skytest version 1.7

What should i work on/implement next

auto cobble to lava(most likely an upgraded crucible with pipe support)
4
31%
add <any weather mod> rain/snow support for filling barrels and turning lava in a crucible into obsidian
6
46%
add some way to re-create parts of the world(probably a highly advanced machine using tons of heat)
3
23%
non of the above
0
No votes
 
Total votes: 13

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TechNolaByte
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Re: skytest version 1.2 official release

by TechNolaByte » Post

paramat wrote:However for the forum it is best to not give the impression yours is 'official' as this implies any other 'skytest' mod is a copy that should be avoided. The phrase 'official release' has no meaning other than that so there's no reason to use it unless you are saying 'this is the real one, the others are fakes'. I know you are not using the phrase that way so use of it is pointless.
ok I just used "official release" to prevent plagiarism
I'll change the title of fourms
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Re: skytest version 1.2

by azekill_DIABLO » Post

plagia, in minetest forum, is fairly rare. there are forks an alternative version. they follow the license terms.
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Re: skytest version 1.2

by TechNolaByte » Post

azekill_DIABLO wrote:plagia, in minetest forum, is fairly rare. there are forks an alternative version. they follow the license terms.
oh, well I did change the title
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Re: skytest version 1.3

by GamingAssociation39 » Post

This mod still needs some work but I like what I see so far :)
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Re: skytest version 1.3

by TechNolaByte » Post

GamingAssociation39 wrote:This mod still needs some work but I like what I see so far :)
I was actually inspired to make a skyfactory sub game after your post in the skyfactory discussion. but after a while I needed a mod to tie up all of the lose ends, and skytest was born, after some development I decided to release it. skyfactory is not finished but is close. so far you start with a tree and 1 dirt and with those you can obtain any item in the game.(19,372,846 distinct items) unfortunately is so big it requires a beast of a computer or else it crashes.
skyfactory is pretty much a mod pack of modded mod packs.
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Re: skytest version 1.4

by GamingAssociation39 » Post

Maybe making a similar to concept version for MineTest will be great
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Re: skytest version 1.5

by TechNolaByte » Post

v1.5 release!
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Re: skytest version 1.5

by GamingAssociation39 » Post

I don't see the barrels in the modpack or the download link for v1.5
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Re: skytest version 1.5

by TechNolaByte » Post

GamingAssociation39 wrote:I don't see the barrels in the modpack or the download link for v1.5
I'm terrible with GitHub that's why 1.5 doesn't have a download link I honestly might just skip the download link for 1.5 as I'm almost done with 1.6

also what verson are you using with the barrels problem?
and what exactly is happening to the it?

P.S. this is a mod not modpack
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Re: skytest version 1.5

by GamingAssociation39 » Post

I'm using 1.4 and the barrels don't show up. Also bushes gives a 404 when trying to download it
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Re: skytest version 1.5

by TechNolaByte » Post

GamingAssociation39 wrote:I'm using 1.4 and the barrels don't show up. Also bushes gives a 404 when trying to download it
huh I guess bushes got removed so ill need to either remove them from depends or copy the mod into skytest
your choice

and for the barrels?
are they just not showing up in the world when you place them or can you not find them in your inventory?
I suggest using unified inventory

perhaps a screen shot of the problem?
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Re: skytest version 1.5

by GamingAssociation39 » Post

They aren't showing up in the inventory.
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Re: skytest version 1.5

by TechNolaByte » Post

GamingAssociation39 wrote:They aren't showing up in the inventory.
hmm are you using unified inventory?
if so search for <wood> barrel
like
oak wood barrel
or just barrel
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Re: skytest version 1.5

by GamingAssociation39 » Post

I was using smart_inventory by bell07 maybe that's why?
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Re: skytest version 1.5

by TechNolaByte » Post

perhaps have you tampered with the skytest code at all? might have a small error if yes
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Re: skytest version 1.5

by TechNolaByte » Post

do to lack of knowledge of how to use GitHub I added v1.5 download link on google drive in the main post
upgrade and that should fix whatever bug you have
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Re: skytest version 1.5

by TechNolaByte » Post

added a poll for new features
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Re: skytest version 1.5

by GamingAssociation39 » Post

I haven't tampered with the code at all
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Re: skytest version 1.5

by TechNolaByte » Post

GamingAssociation39 wrote:I haven't tampered with the code at all
ok try upgrading to v1.5 see upper post
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Re: skytest version 1.5

by GamingAssociation39 » Post

Can you add a way to get saplings from leaves?
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Re: skytest version 1.5

by GamingAssociation39 » Post

Btw I still don't have barrels.
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Re: skytest version 1.5

by TechNolaByte » Post

GamingAssociation39 wrote:Can you add a way to get saplings from leaves?
well I used to have a simple recipe for turning saplings into leaves and back again but then I had other conflicts
you can hold down both place and break buttons to place leaves then break them over and over again until you get saplings(or just use a compressed crook)
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Re: skytest version 1.5

by TechNolaByte » Post

GamingAssociation39 wrote:Btw I still don't have barrels.
huh... I'm totally confused right now and not sure how to help you
try giving yourself the item
skytest:oak_wood_barrel_empty
the item might just not have a crafting recipe for whatever reason
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Re: skytest version 1.5

by TechNolaByte » Post

I'm really busy working on a time dilator right now so cant really help
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Re: skytest version 1.5

by GamingAssociation39 » Post

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