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[MODPACK] Player Inventory [Inventory_Plus-modpack]

PostPosted: Sun Jul 09, 2017 10:57
by Napiophelios
This is my attempt at keeping Inventory++ usable with Minetest 0.4.16.0

This modpack over rides the default Sfinv crafting tab and hompage
All formspecs have been altered to conform to the default [size=8,8.6] page size
so that transitions between pages aren't so choppy looking.


The attached modpack includes altered versions of :

bags by cornernote
craft guide by jp
home_gui | TenPlus1 fork
inventory ++ | Zeg9 fork


Inventory_PlusPlus_Modpack.zip
(91.29 KiB) Downloaded 59 times


There is a more complete version of the modpack for Minetest v0.5.0 dev
that includes skins, 3-D Armor, craftguide, bags, home_gui, and bookmarks_gui on Github

Github Repo
Download from Github

Image
20171005015224.png
(48.71 KiB) Not downloaded yet

Re: [MODPACK] Player Inventory [Inventory_Plus-modpack]

PostPosted: Mon Jul 10, 2017 15:44
by azekill_DIABLO
+964584654 ! perfect!

Re: [MODPACK] Player Inventory [Inventory_Plus-modpack]

PostPosted: Tue Jul 11, 2017 14:03
by cHyper
+1

Re: [MODPACK] Player Inventory [Inventory_Plus-modpack]

PostPosted: Mon Sep 11, 2017 19:09
by Lone_Wolf
Awesome! Just what I was looking for!

Re: [MODPACK] Player Inventory [Inventory_Plus-modpack]

PostPosted: Tue Sep 12, 2017 02:52
by Napiophelios
Lone_Wolf wrote:Awesome! Just what I was looking for!


you should download from the github repo;
it's had a couple of bugs fixed since I posted this.

Re: [MODPACK] Player Inventory [Inventory_Plus-modpack]

PostPosted: Thu Oct 05, 2017 06:06
by Napiophelios
Modpack Update:
Sfinv and Creative mods have been removed.
The modpack now just over rides the default Sfinv crafting tab and hompage.
Home_Gui by Tenplus1 has also been added.

Re: [MODPACK] Player Inventory [Inventory_Plus-modpack]

PostPosted: Thu Oct 05, 2017 12:41
by Chem871
I have to wait for 0.5.0 to come out before I can enjoy the better version of the mod :(

Re: [MODPACK] Player Inventory [Inventory_Plus-modpack]

PostPosted: Thu Oct 05, 2017 14:21
by Napiophelios
Chem871 wrote:I have to wait for 0.5.0 to come out before I can enjoy the better version of the mod :(


It's what the dev engine releases are being labeled now.

If you don't use the 3D Armor mod you shouldn't have any problem with older
versions of the engine or game using this modpack.

If you do use 3D Armor mod just use your current copy,
it's just the player model have changed with the latest dev versions.

Re: [MODPACK] Player Inventory [Inventory_Plus-modpack]

PostPosted: Sun Oct 08, 2017 16:18
by Chem871
Could you add the ability for the craft guide to use recipes from Technic, like grinding, alloying, compressing, etc...?

Re: [MODPACK] Player Inventory [Inventory_Plus-modpack]

PostPosted: Sun Oct 08, 2017 16:57
by Lone_Wolf
Chem871 wrote:Could you add the ability for the craft guide to use recipes from Technic, like grinding, alloying, compressing, etc...?

i don't think it's his mod. Ask here: https://github.com/minetest-mods/craftguide

Re: [MODPACK] Player Inventory [Inventory_Plus-modpack]

PostPosted: Sat Oct 14, 2017 02:29
by Napiophelios
Lone_Wolf wrote:
Chem871 wrote:Could you add the ability for the craft guide to use recipes from Technic, like grinding, alloying, compressing, etc...?

i don't think it's his mod. Ask here: https://github.com/minetest-mods/craftguide


Correct, sir. I didn't make any of these mods.
I just mangled the code till it's close to what I want :)

I have edited the first post to give credits
to the original authors of the works I have assaulted.

Re: [MODPACK] Player Inventory [Inventory_Plus-modpack]

PostPosted: Sat Oct 14, 2017 13:09
by Chem871
Jp left, I think. Or is someone else maintaining the mod now?

Re: [MODPACK] Player Inventory [Inventory_Plus-modpack]

PostPosted: Sun Oct 22, 2017 18:52
by ManElevation
azekill_DIABLO wrote:+964584654 ! perfect!

~_~