[Mod] Worms and Snakes [worm]

Gerald
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[Mod] Worms and Snakes [worm]

by Gerald » Post

This mod adds moving worms and snakes using nodes.
+ Spoiler
There is a short video

License:
Code: LGPL v3
Textures: CC-0 (except nyancat textures)

Mod dependencies:
optional:
default?
flowers?

Download:
Zipfile
Github
Attachments
worm_forum.png
screenshot worm mod
(584.06 KiB) Not downloaded yet
Last edited by Gerald on Sat May 13, 2017 16:38, edited 2 times in total.

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Andrey01
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Re: [Mod] Worms and Snakes [worm]

by Andrey01 » Post

These worms are taken from Not So Simple Mobs mod.They are huge!

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Andrey01
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Re: [Mod] Worms and Snakes [worm]

by Andrey01 » Post

Video is nice! How can you make mobs as nodes if nodes can not be animated?

Gerald
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Re: [Mod] Worms and Snakes [worm]

by Gerald » Post

Andrey01 wrote:Video is nice! How can you make mobs as nodes if nodes can not be animated?
I just defined multiple heads, which differ in length, and swap them using a nodetimer.

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pandaro
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Re: [Mod] Worms and Snakes [worm]

by pandaro » Post

impressive! i will never found one of this... can i have a heart attack!
+1

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ExeterDad
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Re: [Mod] Worms and Snakes [worm]

by ExeterDad » Post

I like them!

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Re: [Mod] Worms and Snakes [worm]

by BBmine » Post

Eww! I would put them on my server, except that I don't want to scare newbies out of their skins.

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Re: [Mod] Worms and Snakes [worm]

by Nathan.S » Post

This looks really cool. Great work.
I record Minetest videos, Mod reviews, Modding tutorials, and Lets plays.
Check out my website, and brand new Minetest Modding Course

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cx384
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Re: [Mod] Worms and Snakes [worm]

by cx384 » Post

nice mod!
1+
Can your read this?

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DS-minetest
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Re: [Mod] Worms and Snakes [worm]

by DS-minetest » Post

I like it!
+ Spoiler
Code style is a bit meh. http://dev.minetest.net/Lua_code_style_guidelines
Last edited by DS-minetest on Fri May 05, 2017 17:01, edited 1 time in total.
Note that I've recently renamed myself on github and co. to "Desour". (I'm bad at naming things.)
Feel free to call me DS.

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Re: [Mod] Worms and Snakes [worm]

by azekill_DIABLO » Post

i love it! can the snake go faster? i love the worm look!

Gerald
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Re: [Mod] Worms and Snakes [worm]

by Gerald » Post

azekill_DIABLO wrote:i love it! can the snake go faster?
Unfortunately node timers are limited. You can set the number of steps to 1 increasing the speed to a maximum of 1 m/sec but the movement will be less smooth.

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ErrorNull
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Re: [Mod] Worms and Snakes [worm]

by ErrorNull » Post

that's pretty cool. i saw the video. you can make them move faster?
My Villagers Mod: [villagers]

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Re: [Mod] Worms and Snakes [worm]

by BirgitLachner » Post

They are so big ... that will be really scary, if they attact you.

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Andrey01
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Re: [Mod] Worms and Snakes [worm]

by Andrey01 » Post

but sand worms from nssm look like are more terrible than those ones here.

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Christian9
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Re: [Mod] Worms and Snakes [worm]

by Christian9 » Post

The concept of moving nodes for mobs is something I find interesting and Highly underused, Cool Mod.

Gerald
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Re: [Mod] Worms and Snakes [worm]

by Gerald » Post

Major Update
  • turned node definition into a simple api
  • added a swimming eel
  • added a flying nyancat
  • worms grow now via eating nodes of the group swallowable
  • worm, snake and eel spawn now naturally
  • body parts now drop spawn items
Some changes are shown in this video

Thanks to everyone who showed interest.

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azekill_DIABLO
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Re: [Mod] Worms and Snakes [worm]

by azekill_DIABLO » Post

it's amazing! it's a reinvention of mobs! you should post it to my modding contest!

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azekill_DIABLO
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Re: [Mod] Worms and Snakes [worm]

by azekill_DIABLO » Post

eel need to progress like the snake, for now it only moves node by node. however, i loved the video!

Gerald
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Re: [Mod] Worms and Snakes [worm]

by Gerald » Post

azekill_DIABLO wrote:it's amazing! it's a reinvention of mobs! you should post it to my modding contest!
Is it weird enough?
azekill_DIABLO wrote:eel need to progress like the snake, for now it only moves node by node. however, i loved the video!
This can be done by changing one digit. I decided to do it like this, because nodeboxes under water do not look good.

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azekill_DIABLO
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Re: [Mod] Worms and Snakes [worm]

by azekill_DIABLO » Post

Gerald wrote:
azekill_DIABLO wrote:it's amazing! it's a reinvention of mobs! you should post it to my modding contest!
Is it weird enough?
azekill_DIABLO wrote:eel need to progress like the snake, for now it only moves node by node. however, i loved the video!
This can be done by changing one digit. I decided to do it like this, because nodeboxes under water do not look good.
sure, it's wierd :) i understand for the eel, i didn't thought to it.

Gerald
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Re: [Mod] Worms and Snakes [worm]

by Gerald » Post

Major Update
+ Spoiler
Changelog
  • added animated textures
  • snakes actively attack objects including players
  • snakes and worms move to "swallowable" nodes
  • bugfix: head nodes only move if the body contains an active tail node
  • added a leaf eating caterpillar
  • added a wood eating maggot
  • added a stone eating, attacking mob spawning underground
Some changes are shown in this video.

Be aware of the destructive potential of the new mobs!
Attachments
screenshot.png
(583.17 KiB) Not downloaded yet

Chibi ghost
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Re: [Mod] Worms and Snakes [worm]

by Chibi ghost » Post

omg is that a nyan worm

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azekill_DIABLO
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Re: [Mod] Worms and Snakes [worm]

by azekill_DIABLO » Post

it's awesome :D

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Re: [Mod] Worms and Snakes [worm]

by Sokomine » Post

A very funny mod as seen in the video. I just feel pity for the poor cows that where eaten! The worms could constitute a danger for players in some survival orientated games, i.e. lie waiting for players close to something intresting like a mese block and then approach from behind. The green one eating leaves was also funny.
A list of my mods can be found here.

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