[Mod] Killer Nodes [0.7.0] [killer_nodes]

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Hamlet
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Re: [Mod] Killer Nodes [0.1.0] [killer_nodes]

by Hamlet » Post

Astrobe wrote:The fact that sand and gravel that fall on the head of the careless miner didn't do any damage bugged me. Adding node damage to them is a brilliant idea I'll reuse.
Yes, I had the same thought; however I must say that I prefer Minetest Game being neuter like it actually is, because it allows to freely customize it. If Minetest Game was developed specifically toward realism or fantasy settings then one would have to strip off this or that feature, accordingly to his/her taste. IMO!
My repositories: Codeberg.org | My ContentDB's page | I'm on PureOS with XFCE

User avatar
Hamlet
Member
Posts: 754
Joined: Sat Jul 29, 2017 21:09
IRC: H4mlet
In-game: Hamlet
Location: Lombardy, Italy

Re: [Mod] Killer Nodes [0.7.0] [killer_nodes]

by Hamlet » Post

Notice: git repository back online.
My repositories: Codeberg.org | My ContentDB's page | I'm on PureOS with XFCE

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