Guards Mod

Post Reply

rate Guards

★★★★★
6
55%
★★★★
3
27%
★★★
1
9%
★★
1
9%
0
No votes
 
Total votes: 11

User avatar
KGM
Member
Posts: 191
Joined: Mon Nov 14, 2016 19:57
Location: Bonn, Germany

Guards Mod

by KGM » Post

Guards
This mod adds guards: Tough soldiers following their creator and intercepting potential enemies approaching.(and yes,they can swim and jump)
They are NOT crafted,to create them you must put one block of an specific material on the top of another (as shown below) and punch one of them with a special magic stab (Finalization Stab).The construct will now transform into a guard obeying you.
0utput.jpg
0utput.jpg (738.12 KiB) Viewed 794 times
Image
Attachments
guards.zip
(51.08 KiB) Downloaded 190 times
Last edited by KGM on Mon May 01, 2017 19:10, edited 8 times in total.
When I first came here, this was all swamp. Everyone said I was daft to build a castle on a swamp, but I built in all the same, just to show them.

User avatar
TumeniNodes
Member
Posts: 2941
Joined: Fri Feb 26, 2016 19:49
GitHub: TumeniNodes
IRC: tumeninodes
In-game: TumeniNodes
Location: in the dark recesses of the mind
Contact:

Re: Guards Mod

by TumeniNodes » Post

This looks pretty cool. Think I'll give it a try.

(you really seem to like polls)
A Wonderful World

User avatar
KGM
Member
Posts: 191
Joined: Mon Nov 14, 2016 19:57
Location: Bonn, Germany

Re: Guards Mod

by KGM » Post

ERROR IN PUNCH FUNCTION: TO BIG RANGE!!!!! REINSTALL MOD IF INSTALLED BEFORE 30.04.2017 19:43
When I first came here, this was all swamp. Everyone said I was daft to build a castle on a swamp, but I built in all the same, just to show them.

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: Guards Mod

by azekill_DIABLO » Post

nice golem mod! i always wanted to do it!
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

zorman2000
Member
Posts: 84
Joined: Tue Jul 26, 2016 18:18
GitHub: hkzorman
In-game: zorman2000

Re: Guards Mod

by zorman2000 » Post

Hello KGM,

Thanks for this mod. It is great! I have made a few changes to it, added an item to control if the guards stand ground, regroup with player or attack, a way to avoid the guard attacking certain players, and made it compatible with mobs_redo so that npcs or monsters attack the guards, and guards attack them as well but not other entities.

Would you mind if I publish this changes as a new mod in Github and in the forums? I would, of course, provide attribution in the readme and license, stating that the mod is based on the original mod by you and provide links to this forum post. Please let me know if you are ok with this.

Thanks!

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: Guards Mod

by azekill_DIABLO » Post

+1
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

User avatar
KGM
Member
Posts: 191
Joined: Mon Nov 14, 2016 19:57
Location: Bonn, Germany

Re: Guards Mod

by KGM » Post

Yes of course, you can zorman2000.
When I first came here, this was all swamp. Everyone said I was daft to build a castle on a swamp, but I built in all the same, just to show them.

zorman2000
Member
Posts: 84
Joined: Tue Jul 26, 2016 18:18
GitHub: hkzorman
In-game: zorman2000

Re: Guards Mod

by zorman2000 » Post

KGM wrote:Yes of course, you can zorman2000.
Thanks KGM! You can find the mod here: viewtopic.php?f=9&t=17834
If there is anything you don't like regarding attribution, licensing, etc., please let me know and I will fix!

Thanks!

User avatar
KGM
Member
Posts: 191
Joined: Mon Nov 14, 2016 19:57
Location: Bonn, Germany

Re: Guards Mod

by KGM » Post

yours looks Super!!!
When I first came here, this was all swamp. Everyone said I was daft to build a castle on a swamp, but I built in all the same, just to show them.

zorman2000
Member
Posts: 84
Joined: Tue Jul 26, 2016 18:18
GitHub: hkzorman
In-game: zorman2000

Re: Guards Mod

by zorman2000 » Post

Thank you! This one is still great!

User avatar
KGM
Member
Posts: 191
Joined: Mon Nov 14, 2016 19:57
Location: Bonn, Germany

Re: Guards Mod

by KGM » Post

Thanks!
When I first came here, this was all swamp. Everyone said I was daft to build a castle on a swamp, but I built in all the same, just to show them.

Post Reply

Who is online

Users browsing this forum: No registered users and 19 guests