[Mod] Farebox [farebox]
[Mod] Farebox [farebox]
This mod adds a Farebox to collect entrance fees. It basically collects a payment from a player and sends a mesecon signal that could, for instance, open a door. Mesecons only connect from the top and from the bottom, so it can be placed next to a door without interfering with it (I would recommend adding circuitry to close the door after the player has passed).
Download: https://github.com/gpcf/farebox
Dependencies: mesecons, default, doors
License: ISC
Download: https://github.com/gpcf/farebox
Dependencies: mesecons, default, doors
License: ISC
- Attachments
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- screenshot_20170823_004353.png (152.29 KiB) Viewed 2138 times
Last edited by gpcf on Mon Nov 13, 2017 19:18, edited 1 time in total.
Play on Linuxworks server. We have got lots of trains.
My mods (Industrial Livestock Farming, Farebox and Faregate, Moving Walkways, Atm)
My mods (Industrial Livestock Farming, Farebox and Faregate, Moving Walkways, Atm)
- azekill_DIABLO
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Re: [Mod] Farebox [farebox]
amazing idea. i wonder why no one did this before... how many time does signal lasts?
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- Andrey01
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Re: [Mod] Farebox [farebox]
For enable to open a door do i need to pay? What do i need to pay?
Re: [Mod] Farebox [farebox]
The signals last 3 seconds. But I would not recommend using it to open a door directly, instead add circuitry below to keep the door open until the player has passed.
You can set what you want your guests to pay.
You can set what you want your guests to pay.
Play on Linuxworks server. We have got lots of trains.
My mods (Industrial Livestock Farming, Farebox and Faregate, Moving Walkways, Atm)
My mods (Industrial Livestock Farming, Farebox and Faregate, Moving Walkways, Atm)
- azekill_DIABLO
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Re: [Mod] Farebox [farebox]
entry: 10 diamond blocks
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
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Re: [Mod] Farebox [farebox]
Coming soon: faregates. They are way simpler to operate than the farebox, the farebox may also be used for other mesecon projects such as coin-operated music players.
Play on Linuxworks server. We have got lots of trains.
My mods (Industrial Livestock Farming, Farebox and Faregate, Moving Walkways, Atm)
My mods (Industrial Livestock Farming, Farebox and Faregate, Moving Walkways, Atm)
- azekill_DIABLO
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Re: [Mod] Farebox [farebox]
very nice concept, it allow to do shops too. Howver the textures clashes a bit with the style of minetest. I will purpose you one later this day.
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
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Re: [Mod] Farebox [farebox]
Faregates have been added:
- Attachments
-
- screenshot_20170831_172943.png (206.88 KiB) Viewed 2138 times
Play on Linuxworks server. We have got lots of trains.
My mods (Industrial Livestock Farming, Farebox and Faregate, Moving Walkways, Atm)
My mods (Industrial Livestock Farming, Farebox and Faregate, Moving Walkways, Atm)
- azekill_DIABLO
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Re: [Mod] Farebox [farebox]
they look fine!
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
DMs are always open if you want to get in touch!
- azekill_DIABLO
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Re: [Mod] Farebox [farebox]
Here is my texture proposal!
Use steel block texture on the other sides to fit the look :)
Use steel block texture on the other sides to fit the look :)
- Attachments
-
- farebox_texture_proposal.png (605 Bytes) Viewed 2138 times
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
DMs are always open if you want to get in touch!
Re: [Mod] Farebox [farebox]
I've applied your texture now, and adjusted the craft recipe accordingly. Looks better now.
Play on Linuxworks server. We have got lots of trains.
My mods (Industrial Livestock Farming, Farebox and Faregate, Moving Walkways, Atm)
My mods (Industrial Livestock Farming, Farebox and Faregate, Moving Walkways, Atm)
- azekill_DIABLO
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Re: [Mod] Farebox [farebox]
thanks! if you want to know the license it's CC-BY
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
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Re: [Mod] Farebox [farebox]
Add the 2nd screenshot to the first topic.
also nice mod(if you implement it correctly)
also nice mod(if you implement it correctly)
- Wuzzy
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Re: [Mod] Farebox [farebox]
Remember to put ALL relevant info (dependencies, compability with MT versions, license, etc.) in the first post instead of scattering it across posts.
- Krock
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Re: [Mod] Farebox [farebox]
Bump. I fixed some visual and security issues.
https://github.com/gpcf/farebox/pull/2
https://github.com/gpcf/farebox/pull/2
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