[Mod] Breath underwater like scuba diving [underwater]

fergoy
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[Mod] Breath underwater like scuba diving [underwater]

by fergoy » Wed Aug 30, 2017 16:18

Hi, i'm relatively new in minetest and just got in this forum to distribute a mod I've made to keep longer time underwater.

The idea is just an extra air to give you more time to explore and survive under the water. It's a simple tool you can craft out of some metals and use like a bucket, never breaks but needs to be filled.

Captura de tela de 2017-08-30 12-33-46.png
Just use the tank when underwater low breath
(606.96 KiB) Not downloaded yet


So it's an air tank, when you're underwater and your air is running low, just use the air tank to refill your breath. The tank capacity is shown as a tool been used, so when it gets empty you can't use it but it won't vanish. You need to go to the air and just click to use the tank so it refill itself. Don't need to go all up the surface, just find a block of air, where you can breath, and refill.

Depends on DEFAULT MOD (Thanks RSLRedstonier for notifying me and xeranas for clarifying that default mod is not really default)
Recipe (Only ingots):
Bronze Gold Bronze
Iron Nothing Iron
Iron Iron Iron

Captura de tela de 2017-08-30 12-32-34.png
Recipe
(191.43 KiB) Not downloaded yet


Hope you enjoy.

DOWNLOAD - https://github.com/fergoy/underwater/bl ... er_mod.zip
Last edited by fergoy on Fri Mar 23, 2018 15:12, edited 1 time in total.
 

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Re: [Mod] Breath underwater like scuba diving [underwater]

by RSLRedstonier » Wed Jan 03, 2018 20:22

looks cool although if the recipe uses bronze gold and iron then at least the recipe depends on default mod
"A programmer is just a tool which converts caffeine into code"

try out my skytest mod always being updated!
https://forum.minetest.net/viewtopic.php?f=9&t=17568
 

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Re: [Mod] Breath underwater like scuba diving [underwater]

by RSLRedstonier » Wed Jan 03, 2018 23:14

Chem871 wrote:Honestly, crafting recipes are just a soft dependency.

true it just means without said thing you cant craft said item which would have an impact on survival worlds
"A programmer is just a tool which converts caffeine into code"

try out my skytest mod always being updated!
https://forum.minetest.net/viewtopic.php?f=9&t=17568
 

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Re: [Mod] Breath underwater like scuba diving [underwater]

by fergoy » Thu Mar 22, 2018 17:30

sofar wrote:How is this different from this mod: (air tanks):

viewtopic.php?t=17102


Thank you for your question.

Mine mod is just the tank, the craft recipe is simple and uses just bronze and iron ingots. You refill the tank in the air, so you don't need to come back, just find a block of air. It helped me to explore the cave's full of water.
 

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Re: [Mod] Breath underwater like scuba diving [underwater]

by fergoy » Thu Mar 22, 2018 17:36

Chem871 wrote:I prefer this mod for breathing underwater:https://forum.minetest.net/viewtopic.php?f=9&t=15376&hilit=scuba
Granted, it gives unlimited air, but it takes at least a little while to get 7 steel blocks' worth of iron.


I wanted something more easy to craft, to use at the beginning of the game to help mining caves full of water. At same time I didn't want to make it so easy, so you must carry to use and refill. With infinite breath it get's too easy.
 

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Re: [Mod] Breath underwater like scuba diving [underwater]

by fergoy » Thu Mar 22, 2018 17:44

RSLRedstonier wrote:looks cool although if the recipe uses bronze gold and iron then at least the recipe depends on default mod


But isn't the default mod present in any world by default? What recipe do you suggest?
 

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Re: [Mod] Breath underwater like scuba diving [underwater]

by xeranas » Fri Mar 23, 2018 14:31

fergoy wrote:
RSLRedstonier wrote:looks cool although if the recipe uses bronze gold and iron then at least the recipe depends on default mod


But isn't the default mod present in any world by default? What recipe do you suggest?

Yea, 'default' is worst minetest mod name, actually exist in minetest game (default world). Some subgames copy it some not. I do suggest add default with question mark (optional dependency) and register recipe only if such depency exist that way your mod will be portable.
 

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Re: [Mod] Breath underwater like scuba diving [underwater]

by fergoy » Fri Mar 23, 2018 15:20

xeranas wrote:Yea, 'default' is worst minetest mod name, actually exist in minetest game (default world). Some subgames copy it some not. I do suggest add default with question mark (optional dependency) and register recipe only if such depency exist that way your mod will be portable.


But, if I do this, the tank will exist in a world without the default mod? Or it will just be ignored?
I'm searching here and every block is part of default, how can you play a world without default mod?

I've changed the first post telling that there is dependency, thank you.
 


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