Mar 04, 2017 08:58

I think this isn't intended. ;-)

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duane
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Re: [mod] Ziggurats [zigg]

by duane » Sat Mar 04, 2017 11:40

burli wrote:I think this isn't intended. ;-)

Image


Actually, it is. I deliberately allowed them to be buried. It makes them seem more ancient to me. Nice screenshot though.
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Re: [mod] Ziggurats [zigg]

by burli » Sat Mar 04, 2017 11:43

I know. I just would make a height clearance check at the center
 


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