[Mod] Killer Nodes [0.7.0] [killer_nodes]

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Hamlet
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Re: [Mod] Killer Nodes [0.1.0] [killer_nodes]

by Hamlet » Sun Jul 08, 2018 15:24

Astrobe wrote:The fact that sand and gravel that fall on the head of the careless miner didn't do any damage bugged me. Adding node damage to them is a brilliant idea I'll reuse.


Yes, I had the same thought; however I must say that I prefer Minetest Game being neuter like it actually is, because it allows to freely customize it. If Minetest Game was developed specifically toward realism or fantasy settings then one would have to strip off this or that feature, accordingly to his/her taste. IMO!
 

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Hamlet
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