[tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

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googol
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[tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by googol » Post

Only minetest 4.15-dev or above !!!

This experiment was conceived as a mod. But during development it become clear that the amount of resources on my computer is not enough to show the effects correctly. Therefore I putit as a technical mod for developers. If something will change in the progress of your test, I will change the status with great pleasure.
I am waiting for your comments.

Code: LGPLv2.1+, textures: CC BY-SA 3.0 Unported, sound: CCL, ANL

Mod dependencies:
default

Download: https://bitbucket.org/g00g01/new_firewo ... eeb27e.zip

Video: https://youtu.be/F2yFtuTch7M
Last edited by googol on Fri Jul 06, 2018 15:06, edited 2 times in total.
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azekill_DIABLO
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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by azekill_DIABLO » Post

awesome!!!!! i can finally have fun with new glowing particles!

BUGS:
  • the smoke produces light, not the explosion itself
  • the textures, that you tried to animate, are streched and not animated at all.

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googol
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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by googol » Post

azekill_DIABLO wrote:awesome!!!!! i can finally have fun with new glowing particles!

BUGS:
  • the smoke produces light, not the explosion itself
  • the textures, that you tried to animate, are streched and not animated at all.
azekill DIABLO, thank you for the test.
Which version Minetest you use?

I watched as the rocket flies in minecraft and tried to do the same.
There's no smoke from the rockets.
http://minecraft.gamepedia.com/Firework_Rocket
I am groot!

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DS-minetest
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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by DS-minetest » Post

This doesn't look that bad but it lags much.
Note that I've recently renamed myself on github and co. to "Desour". (I'm bad at naming things.)
Feel free to call me DS.

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azekill_DIABLO
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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by azekill_DIABLO » Post

googol wrote:
azekill_DIABLO wrote:awesome!!!!! i can finally have fun with new glowing particles!

BUGS:
  • the smoke produces light, not the explosion itself
  • the textures, that you tried to animate, are streched and not animated at all.
azekill DIABLO, thank you for the test.
Which version Minetest you use?

I watched as the rocket flies in minecraft and tried to do the same.
There's no smoke from the rockets.
http://minecraft.gamepedia.com/Firework_Rocket
i use the last version: when you put a firework, it flies high with some white particles and then explode. that it? the explosion particles does not glow at all.


the smoke i talk of, like on the link you send me: Image

the white thing

EDIt: i'm very intelligent i tried it in 4.14.

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googol
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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by googol » Post

It's just, maybe, if your version is 4.15 or lower
Can you try the latest dev-version from GitHub?
I am groot!

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azekill_DIABLO
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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by azekill_DIABLO » Post

which github?

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googol
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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by googol » Post

I am groot!

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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by GreenXenith » Post

Amazing.
Y▹uTube | Mods | Patre●n | Twitter | Minetest Discord | GreenXenith#3232

Hey, you. You're finally awake.
You were trying to view their profile, right? Found the rest of their signature, same as us, and that guest over there.

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azekill_DIABLO
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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by azekill_DIABLO » Post

Ok i have the last mod version with the last minetest version, i still don't see any particular glow.

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googol
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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by googol » Post

Hm weird.
In evening i will try the current version from Github. Maybe something has changed.
I am groot!

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azekill_DIABLO
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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by azekill_DIABLO » Post

maybe... and do you know how to animate particles? looks like you tried and failed.

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googol
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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by googol » Post

This version is working.
minetest_win64
minetest_win32
I am groot!

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AccidentallyRhine
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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by AccidentallyRhine » Post

googol, can you add this mod to Github?

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googol
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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by googol » Post

AccidentallyRhine wrote:googol, can you add this mod to Github?
Not now. if you need code, try this repository.
https://bitbucket.org/g00g01/new_fireworks/src/default/
I am groot!

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AccidentallyRhine
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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by AccidentallyRhine » Post

I would like to propose some crafting recipes. (Not so sure how to contribute to your bitbucket repo)
Screenshot from 2018-07-04 23-09-17.png
(81.5 KiB) Not downloaded yet

Code: Select all

-- CRAFTITEM
minetest.register_craft({
	output = "new_fireworks:rocket__default",
	recipe = {
		{"tnt:gunpowder"},
		{"default:paper"},
		{"default:coal_lump"}
	},
})

minetest.register_craft({
	output = "new_fireworks:rocket_default_red",
	recipe = {
		{"default:tin_lump", "tnt:gunpowder", "dye:red"},
		{"", "default:paper", ""},
		{"", "default:coal_lump", ""}
	},
})

minetest.register_craft({
	output = "new_fireworks:rocket_default_green",
	recipe = {
		{"default:tin_lump", "tnt:gunpowder", "dye:green"},
		{"", "default:paper", ""},
		{"", "default:coal_lump", ""}
	},
})

minetest.register_craft({
	output = "new_fireworks:rocket_default_blue",
	recipe = {
		{"default:tin_lump", "tnt:gunpowder", "dye:blue"},
		{"", "default:paper", ""},
		{"", "default:coal_lump", ""}
	},
})

minetest.register_craft({
	output = "new_fireworks:rocket_default_yellow",
	recipe = {
		{"default:tin_lump", "tnt:gunpowder", "dye:yellow"},
		{"", "default:paper", ""},
		{"", "default:coal_lump", ""}
	},
})

minetest.register_craft({
	output = "new_fireworks:rocket_default_white",
	recipe = {
		{"default:tin_lump", "tnt:gunpowder", "dye:white"},
		{"", "default:paper", ""},
		{"", "default:coal_lump", ""}
	},
})

minetest.register_craft({
	output = "new_fireworks:rocket_ball_red",
	recipe = {
		{"default:iron_lump", "tnt:gunpowder", "dye:red"},
		{"", "default:paper", ""},
		{"", "default:coal_lump", ""}
	},
})

minetest.register_craft({
	output = "new_fireworks:rocket_ball_green",
	recipe = {
		{"default:iron_lump", "tnt:gunpowder", "dye:green"},
		{"", "default:paper", ""},
		{"", "default:coal_lump", ""}
	},
})

minetest.register_craft({
	output = "new_fireworks:rocket_ball_blue",
	recipe = {
		{"default:iron_lump", "tnt:gunpowder", "dye:blue"},
		{"", "default:paper", ""},
		{"", "default:coal_lump", ""}
	},
})

minetest.register_craft({
	output = "new_fireworks:rocket_ball_yellow",
	recipe = {
		{"default:iron_lump", "tnt:gunpowder", "dye:yellow"},
		{"", "default:paper", ""},
		{"", "default:coal_lump", ""}
	},
})

minetest.register_craft({
	output = "new_fireworks:rocket_ball_white",
	recipe = {
		{"default:iron_lump", "tnt:gunpowder", "dye:white"},
		{"", "default:paper", ""},
		{"", "default:coal_lump", ""}
	},
})

minetest.register_craft({
	output = "new_fireworks:rocket_ball_default_love_blue_white_red",
	recipe = {
		{"default:mese_crystal", "tnt:gunpowder", "dye:blue"},
		{"dye:white", "default:paper", ""},
		{"", "default:coal_lump", ""}
	},
})

minetest.register_craft({
	output = "new_fireworks:rocket_ball_default_love_green_yellow_red",
	recipe = {
		{"default:diamond", "tnt:gunpowder", "dye:green"},
		{"dye:yellow", "default:paper", "dye:red"},
		{"", "default:coal_lump", ""}
	},
})

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texmex
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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by texmex » Post

These are beautiful! I’d like to suggest that the rockets should stay placed on the ground until lit by the flint-and-steel, torch, adjacent fire or mesecon signal.

Regarding the recipes I’d like to see sticks included, as all rockets need them. Additionally, if a mod enabling dusts such as Technic is enabled, recipes should be dust based rather than based on crystals or lumps.
Mods | Support Mesehub: bc1qluuests9rxmlnvpjrhsnyjg9ucwy6z3r0y3srw

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googol
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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by googol » Post

I will not mind if someone continues to write this mod
I do not have time at the moment
I am groot!

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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by niwla23 » Post

Can you add a Launcher/spawner?
Maybe mesecons compatible?

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Joseph16
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Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by Joseph16 » Post

this is genuinely a cool mod. I've wanted fireworks in minetest for a long time!
Testin' mines since 1989

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