{MOD} Ma & Pop's Furniture Mod [ma_pops_furniture]
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Re: {MOD} Ma & Pop's Furniture Mod [ma_pops_furniture]
I downloaded this a couple days ago and gave it a try. It looks good. I quite like it because the nodes and furniture fit in with the world and are very "voxel-y".
Unfortunately I've noticed that any furniture item that relies on the sit function (toilet, stools, etc) in the mod cause my server to do a fatal restart.
Unfortunately I've noticed that any furniture item that relies on the sit function (toilet, stools, etc) in the mod cause my server to do a fatal restart.
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- GamingAssociation39
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Re: {MOD} Ma & Pop's Furniture Mod [ma_pops_furniture]
1) which MT version do you use?jeremyweston wrote:I downloaded this a couple of days ago and gave it a try. It looks good. I quite like it because the nodes and furniture fit in with the world and are very "voxel-y".
Unfortunately, I've noticed that any furniture item that relies on the sit function (toilet, stools, etc) in the mod cause my server to do a fatal restart.
2) what's the error code that you're getting?
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Re: {MOD} Ma & Pop's Furniture Mod [ma_pops_furniture]
1.) v 5.0.11) which MT version do you use?
2) what's the error code that you're getting?
2.) I'll have to get back to you on this one, I only tested it from client side before disabling it. I'll dig through my logs a bit later today or recreate the error.
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Re: {MOD} Ma & Pop's Furniture Mod [ma_pops_furniture]
This happens if I left click on a random chair I picked out from the creative menu.
This happens if I try to right click and sit in it.
Code: Select all
2019-06-15 23:21:47: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'ma_pops_furniture' in callback node_on_punch(): ...est/mods/lib_additions/ma_pops_furniture/living_room.lu$
2019-06-15 23:21:47: ERROR[Main]: stack traceback:
2019-06-15 23:21:47: ERROR[Main]: ...est/mods/lib_additions/ma_pops_furniture/living_room.lua:337: in function <...est/mods/lib_additions/ma_pops_furniture/living_room.lua:274>
Code: Select all
2019-06-15 23:25:01: ACTION[Main]: Server: Shutting down
2019-06-15 23:25:01: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'moreores' in callback item_OnPlace(): ...est/mods/lib_additions/ma_pops_furniture/living_room.lua:257: attempt to call field 'sit' (a nil value)
2019-06-15 23:25:01: ERROR[Main]: stack traceback:
2019-06-15 23:25:01: ERROR[Main]: ...est/mods/lib_additions/ma_pops_furniture/living_room.lua:257: in function 'on_rightclick'
2019-06-15 23:25:01: ERROR[Main]: /usr/share/games/minetest/builtin/game/item.lua:423: in function </usr/share/games/minetest/builtin/game/item.lua:416>
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Re: {MOD} Ma & Pop's Furniture Mod [ma_pops_furniture]
I went to try this today. The version listed in the OP is terrible and riddled with bugs that crash the game/server. I tried a few versions that I found online.
This version works great with MTv5
https://github.com/PiezoU005F/ma_pops_furniture
This version works great with MTv5
https://github.com/PiezoU005F/ma_pops_furniture
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Re: {MOD} Ma & Pop's Furniture Mod [ma_pops_furniture]
Recipe Ultimate Update
A brand new version has been released! Check out the latest version!
https://content.minetest.net/packages/G ... furniture/
A brand new version has been released! Check out the latest version!
https://content.minetest.net/packages/G ... furniture/
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Re: {MOD} Ma & Pop's Furniture Mod [ma_pops_furniture]
Just updated to Minetest 5.3 and I'm now getting the following error with this mod enabled:
ModError: Failed to load and run script from E:\Games\minetest-5.2.0-win64\bin\..\mods\ma_pops_furniture\init.lua:
Number of registerable nodes (32768) exceeded (ma_pops_furniture:sofa_red)
stack traceback:
[C]: in function 'register_item_raw'
...es\minetest-5.2.0-win64\bin\..\builtin\game\register.lua:182: in function 'register_item'
...es\minetest-5.2.0-win64\bin\..\builtin\game\register.lua:208: in function 'really_register_node'
...2.0-win64\bin\..\mods\technic\technic_worldgen/nodes.lua:151: in function 'really_register_node'
....0-win64\bin\..\mods\technic\technic_worldgen/crafts.lua:161: in function 'register_node'
...etest-5.2.0-win64\bin\..\mods\ma_pops_furniture/sofa.lua:56: in main chunk
[C]: in function 'dofile'
...etest-5.2.0-win64\bin\..\mods\ma_pops_furniture\init.lua:64: in main chunk
Check debug.txt for details.
ModError: Failed to load and run script from E:\Games\minetest-5.2.0-win64\bin\..\mods\ma_pops_furniture\init.lua:
Number of registerable nodes (32768) exceeded (ma_pops_furniture:sofa_red)
stack traceback:
[C]: in function 'register_item_raw'
...es\minetest-5.2.0-win64\bin\..\builtin\game\register.lua:182: in function 'register_item'
...es\minetest-5.2.0-win64\bin\..\builtin\game\register.lua:208: in function 'really_register_node'
...2.0-win64\bin\..\mods\technic\technic_worldgen/nodes.lua:151: in function 'really_register_node'
....0-win64\bin\..\mods\technic\technic_worldgen/crafts.lua:161: in function 'register_node'
...etest-5.2.0-win64\bin\..\mods\ma_pops_furniture/sofa.lua:56: in main chunk
[C]: in function 'dofile'
...etest-5.2.0-win64\bin\..\mods\ma_pops_furniture\init.lua:64: in main chunk
Check debug.txt for details.
Re: {MOD} Ma & Pop's Furniture Mod [ma_pops_furniture]
Does that mean that this mod is dead too?
What happens to mods in the ContentDB when they no longer work with the latest stable release of Minetest?
What happens to mods in the ContentDB when they no longer work with the latest stable release of Minetest?
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Re: {MOD} Ma & Pop's Furniture Mod [ma_pops_furniture]
Maybe another modder will take it over and revamp it to work with minetest 5.3 :)
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Re: {MOD} Ma & Pop's Furniture Mod [ma_pops_furniture]
Just try disabling each from your mods one after another while a total count of registered nodes doesn`t get less 32768 ones. You`ve obviously exceeded that limit.Fauxtonic wrote: ↑Tue Jul 28, 2020 19:53Just updated to Minetest 5.3 and I'm now getting the following error with this mod enabled:
ModError: Failed to load and run script from E:\Games\minetest-5.2.0-win64\bin\..\mods\ma_pops_furniture\init.lua:
Number of registerable nodes (32768) exceeded (ma_pops_furniture:sofa_red)
stack traceback:
[C]: in function 'register_item_raw'
...es\minetest-5.2.0-win64\bin\..\builtin\game\register.lua:182: in function 'register_item'
...es\minetest-5.2.0-win64\bin\..\builtin\game\register.lua:208: in function 'really_register_node'
...2.0-win64\bin\..\mods\technic\technic_worldgen/nodes.lua:151: in function 'really_register_node'
....0-win64\bin\..\mods\technic\technic_worldgen/crafts.lua:161: in function 'register_node'
...etest-5.2.0-win64\bin\..\mods\ma_pops_furniture/sofa.lua:56: in main chunk
[C]: in function 'dofile'
...etest-5.2.0-win64\bin\..\mods\ma_pops_furniture\init.lua:64: in main chunk
Check debug.txt for details.
Re: {MOD} Ma & Pop's Furniture Mod [ma_pops_furniture]
Thank you for this mod
Re: {MOD} Ma & Pop's Furniture Mod [ma_pops_furniture]
My sincere thanks to GamingAssociation39 and everyone else involved in creating this awesome mod with so much cool content and some great functionality, instead of just having everything be purely decorative.
I have lots of ideas for expanding the mod, and am trying my hand at creating some new items (which I would be very happy to provide for inclusion in ma and pops furniture, when I actually get my stuff working and completed).
One big request / suggestion though... could we perhaps have some sort of reference documentation / mini wiki for how to use some of the items included? E.g., I never realised until yesterday that the toaster in this mod is functional, and that you need to punch it while holding a slice of bread, to make toast. After looking at more of the mod's code, I discovered that the "Stereo" (radio) also seems to have the function of playing sound files / music... I'm not sure yet how to get it to do that... should I just add .ogg files with filenames radio_*.ogg in the sounds folder? Should the * following radio_ in the filename have digits or can it have any filename?
I have lots of ideas for expanding the mod, and am trying my hand at creating some new items (which I would be very happy to provide for inclusion in ma and pops furniture, when I actually get my stuff working and completed).
One big request / suggestion though... could we perhaps have some sort of reference documentation / mini wiki for how to use some of the items included? E.g., I never realised until yesterday that the toaster in this mod is functional, and that you need to punch it while holding a slice of bread, to make toast. After looking at more of the mod's code, I discovered that the "Stereo" (radio) also seems to have the function of playing sound files / music... I'm not sure yet how to get it to do that... should I just add .ogg files with filenames radio_*.ogg in the sounds folder? Should the * following radio_ in the filename have digits or can it have any filename?
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Re: {MOD} Ma & Pop's Furniture Mod [ma_pops_furniture]
Hey I reviewed this mod a long time ago in CDB but seriously can you add functionality to some items like faucets
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